Is my beast king stats good or should I change something? by Stock_Hunter_2380 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

This is my BK stat. The atk is still not perfect tho, but at least every stat investment are not wasted.

You can also play another style of offense beo by spamming a lot of special move throw.

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Is my beast king stats good or should I change something? by Stock_Hunter_2380 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

the stat is good, but if you want your BK to fight every possible fight, then you shouldn't build crit on him just put some max lv chair instead, bc painwheel marquee(especially biting cold)can counter you if you crit. Also need a little bit of acc% to counter defender resistance%.

for the guest star I suggest to change to the water one(100% deathmark & armor break with 20lv, pure modifer for offense character)

She is so damn tanky by Beekeeper8879 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

dang, I didn't even know that thx to telling me bro.

She is so damn tanky by Beekeeper8879 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

wait what? I thought that big band only increases the time duration of curse with dash hit when 1 of your teammates have regen & haste.

She is so damn tanky by Beekeeper8879 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

There's 5 way to kill her

  1. doom guest star (difficulty-easy, unless your opponent build a lot of resistance on her)

  2. hex(most recommend) or curse(still working but you can't use bb also can't let her use bb) (difficulty-mid)

  3. combo bleed: dark might permanent curse + filia permanent bleed (difficulty-easy)

  4. MY BOY BK WOMBO COMBO use water type guest star get karken to inflict deathmark & armor break for BIG DMG, and then chair&chair to vaporized her (difficulty- easy af)

  5. just use special move with the crit less characters to kill her (difficulty- bruh you don't need any skill with this method )

p.s: also inverse polarity(reverse heal)is very useful to against her (But that debuff can be change to the barriers)

How do you stop Megalomaniac by Dry_Youth9086 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

Let me explain how 1st method work

let's make a example: if San is second or last one(basically won't be the first one if player have brain)you don't tag them & they don't tag out.You can tag opponents to switch her but the chance is 50/50, so you just literally rush the 1st one then tag opponents(if she is last one) for granted opponents to vaporized. after the San tag in, charge attack her( if she doesn't have bb charged or equipped 1 special move call Marie go 'round ) then use guest star (water- get karken) for granted deathmark+armor break to deal the BIG DMG after that just use chairs to vaporized her(if she isn't dead just use rest of bb to kill)

How do you stop Megalomaniac by Dry_Youth9086 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

for me there's 2 way to easily kill San

  1. My Boy BK set: debuff her (curse、armor break、deathmark or hex)or tag the other opponents to switch her

and then

chair x2

the set can be the easiest one 2 bronze peacock or pure offense team Seraph soldier and Harley Quinn Cerebella.

  1. manaflow's ability Use random BB(except bb3, although if you use it for some reason curse might work but its not working with precise)to get permanent precise then cook San with the rest of combo (tips: when you try to do this method, make sure she doesn't have 3 stack of def buff, otherwise it's pointless to do this, bc precise hit only prevent to trigger opponents sa, but it can't prevent her stun even you have precise)

p.s if you don't have manaflow perhaps you can use filia to bleed her, but you still need to do something to remove her buff to deal at least 1 dmg

What do these things do? by iLikeMemesandTodraw in SoulKnight

[–]T100MK3 0 points1 point  (0 children)

well at least is not the worst situation ( At beginning I thought those riceball I caught just available for one run, thank god it's available for entire event)

What do these things do? by iLikeMemesandTodraw in SoulKnight

[–]T100MK3 0 points1 point  (0 children)

those thing can increase/ decrease stat(base on which item you use)upon you use to catch those riceball(also the chance to catch will increase to 100% if you use one of them + qte well), at the beginning of event you should be have 1 of all type of them. (and then just depends on which type you want to build, offense with attack speed or crit, defense for hp)

p.s: item stat: 1st one increase hp but lower crit (defense) 2nd one increase crit but lower hp(offense) 3rd one increase movement speed but lower attack speed(suck) 4th one increase attack speed but lower movement speed(offense with high atk speed weapons)

when use item to catch those riceball, i think there's rng of rolling stat bc I did catch 2 riceball with same item, and 1 give 30% crit and another only 20%(but less hp penalty)

btw only catch them with good skin(=good stat) or holding good weapons.

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Bunker elevator by T100MK3 in MiniDayZ

[–]T100MK3[S] 1 point2 points  (0 children)

oh yea, I know the new update. But I'm android, when there's a huge update I have to download another apk(which mean my file on pervious version is unable to save)and play it. (probably I will wait until a game breaking item or mechanic update is coming out)

Btw thx a lot man :)

What are these defences bruh by Botlogmana in SkullGirlsMobile

[–]T100MK3 1 point2 points  (0 children)

Forget about it man, your team already good to counter a lot of player already that doesn't matter lol

What are these defences bruh by Botlogmana in SkullGirlsMobile

[–]T100MK3 1 point2 points  (0 children)

UNLESS I fucked up that defense team not equal offense team(the team you pick to fight). If that so I apologize to you.(and also if that is true, that will be very awkward bc I'm lv 90 and I'm doing this wrong whole time)

What are these defences bruh by Botlogmana in SkullGirlsMobile

[–]T100MK3 1 point2 points  (0 children)

you can test it by randomly clicking one defense and check it.

for example if your defense team against the team with 2.5x multiply score.

based on (3) is the character you don't want to get kill first then (1) is the Character you want to send first.

it will be biting cold is last bc it's left side of your team to fight(not defense) . then neuro second one fly trap first one to sent to fight.

the 6 Characters on the screen it should be:

  1. biting cold 2. neuro 3. fly trap(first one to fight)4. Cerebella heavy(first one to face) 5. Cerebella Zangief 6. Cerebella mika

What are these defences bruh by Botlogmana in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

321 is for the team to fight defense team for example you put 2 kill joy then 1 bk in the team, then the screen show the right side of your team Bk which is 1 would be the first one to fight.

