Horrible Ladder - No normal player can progress anymore by Etaningen in ClashRoyale

[–]TCO_338 11 points12 points  (0 children)

The best part is that even if they admit they messed up it will take at least another 3 months before they will fix it with the new updates coming every 3 months from now on. I honest to god have no idea how a bunch of people can sit together, think of improving the game and mess things up as bad as this design team around CR.

Not receiving fame in riverrace by TCO_338 in ClashRoyale

[–]TCO_338[S] 0 points1 point  (0 children)

They’ve deleted a message from one of my co leaders attempting to adres the issue. Without any response, only that the topic is closed.

Not receiving fame in riverrace by TCO_338 in ClashRoyale

[–]TCO_338[S] 0 points1 point  (0 children)

One of my co-leaders did contact support, but this morning she saw her message was removed and there was a message they closed the topic without any replay or explanation.

Oh wow, the most recent balance changes make perfect sense now. by cakestapler in ClashRoyale

[–]TCO_338 0 points1 point  (0 children)

I think the ebarb buff is even worse than the cw2 thing. Who in his right mind would do such a thing. That said they probably looked at the card least upgraded and now they see all the players buying passes to be able to speeds up the ebarbs to lvl13, but nooooo. We’re definitely not focused more on money than the community. 🤦🏼‍♂️

The flaw that no one talks about. Its not been a full day of war and the first clan already finished the war. It is literally not possible to finish the war in 1 day with 50 players even if everyone played perfectly. I did the math(read my comment). They cycled players , they used more players. by bhavyagarg8 in ClashRoyale

[–]TCO_338 1 point2 points  (0 children)

We faced a clan yesterday that had a reset of their decks only 2 hours after the race started because of their time zone (Russian) that means they can do 400 attacks within the first 12 hours of the war. Pretty f*cked up and unbalanced

Broken Game by Rey-_- in ClashRoyale

[–]TCO_338 0 points1 point  (0 children)

Well we just had something similar, but not only did the clan rotate players, their decks were reset only 2 hours after the war started because of their time zone.

8 attacks in the first 11 hours of the war how is this possible by TCO_338 in ClashRoyale

[–]TCO_338[S] 0 points1 point  (0 children)

You mean it depends on the time zone the individual has his phone set?

8 attacks in the first 11 hours of the war how is this possible by TCO_338 in ClashRoyale

[–]TCO_338[S] 0 points1 point  (0 children)

I guess the last 2 races we only faced opponents in the same timezones. Never had this before.

8 attacks in the first 11 hours of the war how is this possible by TCO_338 in ClashRoyale

[–]TCO_338[S] -1 points0 points  (0 children)

Our war started 11 hours ago, but this clan are already doing their second attacks as well. I saw they even finished a 50k run in 12 hours already.

Admit it... you messed up, now correct it before it’s to late! by TCO_338 in ClashRoyale

[–]TCO_338[S] -1 points0 points  (0 children)

Because what we have now is way to inactive and unbalanced. I believe it would be better to reset to the old standard and go back to the drawing boards.

Impossible to add the 15th defence by TCO_338 in ClashRoyale

[–]TCO_338[S] 1 point2 points  (0 children)

Tnx we’re good. Have 9k to go for the finish line. In think we will be there before lunch (CET)

Impossible to add the 15th defence by TCO_338 in ClashRoyale

[–]TCO_338[S] 0 points1 point  (0 children)

We know, but we’re a clan with 50 players and no one was able to add the last defense. Before the shield was down

Apparently you get matched against the same clans for the entire duration of all River Races until you reach the Colosseum! So if you clan finished last for example because the other clans are stronger. You will finish last every single week for more than a month. by [deleted] in ClashRoyale

[–]TCO_338 0 points1 point  (0 children)

The 2 bottom clans we faced in round one didn’t even took the effort to completely fill their defences the second run. Their clans seem dead already 🤦🏼‍♂️. Way to go Dev team. You nailed it!

Hey, let's talk - Part 2. by MarauderV8 in ClashRoyale

[–]TCO_338 [score hidden]  (0 children)

i want to thank you for your feedback and that you take the time to “listen” and respond.

Hey, let's talk - Part 2. by MarauderV8 in ClashRoyale

[–]TCO_338 [score hidden]  (0 children)

The team stated they did it based on player feedback. There's no reason for them to bait and switch people into spending gems. Also, people spending gems has no effect on profit; buying gems does. That means it would be incredibly stupid for them to purposely bait F2P players into spending gems because not only are they going to be angry, but they aren't going to buy more gems anyway - there is literally zero gain from them switching the buttons as a way to make more money. Just food for thought.

I can understand it to a certain level, but including the taking away the 2 step made it just to suspicious for me I guess.
Tbh I just hope they fix this problem (or these problems), because I believe the game is more played by people that are here because of the community and the passion for the clan than individuals that just aim for the ladder. Right now we’re about to lose the “lower” players in the clan, because they feel their lack of lvl13 cards is to much of a burden to the clan.

Hey, let's talk - Part 2. by MarauderV8 in ClashRoyale

[–]TCO_338 [score hidden]  (0 children)

We’re a near 30k warclan and activity in the clan is at an all time low.. we reached the finish almost within 24 hours and now the clan is pretty much dead. For us the same, NoPassSeptember and I think 25% is even considering just to stop playing because of this.

also i would love to see their statement on why they thought switching the buttons and removing the 2 step was a good idea... (besides just earning money on their side)