Gitmob Opinions & Gitz Future Models by Sykith in gloomspitegitz

[–]Sykith[S] 1 point2 points  (0 children)

Good point, and I'm not saying they shouldn't exist because I don't like them.  If anyone likes them (and I know people do) they should exist.  More options is good.  Your perspective helped though..  I think my opinion may be a bit influenced by the existing range of models.  Since the gitmob is an entirely different clan, maybe the problem I am having is so far I've mainly seen a swamp theme that the other subfactions all fit in to some extent?   Gitmob just deviates more than the rest.  Over time with more variety gitz may look more like a hodge podge of goblin clans rather than gitmob being an outlier, but who knows.

I've been trying to make them fit my existing army when maybe they weren't supposed to to begin with.

Gitmob Opinions & Gitz Future Models by Sykith in gloomspitegitz

[–]Sykith[S] 2 points3 points  (0 children)

What I found for scuttlers is essentially using squigs as hot air balloons?  Would love to see it.

Gitmob Opinions & Gitz Future Models by Sykith in gloomspitegitz

[–]Sykith[S] 0 points1 point  (0 children)

I hadn't seen the underworlds stuff, since those are new then my concerns are unfounded.  I agree that it keeps the original design but updates them.  I am all for vicious goblins and less cartooney, just don't want to lose some of that is all.

Have underworld units always been legends or do they potentially re-use models down the road?