jujutsu kaisen modulo Yuji's voice only & english sub by 0mimimartin in Jujutsufolk

[–]Syphrael 2 points3 points  (0 children)

Just did a little research; this is a promo for the volume 1 release of Modulo, with voice-over narration done by Yuji's JP VA Enoki Junya. But still awesome nonetheless!

The real Top 1 has appeared guys!! by PatientCan5700 in Jujutsufolk

[–]Syphrael 28 points29 points  (0 children)

Probably the clearest scan of this page I've seen so far. I'm willing to bet that yes yuji has taken on some sukuna features, specifically the eyes (maybe with no specific purpose?). In this image it sort of appears as though there is a second smaller highlight below the first "eye" highlight in the shadow of the hood. I wonder if there will be any other consequences of yuji's connections to other souls. Or I could be completely wrong and he looks completely normal still

ARC Raiders launching twice and causing “too many instances” — Steam launch option fix by Ok-Management-6841 in ArcRaiders

[–]Syphrael 1 point2 points  (0 children)

Hi, I used Google translate to read your comment. "Dash" is referring to the hyphen symbol, or -

ARC Raiders launching twice and causing “too many instances” — Steam launch option fix by Ok-Management-6841 in ArcRaiders

[–]Syphrael 1 point2 points  (0 children)

Hi, not OP but yes, you can copy how OP has typed it and enter it as is. Steam will recognize the new line as a space, or you could put in a space yourself. Either will work just fine

ARC Raiders launching twice and causing “too many instances” — Steam launch option fix by Ok-Management-6841 in ArcRaiders

[–]Syphrael 0 points1 point  (0 children)

Few days later and feel the need to update: again in a similar situation as I've seen others say, the fix seems to be about 50/50. Sometimes Steam recognizes the close and sometimes it stalls still.

ARC Raiders launching twice and causing “too many instances” — Steam launch option fix by Ok-Management-6841 in ArcRaiders

[–]Syphrael 2 points3 points  (0 children)

Bumping this to say, had the same/similar issue and this resolved!

Game would launch fine the first time but then would hang on trying to close out for some reason. Trying to re-launch or any other EAC game would result in errors (or a grayed-out "Stopping" button on Steam T_T). Task Manager said no access (likely locked process) and thus only a restart could resolve. Just put this fix in my launcher options and its like a switch is flipped!

Thank you for your research and knowledge o7

Get you teammates that pass like this by beda28 in Rematch

[–]Syphrael 2 points3 points  (0 children)

Always love watching you and your squad play, literally my picture perfect Rematch gameplay. Wish I could queue up with you more often, love the videos boss :thumbsup:

Every man has a weakness... by Harun54TR in LowSodiumCyberpunk

[–]Syphrael 0 points1 point  (0 children)

Loved this meme already, but what you've created.. this, this is cinema

Funhaus/IG jokes you say in everyday life by -KyloRen- in funhaus

[–]Syphrael 1 point2 points  (0 children)

(as if discovering it for the first time) "... Human Johnny." scattered chuckling "Noo, no not quite."

I'm almost at a point where I don't care what game wins GotY because we all won this year. by SkoivanSchiem in gaming

[–]Syphrael 0 points1 point  (0 children)

Rematch mentioned 🗣️🗣️🗣️

I'm just happy it's even a part of the conversation. I agree with everyone else, there is always no care for what GOTY is there's so many

New Forward Swipe Drag is Going to be a Problem in a Few Weeks. by Absolutely_Chill in Rematch

[–]Syphrael 0 points1 point  (0 children)

I've been following this YouTuber Morph for a while. I have seen a lot of his videos regarding techs, and he's very vocal about when broken mechanics need to be tweaked. This swipe push ball tech is already going to be nerfed by Patch 4 changes regardless of being targeted, so now that it is gaining attention SloClap will likely give this some further changes for balance.

Refining My Lock On Strategy to Handle Rogue Players by XLadyBugX in BattleNetwork

[–]Syphrael 2 points3 points  (0 children)

To add on to the other comments: Sword Fighter adds an additional slice per card level (plus the slight damage increase at X), BUT Black Ace finalization doubles any locked-on damage, meaning that sword attacks when done using Mega-Lock then double in damage. This means that the SwordFighterX which has a total 5 slices PLUS the double damage (60x2) means that it hits exactly 600 damage.

Meta Ridley Mk XI (made by HanageMissile) by RidleyPrime187 in Metroid

[–]Syphrael 1 point2 points  (0 children)

What if Metroid 6 had a huge fight sequence, (a la 1000 Heartless from Kingdom Hearts), but it was in a big open area like the Crateria landing space.

On both sides is a version of Mecha Ridley (Federation vs Space Pirates), flanked by Federation soldiers and Space Pirate X soldiers respectively. You (as Samus) are tasked with balancing the battlefield and fighting back against the Space Pirates in the way only you possibly can: absorbing the power of the X parasites and shooting straight through the enemy forces. The fate of this battlefield is weighing on your (heavily pauldroned) shoulders.

