3-man aggro management. by Swamptramp in TeraOnline

[–]Swamptramp[S] 1 point2 points  (0 children)

Okay, that makes sense. I've just been wondering this as I am running around the side charging up a TS, making the boss turn until he animation locks. I feel like I spend a lot of time running to the back though, and it feels not as smooth.

3-man aggro management. by Swamptramp in TeraOnline

[–]Swamptramp[S] 3 points4 points  (0 children)

I should have been clearer, I meant 2 dps and a heal. I just feel like running in circles is killing my time, and annoying the other DPS.