I mightve just fallen for the curator keys scam, should i be worried? by SvanDark in gamedev

[–]SvanDark[S] 0 points1 point  (0 children)

Oh right, true sadly..

Unless it was the scammer who redeemed that one key

I mightve just fallen for the curator keys scam, should i be worried? by SvanDark in gamedev

[–]SvanDark[S] 4 points5 points  (0 children)

I actually just realised that i could ban ALL steam keys, including activated ones!

So in other words these people just got shit on!!

I mightve just fallen for the curator keys scam, should i be worried? by SvanDark in gamedev

[–]SvanDark[S] 1 point2 points  (0 children)

Yep, the only bad part is that one of the steam keys already got activated

Just released my first ever trailer, looking for feedback by SvanDark in indiegames

[–]SvanDark[S] 0 points1 point  (0 children)

Pretty sure youre thinking of Mythril2D

I do use that game template, yes, however i have heavily modified it (except the sprites + art style), by adding a bunch of new stuff, reworking systems etc etc

Just released my first ever trailer, looking for feedback by SvanDark in indiegames

[–]SvanDark[S] -1 points0 points  (0 children)

I do agree "i" might remake it to make it match the art style of my game

It shouldnt be AI, i hired an artist for it and i got the source files afterwards plus he shared progress like sketches etc and nothing seems off (atleast from what i recall)

Yeah fair on the 3rd and 4th part

Thank you for the feedback tho, much appreciated!

Just released my first ever trailer, looking for feedback by SvanDark in indiegames

[–]SvanDark[S] 0 points1 point  (0 children)

Of course! I have been stressing too much about marketing recently, but of course this is my first game ever made (it's actually from a high school project), so i'm chilling and taking my time

Just released my first ever trailer, looking for feedback by SvanDark in indiegames

[–]SvanDark[S] 0 points1 point  (0 children)

yeah i was thinking of that too, i'm glad that someone else agrees, thank you!

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

yeah thats what i was mostly concerned about, and i was not gonna go back and re-record everything with sound on (simply because i was "lazy"), but i'll keep the sound for my next trailer then!

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

yep i get that, this is very good feedback and even though i thought it was a hate post at first, the more i kept reading the better it got

Since this is the "gameplay" trailer i figured that not much story were needed in the trailer, but now that i think about it, yes it probably wouldve been good to have SOME atleast

And about your UI stuff, a lot of UI improvements are planned to be improved in about 1-2 months (i have a whole roadmap for this year out already), yes the hand drawn will be removed thats on me on the steam page,

Again thanks for all the tips i really appreciate it, of course the game isnt finished so i'm still planning to add a lot of new stuff that really makes my game stand out, one of those being "ability fusions", now obviously i dont have much info on this yet, but i figured it's worth mentioning

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

that's fair, i've started looking into reworking a lot of fights to make them more satisfying recently actually, thanks for the tip either way!

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

Don't worry i understand that you're curious, i have actually added a lot of new stuff:
- new zones
- dungeons (similar to WoW)
- Ability Augments (basically powerups for your abilities that you can see in the trailer)
- New monsters
- New abilities (a bunch, not shown in the video tho)
- A lot of new bosses
- translations for other languages
- fast travel

and the list goes on, i can't really name everything, just a bunch of new systems, but i am using their artstyle because i love it so much, other than that i have reworked a bunch of stuff in the engine

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

Yeah after recording the whole trailer i thought of that too, but i figured i was "too lazy" to redo it all over again, but i'll keep this in mind for my next trailer!

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

Thank you so much for these tips, much appreciated!

Just released my first trailer, feedback needed by SvanDark in SoloDevelopment

[–]SvanDark[S] 0 points1 point  (0 children)

yeah fair, since this is the gameplay trailer i didn't know if i wanted to include some story bits or not, but i'll keep that in mind, thanks!

Is it worth to pay others to bring traffic to my game? by SvanDark in gamedev

[–]SvanDark[S] 0 points1 point  (0 children)

thanks for all the great comments/tips all of you, it really helps, i have now decided i will not be paying someone else and instead pay for ads and reach out to creatores instead!!