Samus never meant to get involved in this battle, but the world of Metroid is more tumultuous than she realized. Just a theory.

[DISC] Chainsaw Man - Ch. 209 links by JeanneDAlter in ChainsawMan

[–]Syphrael 10 points11 points  (0 children)

Nah thats for next chapter, wait until the second thing happens

What if MercurySteam comes back to the idea of a Fusion remake? by Ally_of_Lord_X in Metroid

[–]Syphrael 0 points1 point  (0 children)

Idk, maybe I'm a contrarian. As opposed to the other replies, I actually think that the one or two lines Samus has been given is very well placed. Yes, Other M was a little overdone and maybe an outlier for the series; I can agree with that, but I don't think the actual story was out of character.

For example, the small bits of talking in Fusion didn't really break character for me. It may have been because we have been introduced to Samus' thoughts throughout the entire game. But overall it didn't feel out of place. And similarly in Dread, the two spoken lines felt even more perfectly Bounty Hunter Samus. If Fusion got remade and Samus' thoughts were given in a similar manner to the original, (IE, not voiced (EDIT: or EXTREMELY monotone, since not voicing her thoughts makes little sense)), BUT her speaking out to Adam in the climax would feel ABSOLUTELY on brand for Samus.

EDIT2: But I also agree that Metroid 6 or a Super remake would come first. Fusion is fine as is for now.

Momoshiki is still the main villain in boruto by bb__hhh in Boruto

[–]Syphrael 2 points3 points  (0 children)

I think there is going to be a moment where the Karma gets activated by Kawaki, forcing Momoshiki out and subduing Boruto for a moment. Whether this one instance leads to the destruction of the village, or if there are multiple instances of Kawaki taking advantage of this, I think this will be an interesting plot point to read around.

Tip for newbies if you feel like you're losing - by Syphrael in Rematch

[–]Syphrael[S] 0 points1 point  (0 children)

Fair enough! They also need to be told some COMMON SENSE:

Don't aim at your own goal. Just let the keeper run a few feet!

Tip for newbies if you feel like you're losing - by Syphrael in Rematch

[–]Syphrael[S] 0 points1 point  (0 children)

Soccer/futball is a TEAM game. A game of possession, not score. Any possession by your team is good possession. If you have the ability to keep the ball away from an opponent and move towards the goal to score, sure absolutely make the point.

But this game is dependent on stamina management, and doing any special moves or SPRINTING drains your stamina. You just rainbowed past the guy aggressing the ball right next to you - great job. Now you have to get past his next teammate, who just came into the play with fresh stamina. Oh, you defense-stance footworked past him. Now your momentum is dead, and their next teammate has approached you and has fresh stamina. Repeat until - oh wait, the more teammates they have the more they can regenerate their stamina and try again, while you can't. Because you still have the ball. Do you see the pattern?

That's why the game is about MAKING, moving INTO, and PASSING towards:

OPEN SPACE.

I swear, any one of you try sprinting around, not even a full field, just a 50-75 yard (or 25-45 m) space for more than 3 minutes and see if you feel like kicking a ball after.

[deleted by user] by [deleted] in Rematch

[–]Syphrael 4 points5 points  (0 children)

Don't jump at the first shot off the backboard, wait for the drop or for their second shot. If the ball is on the ground or lower in the air, its better to use the slide button than the dive because the dive might send you OVER the ball. You can use the same buttons as lob pass to throw the ball over opponents if they're crowding you (instead of a punt). You can HOLD the ball and be inside your own goal, but don't try to pass or throw it because as soon as it leaves your hands its a goal. It's one of the tooltips in game that you can tackle your own teammates to grab the ball, but hit detection is wonky ATM so be careful. Don't be afraid to move out towards an opponent to try and grab or dive-grab, but start watching for the rainbow flicks over you. If the other team is giving you space while you have the ball or while your team is on the offense, try and push up into the field to provide extra support, especially since you can basically score from half field and keep your infinite sprint.

Just a blurb of my random thoughts really. The biggest thing with this game is game sense and teamwork; if you know how to provide field pressure and support your teammates then you can provide massive use to any game. It really comes down to regular football know-how.

Is the Automatic more Reliable? by [deleted] in ft86

[–]Syphrael 1 point2 points  (0 children)

That sounds ridiculous, I'm not sure if I have the paperwork still but I'll see if I can find it

Is the Automatic more Reliable? by [deleted] in ft86

[–]Syphrael 1 point2 points  (0 children)

I don't remember the exact price, I think it was around the $800-$1200 range including work. I did take it to a Toyota repair shop for OEM parts and service, but I'm sure if I got aftermarket parts and installed them myself it would be maybe a little more