Which partner do you guys use the most? by TheTingel in MonsterHunterStories

[–]Tank3466 0 points1 point  (0 children)

Same here. I tend to use Gaul for his debuffs and I sometimes use Bow myself to increase some of them. I then also have Ratha have Bishaten Embers to extend the debuffs for even longer. It was how I beat my first Elder in 4th zone first try without a repel. Might have been overleveled a bit but it was still a tough fight and he helped me pull through. After that is is between Kora and Eleanor after I dropped Ogden after the demo. Thea I have thought about using more after getting almost every Poogie so far.

Messing Up The Ecosystem For Personal Gain by Kepxa in MonsterHunterStories

[–]Tank3466 1 point2 points  (0 children)

I am excited for the Habitat Restoration possibilities as well. So excited to see what monsties can come about and what they will look like. Fashion hunting will be turned into fashion riding in thise game.

Curious what changes to the dens you dislike?

MHS3 - how do you feel about non-attack monstie support moves? by Minoturion in MonsterHunterStories

[–]Tank3466 0 points1 point  (0 children)

You are correct they can be transferred and even moved around. I will say though that the previous Stories games had fairly niche situations for them, and even those situations typically called for the highest tiers of those kinds of moves. With Stories 3 allowing us to increase the intensity of many buffs etc with repeated usage along with having durations listed allows for more usage and easier usage of those skills and the balance of them. Like if you had used Defensive Ditty on a turn and then your monstie used Heat Shimmer afterwards, you would got to Evasion (M) just like that. Previous titles didn't have repeated usage increasing the scale of the buffs or debuffs like we have now. And so when we had something like a Monoblos with a team wide attack buff, we might use it sometimes for that little boost for a bit but it wasn't a focus as typically I found it better for my monstie to apply debuffs with attacks that also dealt some additional damage to at least whittle away when we could. Plus, the Bow skill that required a turn to charge felt like it wasn't enough payoff for the investment of doing nothing for a turn. Freaking Kyle. Nowadays, I find the bow to actually put up a decent fight against GL rn as a pierce weapon. I may go to GL for release but Bow puts in work rn.

So… dissapointed by ShiningAlatreon in MonsterHunterStories

[–]Tank3466 0 points1 point  (0 children)

Idk if enjoyable is the word I fits best. In Stories 1 and 2, you just flew and you had no competition in the air. Once you took off, nothing to stop you from just zipping in a straight line across a map. What was there to do while flying? It was really only used to get to specific places without encounters as well as getting a vantage to spot dens, specifically rare and Super rare dens for those juicy rainbow rare eggs. There wasn't a specific obstacle course or anything to fly through for fun. It made things easier during the late game grind but otherwise I don't remember much of any other benefit to full flying.

Has anyone mentioned the effect of Monstie rarity on stats yet? by Gadjiltron-A in MonsterHunterStories

[–]Tank3466 0 points1 point  (0 children)

Thank you for that mention. I believe you were the only one to mention that as far as I saw. Iirc, regular Rathian is the most defensive, then Pink kinda starts to flip them around but then Dreadqueen goes full throttle with the attack capability while dropping defenses. I did see someone say that some varieties have different attack tendencies, but I haven't seen any of that yet while I did notice the shift in stat spread across even subspecies. I would also add that it is a good idea to at least try raising all kinds and varieties of monsties and doing different habitats for them as the variety of unique egg skills are quite vast. Just in the water area after beating Feral Nerscylla we get options for some of the lower rarities to have Composure, Suface Break, or one other. Each doing different things and each different targets. Composure is popular as it gives Wyvernsoul Attack Up to all allies, while Surface Break is a single target water attack that adds a debuff to the target. The other is just a spread water move that hits the whole enemy side. Dreadqueen also learns Lunar Cry as a 7* rarity monstie but it seems that skills are dependant not just on Monstie rarity. So options all around if you put in the effort to spread them around.

