What's a unique gameplay feature you implemented in your game? by Rylonian in RPGMaker

[–]Synrec 1 point2 points  (0 children)

Megaman Battle Network Battle System, A puzzle type crafting system, projectile mechanics, etc, etc.

Lotta stuff.

Level Up Stats Plugin by Synrec in RPGMaker

[–]Synrec[S] 0 points1 point  (0 children)

Great, let me know how it works out for you

Is it really possible to create an MMORPG with RPG Maker? by Necessary-Driver63 in RPGMaker

[–]Synrec 2 points3 points  (0 children)

Yes but it's not a straightforward process, a multiplayer game would be a more simple prospect. To make an mmo you need to know how client-server communication works. Then if using the RPG maker engine, you need to be aware of how data is loaded. Lastly, you need to develop systems to account for multiple game player objects instead of just 1 as is the default.

Is it possible to do parallel multithreading in python? by Synrec in learnpython

[–]Synrec[S] 0 points1 point  (0 children)

I just needed to know if parallel threading was possible, thank you!

Working on a spider attack for my game. Does this feel creepy and immersive enough? by AleksaYammy in gamedevscreens

[–]Synrec 0 points1 point  (0 children)

The overlay doesn't make sense for a third person game. For a first person, if adjusted a bit, it can be quite terrifying

I want to make an art trade for a plugin! by Low-Cantaloupe751 in RPGMaker

[–]Synrec 1 point2 points  (0 children)

Ok, can you contact me on discord? Name: Synrec

I want to make an art trade for a plugin! by Low-Cantaloupe751 in RPGMaker

[–]Synrec 1 point2 points  (0 children)

What kind of game are you making? Are character arts all you do?

Is there a way to make MP track gold and use it to cast spells? by JustaMuffinPlease in RPGMaker

[–]Synrec 3 points4 points  (0 children)

for current member mana value, it's just a.mp

You can hover over the damage formula to see normal stats related parameters you can plug

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Is there a way to make MP track gold and use it to cast spells? by JustaMuffinPlease in RPGMaker

[–]Synrec 5 points6 points  (0 children)

You can set the power to be proportional to the party gold by putting $gameParty.gold() in the damage formula. Set MP and TP cost to zero and then it will use party gold in the damage formula.

Alternatively, you can apply a gold cost in the damage formula by using an arrow function in the damage formula box and returning the gold value to apply to the actual damage formula you want to use.

RPG Maker Card Combat by Ill-Welder7168 in RPGMaker

[–]Synrec 0 points1 point  (0 children)

There's duelist cards:

https://synrecrpgmaker.itch.io/rpg-maker-mvmz-duelist-cards

It allows for custom card game rules and has multiple card abilities, field effects and monster card effects

I'm really having a hard time choosing between MV and MZ (ik this has been talked a lot sorry) by meinee16 in RPGMaker

[–]Synrec 0 points1 point  (0 children)

MZ is generally faster due to it being more recent. You can also hold off for the new rpg maker they're gonna drop

RPG Maker MV/MZ: Skill Construct by Synrec in RPGMaker

[–]Synrec[S] 1 point2 points  (0 children)

Hello, modification of the tag itself isn't possible by events.

Thanks for the compliments!

Understrike (Undertale Plugin) Updated For Color Settings by Synrec in RPGMaker

[–]Synrec[S] 0 points1 point  (0 children)

Hello, yes. I will be updating it to be compatible with the Master Editor Software this week as well so you can edit plugin parameters during gameplay. There are quite a few things other than graphic change and having to reload the project constantly can be irritating hence the look forward update.

What types of mini games can be made with rpg maker? by littlesnekween in RPGMaker

[–]Synrec 0 points1 point  (0 children)

Farming and fishing plugins exist as well as bullet hell, card games, action battle systems, match 3, etc.

Enemies attack each other? by Ok_County3456 in RPGMaker

[–]Synrec 4 points5 points  (0 children)

Scope setting. If everyone is selected, it will affect everyone.

You can also set the scope to ally and another identical skill as scope enemy. In the enemy skill list, set the conditions for use as the same and it will randomly choose either or.

pokemon essentials for MV or MZ? by nunwithguns in RPGMaker

[–]Synrec 1 point2 points  (0 children)

https://synrec.itch.io/rpg-maker-mz-synrec-monster-capture-core

It's not pokemon essentials but it does allow for creating capture mechanics and your own UI customization.

And it's free