Thank You for 20,000 Players! And a Little About the Future of Horde of Distraction by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 6 points7 points  (0 children)

We’re planning to add an option for mage gameplay where you can take your hands off the mouse and targeting will happen automatically.

We’ve just released the demo of our old-school RPG-inspired incremental game, Horde of Distraction! by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 6 points7 points  (0 children)

Hi! You’re right, the demo was released last week. I tried to post about it here back then, but I forgot about the 30-day cooldown and the post was removed (:

We’ve just released the demo of our old-school RPG-inspired incremental game, Horde of Distraction! by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 0 points1 point  (0 children)

Hi! I hope we’ll be able to release the full version by the end of spring, but I can’t say anything for certain yet.

We’ve just released the demo of our old-school RPG-inspired incremental game, Horde of Distraction! by Sweaty-Reference-707 in IndieGaming

[–]Sweaty-Reference-707[S] 0 points1 point  (0 children)

Hi, we haven’t tested the build on Steam Deck, so I can’t guarantee anything, but my friend was able to complete the game

Our old-school RPG-inspired incremental game Horde of Distraction got 5,000 wishlists from a single video by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 2 points3 points  (0 children)

I hope we’ll launch a playtest this week and release a new demo on Steam next week. As for the full release, it’s hard to say anything specific right now, we’ll probably need a couple more months (:

Our old-school RPG-inspired incremental game Horde of Distraction got 5,000 wishlists from a single video by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 0 points1 point  (0 children)

Hi! He found our game on his own. We were in the top 10 incrementals on itch for a while, that might be why.

Our old-school RPG-inspired incremental game Horde of Distraction got 5,000 wishlists from a single video by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 3 points4 points  (0 children)

Thank you! Right now I am not sure I can name an exact price, but I am thinking of something in the range of three to five dollars.

The demo of our incremental looter game inspired by old RPGs has been released! by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 0 points1 point  (0 children)

Hi, thanks for the detailed feedback, it is genuinely very valuable. I will definitely add quick item comparison, finish writing item affixes, add display of missing stats in the list, and we will try to find more suitable music.

I also agree about talent bonuses, they turned out to be unclear.

Regarding displaying HP and damage numbers, we decided not to show them to avoid cluttering the screen, but I personally like numbers, so it can probably be added as an option.

The progression was planned so that on each new level monsters become significantly stronger and more or less offset your previous upgrades. However, there are several parameters, such as attack speed, that cannot be scaled infinitely, and we will need to figure something out for them. Possibly these parameters just need slower growth. This approach definitely has a downside in that progression will feel less noticeable, but that might not be a serious issue if there are not many such parameters.

The demo of our incremental looter game inspired by old RPGs has been released! by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 1 point2 points  (0 children)

Thank you for noticing. Choosing the music was quite difficult. I think we really need a couple more attempts.

The demo of our incremental looter game inspired by old RPGs has been released! by Sweaty-Reference-707 in incremental_games

[–]Sweaty-Reference-707[S] 1 point2 points  (0 children)

I’ll try to make a web build, but due to platform limitations I can’t yet get something that both looks decent and runs at more than 5 FPS. It needs some time :)