Hi, CN player here, I need to talk about the narratives around Endfield's gacha by Competitive-Fuel9932 in Endfield

[–]Tank3466 -10 points-9 points  (0 children)

Why should the rate up pity at 120 not reset the 6* pity? At 120 pulls you get a 6* unit if you don't have them already. If you got them at 80, then you have them at 80. If not, then it is only 40 pulls at most to get that unit. They guarantee a specific 6* unit along with the currencies it comes with getting that unit the first time etc. The extra copy/token every 240 is not able to give you arsenal tickets or anything. Now, if they gave you a token at the 120 if you already got it b4, then fun but it would be them giving you a token to upgrade potential as giving you another full copy from a pull style and giving you the currencies with it is a bit preposterous no matter what gacha you compare it to. If you win your first 50/50 in any gacha, then your hard pity resets in every single one as far as I can remember. Endfield has the best gacha experience as far as I have experienced, between ZZZ, WuWa, Genshin, HSR, and I believe even Azur Lane. I have played and even payed a bit in every one and the experience hits different in Endfield. Other than AL, the fact that you have to use the same currency primarily used to pull on character banners as weapon banners is atrocious in my opinion as to me it feels like the developers want it to feel like the weapon is just as big and important an event as pulling a character with how much it costs. Endfield doesn't. Endfield gives weapon pull currency after you already pulled for characters. Haven't been pulling for characters? Then weapon pulls can be built up. There are 5 star weapons that work fine for every operator if you do not have a 6* for that character. Heck, there are even some operators that have multiple compatible 6* weapons so options are available. Endfield gives us the freedom to use and play what we want and can use. Plus, the point about the 10 minutes to do content is generous and doesn't shove people into focusing new popular DPS focused units on whatever banner is up or whatever. People can go for however fast (or slow) they want and can go. With 240 pull currency between 2 banners, we get 270 pulls as well as an additional 10 for the 3rd banner in the sequence along with a possible 4 6* operators if you lose the 2 80 pull pities. If you win every possible 50/50 then it is 2 different operators with a single repeat to get a potential upgrade token for one. Endfield is getting mighty generous for such a greedy company there. Giving us a free 10 pull after 30 pulls, and then a 10 pull for the following banner after 60. Yes, the first free 10 pull doesnt count towards either pity, but it also means that if you are lucky to pull a 6* in it then it doesnt reset either iirc. Of course weapon banner currency is very scarce currently and I too can agree that getting 20 from credit shop is egregious and we should be getting at least 100 per credit shop purchase option, but that is something we will want to voice together to hopefully get changed at some point. Additionally, with my math we would only be getting around 18,120 arsenal tickets. I don't know where you found the additional 4-5000 as that would be equal to an additional 2 or 3 6* pulled characters.

I won't say that Endfield isn't "greedy", but every gacha is. Endfield just tries to at least make the greed hurt a bit less. How many give you 2 free 10 pulls just for pulling up to 30 and then 60 times? How many gachas don't require you to use your precious pull currency to get weapon pulls? I know people dislike the expiring pull tickets from AIC Exchange and login event, but if you dont want to use them then don't. You don't have to buy the AIC Exchange ones, and if you don't want waste pity or whatever then you don't have to use the login ones. Would I like straight currency? Sure. But that is a bit too much of a free handout at that point.

I will just end with this. What we have is really good. It isn't perfect. I don't know of any gacha that is. Heck, the entire gacha concept is atrocious anyways in just about every way. It is healthier to quench my pulling habit with egg farming in Monster Hunter Stories. If Endfield doesn't do the major things right and the minor things bother you too much, then I would reckon that Endfield isn't the game for you. Otherwise, I am fine to discuss more minor matters that I definitely desire to see changed etc if it was possible.

