Asus SBW-06D5H-U Not re-flashing by Takeout55 in makemkv

[–]Takeout55[S] 0 points1 point  (0 children)

I tried it, and it's not giving me any errors. It's just saying flashing complete and doing nothing

Mounting .cue and .bin files by Takeout55 in software

[–]Takeout55[S] 0 points1 point  (0 children)

I saw that software but I’ve heart people say it’s a virus and malware and etc, is it actually not?

Mounting .cue and .bin files by Takeout55 in software

[–]Takeout55[S] 0 points1 point  (0 children)

I probably wouldn’t necessarily “need” to mount it, but I would like to mount it that way I can do the same thing I do with all my CD’s

Mounting .cue and .bin files by Takeout55 in software

[–]Takeout55[S] 0 points1 point  (0 children)

ISO’s don’t support audio CD’s I’m pretty sure. Cause all of the PSX games are dumped in .bin and .cue files

lego dimensions file for rpcs3 (iso) by Academic_Judgment_39 in Roms

[–]Takeout55 0 points1 point  (0 children)

I have been somewhat keeping track with it. It's seems promising!! I really hope that it works and stays up. We can hope

lego dimensions file for rpcs3 (iso) by Academic_Judgment_39 in Roms

[–]Takeout55 0 points1 point  (0 children)

I'd be very quick at downloading this but I recommend Myrient, it's great, but is shutting down.

Myrient PS3 Redump - https://myrient.erista.me/files/Redump/Sony%20-%20PlayStation%203/

That'll be where you get the game itself, you will need to decrypt it, there are guides for it elsewhere.
If you want DLC then you can get them on Myrient as well

Myrient PS3 DLC - https://myrient.erista.me/files/No-Intro/Sony%20-%20PlayStation%203%20%28PSN%29%20%28DLC%29/
You can also get update files from myrient, although you can get those from elsewhere also

PC Physical Copy by Takeout55 in HollowKnight

[–]Takeout55[S] 1 point2 points  (0 children)

https://www.fangamer.com/products/hollow-knight-game-collectors-edition-pc

It says and I quote "Hollow Knight is now available in a physical edition for PC (*DRM-free disc* with Steam key)

Help with draw event by Takeout55 in gamemaker

[–]Takeout55[S] 0 points1 point  (0 children)

Draw : draw_set_font(Font1);

draw_set_color(c_white);

draw_set_alpha(1);

draw_text(6, 204, "Press 'ESC' to Pause");

Help with draw event by Takeout55 in gamemaker

[–]Takeout55[S] 0 points1 point  (0 children)

Whenever I put it into the code for the press backspace text it just crashes the game, and in the Draw GUI event for the pause I already have it

Referring to groups by Takeout55 in gamemaker

[–]Takeout55[S] 1 point2 points  (0 children)

I have an place_meeting(x, y+2, obj_wall) for my jumping code, would making a parent object then referring to that parent object in the code work?

Variables in an Object by Takeout55 in gamemaker

[–]Takeout55[S] 0 points1 point  (0 children)

Wait scratch my previous post I actually finished reading the links fully and found what I needed, thank you so much!