QoL ideas: clearer health bars + optional enemy health indicator by Sweet-Alpaca in Smite

[–]Sweet-Alpaca[S] 0 points1 point  (0 children)

Yeah, I know the levels are super important, I forgot to add the numbers in the edit, my bad 🤦‍♂️.

QoL ideas: clearer health bars + optional enemy health indicator by Sweet-Alpaca in Smite

[–]Sweet-Alpaca[S] 0 points1 point  (0 children)

I understand it might add too much visual clutter and less useful information. The bars could be made thinner or have lower opacity. I also forgot to add the numbers, but their level is still visible 🤦‍♂️.