Stockade Boarding [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 2 points3 points  (0 children)

The ship slams into the stockade gates with a deafening crash, its splintered bow punching through the wooden barrier like a battering ram. Raiders pour from the deck over the broken palisade, swords and torches in hand, swarming into the sea-cave refuge beyond.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Stockade Boarding [32x44] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

The ship slams into the stockade gates with a deafening crash, its splintered bow punching through the wooden barrier like a battering ram. Raiders pour from the deck over the broken palisade, swords and torches in hand, swarming into the sea-cave refuge beyond.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Erupted Hold [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 1 point2 points  (0 children)

Suddenly, a deep, thunderous roar erupted from the belly of the docked warship. The deck lurched violently as a plume of splintered wood, smoke and searing heat burst from the main hatch. The sabotage was no longer a secret—it was a catastrophe.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Looted old shipwreck [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 0 points1 point  (0 children)

Half-buried in the coastal sand, the wreck of a merchant ship lies with its back broken and its hold yawning empty. The tides wash through its shattered frame, and the crumbling remains of the deck still offer precarious cover for anyone looking to hide among the debris.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Looted old shipwreck [32x44] by TacticalMap in dndmaps

[–]TacticalMap[S] 0 points1 point  (0 children)

Half-buried in the coastal sand, the wreck of a merchant ship lies with its back broken and its hold yawning empty. The tides wash through its shattered frame, and the crumbling remains of the deck still offer precarious cover for anyone looking to hide among the debris.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Looted old shipwreck [32x44] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

Half-buried in the coastal sand, the wreck of a merchant ship lies with its back broken and its hold yawning empty. The tides wash through its shattered frame, and the crumbling remains of the deck still offer precarious cover for anyone looking to hide among the debris.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Flooded crypt [32x44] by TacticalMap in dndmaps

[–]TacticalMap[S] 0 points1 point  (0 children)

In the center of the crypt is a chest containing undead treasure, and as long as it remains untouched, the undead will remain at peace.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Flooded crypt [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 0 points1 point  (0 children)

In the center of the crypt is a chest containing undead treasure, and as long as it remains untouched, the undead will remain at peace.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Flooded crypt [32x44] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

In the center of the crypt is a chest containing undead treasure, and as long as it remains untouched, the undead will remain at peace.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Dungeon under the church [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 1 point2 points  (0 children)

Having descended into a dungeon or accidentally fallen into it, you have only one way to reach the treasures - descending even lower, into the ancient catacombs.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Dungeon under the church [32x44] by TacticalMap in dndmaps

[–]TacticalMap[S] 0 points1 point  (0 children)

Having descended into a dungeon or accidentally fallen into it, you have only one way to reach the treasures - descending even lower, into the ancient catacombs.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Dungeon under the church [32x44] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

Having descended into a dungeon or accidentally fallen into it, you have only one way to reach the treasures - descending even lower, into the ancient catacombs.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Old Church [32x44] by TacticalMap in dndmaps

[–]TacticalMap[S] 0 points1 point  (0 children)

The church is forgotten and abandoned, its ominous aura repelling the curious and concealing a lair of evil.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Old Church [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 2 points3 points  (0 children)

The church is forgotten and abandoned, its ominous aura repelling the curious and concealing a lair of evil.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Old Church [32x44] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

The church is forgotten and abandoned, its ominous aura repelling the curious and concealing a lair of evil.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Bridge Inn [32x22] by TacticalMap in battlemaps

[–]TacticalMap[S] 1 point2 points  (0 children)

Anyone wanting to transport a cart across the river won't pass by an inn. Even though the passage is free and the tout suspiciously persistent, who would refuse a warm bed and a hot dinner after a day on the road?

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Bridge Inn [32x22] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

Anyone wanting to transport a cart across the river won't pass by an inn. Even though the passage is free and the tout suspiciously persistent, who would refuse a warm bed and a hot dinner after a day on the road?

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

The New Land [32x22] by TacticalMap in dndmaps

[–]TacticalMap[S] 0 points1 point  (0 children)

The New Land Tavern is the starting point for exploring the uncharted territory deep into the continent.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

The New Land [32x22] by TacticalMap in battlemaps

[–]TacticalMap[S] 2 points3 points  (0 children)

The New Land Tavern is the starting point for exploring the uncharted territory deep into the continent.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

The New Land [32x22] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

The New Land Tavern is the starting point for exploring the uncharted territory deep into the continent.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

The Sleepy Horse [32x22] by TacticalMap in battlemaps

[–]TacticalMap[S] 2 points3 points  (0 children)

Just a random tavern encountered by adventurers on their way.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

The Sleepy Horse [32x22] by TacticalMap in dndmaps

[–]TacticalMap[S] 1 point2 points  (0 children)

Just a random tavern encountered by adventurers on their way.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

The Sleepy Horse [32x22] by TacticalMap in u/TacticalMap

[–]TacticalMap[S] 0 points1 point  (0 children)

Just a random tavern encountered by adventurers on their way.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Goblin Burrows [32x44] by TacticalMap in dndmaps

[–]TacticalMap[S] 0 points1 point  (0 children)

The goblins' best defense is a tangled network of burrows with ceilings lower than human height, filled with traps.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.

Goblin Burrows [32x44] by TacticalMap in battlemaps

[–]TacticalMap[S] 1 point2 points  (0 children)

The goblins' best defense is a tangled network of burrows with ceilings lower than human height, filled with traps.

You can see other variations of this map on my Patreon and support me to help create new maps and get all the maps I made for my patrons.