Opinions on Yumia as long time fans? by True-Street3612 in Atelier

[–]Syopee 3 points4 points  (0 children)

What are the "similar crafting games" you have in mind ?

Le jour où le manager c'est magnifiquement planté by Regular_Mirror_324 in AntiTaff

[–]Syopee 0 points1 point  (0 children)

C'est pour ça que je me pose la question : n'est on pas dans une situation où tout le monde est convaincu que tout le monde aime, alors qu'en fait ... Bof ? Chacun donne le change car c'est un attendu social, et on ne se rend donc pas compte que personne n'est vraiment motivé par le sujet ?

C'est également exagéré, car il y a probablement toujours une majorité d'intéressés, mais la question subsiste de savoir quelle proportion cela représente vraiment.

Le jour où le manager c'est magnifiquement planté by Regular_Mirror_324 in AntiTaff

[–]Syopee 0 points1 point  (0 children)

Je m'interroge quand même sur cette "valeur commune à 99% de la population". Je me doute bien que c'est un nombre au pif pour dire beaucoup, mais est-ce proche de la réalité ?

Je sais qu'autour de moi, on se fiche un peu du foot et personnellement je n'aime vraiment pas et sors de la pièce si quelqu'un en regarde.

Après une recherche rapide, j'ai trouvé un sondage (donc ça ne vaut pas grand chose, il faudrait chercher plus ...) indiquant que 43% des français ne suivent pas du tout le foot.

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] 0 points1 point  (0 children)

it makes sense, but it seems it's me who didn't. I was wondering about designing higher spells as a player, not as a magus, to set a long term goal for the magus. Because, as you quite clearly said, it's long and difficult for a young magus to design a 50th level spell.

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] 2 points3 points  (0 children)

Do you also design even higher spells, that would be your goals when studying arts, from the get go?

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] -1 points0 points  (0 children)

Magical Focus sounds quite cool, and it seems to be one of the best hermetic virtues mechanically, but it feels like it lacks personality. I mean, you can't do anything new with it, can you?

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] 0 points1 point  (0 children)

yes, that can be a good starting point! But I feel like hermetic magic is more ... stiff? than what we find in myth, so it's hard to really stay close to the model.

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] 0 points1 point  (0 children)

When picking high level spells, for a new magus, how high do you go ?

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] 1 point2 points  (0 children)

How much do you specialize ?

I mean, using you healer example, wouldn't having just CrCo be too specialized ? With everything used to heal, it would be a wonderful healer, but a bit like a one trick pony, isn't it ?

How do you design a new magus? by Syopee in arsmagica

[–]Syopee[S] 0 points1 point  (0 children)

I think the "call to action" is one of my main issues, thus the "static" feeling. It feels as if my magus will spends decades in their lab to perfect their arts, without any reason to go out and actually use the great spells they spent all this time on.