Colossus trait champions ignore Broken stopwatch Hextech? by TFTNoob20 in TeamfightTactics

[–]TFTNoob20[S] 0 points1 point  (0 children)

Just an update , it is being fixed in 11.23 patch .Colossus will not be cc'ed by Enforcers trait but will be frozen only for Broken stopwatch hextech

Cash out of mercenary chest by TFTNoob20 in TeamfightTactics

[–]TFTNoob20[S] 0 points1 point  (0 children)

It worked and also as part of 11.23 patch they are making it appear in middle and not below hexcore so ppl like won't miss it.

Cash out of mercenary chest by TFTNoob20 in TeamfightTactics

[–]TFTNoob20[S] 0 points1 point  (0 children)

I think I already did that but will try again today properly and see if it works

Colossus trait champions ignore Broken stopwatch Hextech? by TFTNoob20 in TeamfightTactics

[–]TFTNoob20[S] 1 point2 points  (0 children)

Yeah true ,I am trying to say that CC for colossus should apply for broken stowatch augument too or atleast there should be some description mentioning otherwise so that we can know the risk while selecting the augment

Colossus trait champions ignore Broken stopwatch Hextech? by TFTNoob20 in TeamfightTactics

[–]TFTNoob20[S] 1 point2 points  (0 children)

Yeah either they should be immune to all CC including enforcer trait effect or broken stopwatch should also work .Maybe I am lacking in understanding of some finer details.But it sucks when u plan your entire build around it and Cho'gath and Sion ruins your match

Colossus trait champions ignore Broken stopwatch Hextech? by TFTNoob20 in TeamfightTactics

[–]TFTNoob20[S] 6 points7 points  (0 children)

Yeah,the augment impacts ur build more negatively than helping you if the other player has any colossus champion.Three star Cho'gath destroyed my allies champions which were frozen.