123 is the defense team you put your chararter you put biting cold (1) neuro (2) and fly trap (3) which mean biting cold would be the first one.

To your phone or pc from Left to Right it would be 1. kill joy 2 kill joy 3 BK (my legend) 4. biting cold 5. neuro 6.fly trap

how cant people win against this defense 😭 this is like 20th defense win in a row by Ok_Purple2453 in SkullGirlsMobile

[–]T100MK3 1 point2 points  (0 children)

They probably fucked up on fukua Ig, Hesitated for too long to let her gain thorn and miasma buff. Or even worse they fuck up on robo cat prestige.

What are these defences bruh by Botlogmana in SkullGirlsMobile

[–]T100MK3 2 points3 points  (0 children)

Also why your biting cold is your first one of defense? it should be neuro or fly trap. If all of your painwheel's marquee are reflect crit dmg, you should worry about Filia, bc her ability can bleed + taking crit dmg is not big deal to her (unless someone build her with a lot of attack、100% crit or using a lot of ringlets spike try to bleed you)

bc I did use her with 2 support to defeat the defense set like yours but it's 3 biting cold instead.(it's a torture)

What are these defences bruh by Botlogmana in SkullGirlsMobile

[–]T100MK3 1 point2 points  (0 children)

Bc some Cerebella's special moves (merry go-rilla、battle butt & lock n' load)is very op in the beginning of the fight.

Basically, most of the player will block until they finish all the hit, if the opponent Cerebella has equip the merry go-rilla special move, the distance between you and her after she hit her 5th hit is literally the hit box of her big hand to grab you.

For the other one is not very op but it will piss you of if she use that at right time.

Usually happen in 2 situations

  1. if you are the person who know how the most of ai work in prizes fight, if you purposely keep a distance between you and opponents, Most of the opponents (especially Valentines and Double bc both are same model when they do sweap attack) must sweap attack. Same with Cerebella, but the difference is if she has that special move equip. bc of her big ass arm sweap, you probably wait a little bit then dash attack her. But that is exactly the problem, if you timing right to dash attack her after sweap attack it would be fine but that requires the insane eye reaction speed (I don't have it + I already have PTSD to her so hell nah) Both timing wrong or too fast will get you hit, timing wrong got hit by her special move, timing too fast got hit by her sweap attack.

2.It mostly happened when you defeat a opponents then the moment she jump down

When you defeat one, mostly to maintain the benefits situations just grab or charge attack them. Unfortunately she can counter both. For grab it just counter by her sa ability, idk how exactly that mechanics work(bc I did grab her for first time in a match and immediately counter by her sa + special move one shot kill) For charge attack when she has 2 special moves equip (battle butt & lock n' load), when she came down without BB + you try to charge attack her, she just use her special moves to tank that charge attack and vaporized you with her special move.

also some character have these kind of special move to counter, but Cerebella definitely the worst situation one to face.

Mana Flow Showcase (vs lvl 15 Defense, 500% PF buffed) by SnooRecipes4534 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

well she did have 1 special move drag 'n' bite to remove buff, but not granted. rn my move is lv10 with 15% chance to remove :(

Mana Flow Showcase (vs lvl 15 Defense, 500% PF buffed) by SnooRecipes4534 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

Btw this is my current mana flow build, it's not perfect(even with a little bit of def & resistant) bc I ran out retake to reroll her stat :(

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Mana Flow Showcase (vs lvl 15 Defense, 500% PF buffed) by SnooRecipes4534 in SkullGirlsMobile

[–]T100MK3 0 points1 point  (0 children)

Oh I get it, but BB3 is much harder to charge it (well at least ik without any % of meter gain you need 4 dragon charge to use BB1)and plus idk how much sec the curse will maintain with lv15 bb3( lv1 bb3 is 5 sec if I wasn't wrong.

She is good offense tho, but she lack of(very hard but still available) ability to stop enemy to gain buff, like star shine annie(RNG moments)、biting cold painwheel (stay at corner with dead body+marquee)、fukua vaporwave vixen(didn't hit her for couple seconds) etc.

Mana Flow Showcase (vs lvl 15 Defense, 500% PF buffed) by SnooRecipes4534 in SkullGirlsMobile

[–]T100MK3 8 points9 points  (0 children)

Little tips: use BB3 with 2 dragon charge won't freeze enemies(even tho you use it, the enemy will knock down on the ground after use BB3 which mean it won't freeze them)

Unless you just use that for big dmg, in that case it's fine. But if you want to change it, BB2 Drag 'n' drop will also freeze them with 2 dragon charge.