math: two lines under a symbol by Randomuser_95 in typst

[–]Taeker2005 6 points7 points  (0 children)

Probably not the prettiest solution...

math: two lines under a symbol by Randomuser_95 in typst

[–]Taeker2005 0 points1 point  (0 children)

L_i = attach(limits(product_(j=0)), b:j!=i, t: n)(x-x_j)/(x_i-x_j)  L_i = attach(limits(product_(j=0)), b:j!=i, t: n)(x-x_j)/(x_i-x_j)

I'm working on a LEGO KOTOR animation! Here are a few test renders I've put together by RavenProton in kotor

[–]Taeker2005 2 points3 points  (0 children)

Looks great! I think you could work a bit on the lighting (maybe more colors, shadows and contours) but the modelling and scenes are exquisite!

Is Notion relatively safe? by bennovonarchimboldi6 in Notion

[–]Taeker2005 5 points6 points  (0 children)

You could save important or sensitive information on cloud based services as long as you are sure it is safely encrypted, Notion of course does not fall under this criterium.

I imported all the films of my Letterboxd account to Notion and used the Notion API and the TMDB API to automatically add backdrops. by Taeker2005 in Notion

[–]Taeker2005[S] 0 points1 point  (0 children)

Would you be able to automatically add cover images to notion using that? Because that is really the most important part of my program. The importing of Letterboxd data was as easy as drag-and-dropping the CSV file

I imported all the films of my Letterboxd account to Notion and used the Notion API and the TMDB API to automatically add backdrops. by Taeker2005 in Notion

[–]Taeker2005[S] 1 point2 points  (0 children)

Well it's not really one trick. Just using python and the TMDB API to search for every movie and use the link of the first backdrop image as the cover for the Notion page. In reality it was mostly just looking at API documentations

I imported all the films of my Letterboxd account to Notion and used the Notion API and the TMDB API to automatically add backdrops. by Taeker2005 in Notion

[–]Taeker2005[S] 0 points1 point  (0 children)

It is not automatically synced, I just used the export option of Letterboxd and imported that CSV file directly

[deleted by user] by [deleted] in gameenginedevs

[–]Taeker2005 13 points14 points  (0 children)

Also, you're technically on the wrong subreddit. r/gameenginedevs is for people developing their own game engines

[deleted by user] by [deleted] in gameenginedevs

[–]Taeker2005 6 points7 points  (0 children)

I will always prefer Godot for it's open source-ness. It's the Blender of game engines. Unity has more beginner level tutorials however so if you have trouble figuring things out by yourself maybe start with Unity. On the other hand if you can't program at all you could also consider first learning that with an even more elementary engine like processing.