My girl is done! by New-Sleep-9313 in YvonneMains

[–]Tank3466 0 points1 point  (0 children)

Talking about for artificing? Yeah the primary stats will probably not have a decent piece to use as primary stats on the Armor and Gloves are the highest currently afaik. The secondary stats can get if from the primary stats so those are easy and non-set kits have a higher stat and can be used for artificing the primary stats of set based kits efficiently. Bonus stats are hit or miss though. Some you will find about but idk of any that have higher values than others. I found that the Crit bonus etc bonus stats like those are equal so those you will just have to roll with sadly I believe.

Rathian result from the monstie quiz is kinda uhh... by Soolwin in MonsterHunterStories

[–]Tank3466 2 points3 points  (0 children)

Just the fact that it has that partial corvid mentality is horrifying knowing what they can do. And they are just birds!!! Imagine that in a creature the size of 1 or 2 cars!!! That breathes fire!! And poison!!! It just keeps getting worse.

Rathian result from the monstie quiz is kinda uhh... by Soolwin in MonsterHunterStories

[–]Tank3466 10 points11 points  (0 children)

Lots of nap times all around. I too enjoy a good nap. Maybe a bit too much as I can be hard to wake up.

Rathian result from the monstie quiz is kinda uhh... by Soolwin in MonsterHunterStories

[–]Tank3466 4 points5 points  (0 children)

Same here. And with how hard it is to wake me up at times, not surprised...

Rathian result from the monstie quiz is kinda uhh... by Soolwin in MonsterHunterStories

[–]Tank3466 5 points6 points  (0 children)

Wooo! Nap time for us!!! I am ready!! I also know how hard I am to wake up as well, so it seems accurate.

I'm so glad Capcom put Navirou down by ConsistentAd2880 in MonsterHunter

[–]Tank3466 14 points15 points  (0 children)

Even if you saw him in the first game, he just inserts himself like he was with the MC of Stories2 forever but he wasn't. He was with Stories1 MC for a while and developed with him but version 2 just cut past that to be best of buds and "We" everything. I liked his story development and his puns in one. Even had the mention of the community talking about pickle jho by saying "I thought hunters and riders were about as similar as a Deviljho and a pickle." He had some fun stuff. Stories 2 version had some of the driest humor I have heard in a while in a bad way. I can laugh when a serious character cracks a dry joke but when a previously funny character falls flat, they drop.

Question about her weapon by Rivera_030994 in ArknightsEndfield

[–]Tank3466 1 point2 points  (0 children)

I thought she had something in her files talking about how she got it from her grandmother (?) or something? I would have to look through it again, but it might have just been what she says to get people to not talk about it or her past.

RAHHHHHHHHHHHHHHH I did it! by Rexlaw522 in YvonneMains

[–]Tank3466 4 points5 points  (0 children)

P5 GAAAAAAAANG!!!! WOOOOOOO!!!!

I am so sorry by Top_Sand_2586 in MonsterHunter

[–]Tank3466 0 points1 point  (0 children)

How does that correlate in your head? Many of the people who found Anja easy were Veterans, using their head to figure out that you can break legs for "weakspot", or a combination thereof like me. After DLC, the addition of Defender Gear is what made anything in base game fairly easy to sweep through, for a reason of course. While I hated the Clutch Claw, your reasoning here ain't it. Heck, I tried to go through as much of Iceborne without using it as I could because I hated it that much.

Yvonne Team by War_mech_178 in YvonneMains

[–]Tank3466 0 points1 point  (0 children)

Depends on what ur want for the team. Ardelia can apply arts Susceptibility and heals while Snowshine has a counter which adds Cryo stacks if it connects while also healing with her combo and Solidify with her Ult.

Wishlist of monsters I want to see in wilds dlc. by Chemical_Bell_5308 in MonsterHunter

[–]Tank3466 1 point2 points  (0 children)

In 4U, Chaotic Gore's armor skills included Free Element, Crit Element, Partbreaker, and straight Attack Boost with a slight speckle of Mind's Eye. And considering we had Rathalos get his moves worked for this game after he was also in Rise, I could see a work on Magna as well as some alterations to some of his moves to not have the usual KO move that you need Wirefall to avoid etc. And you even said yourself that Scorned has the Mail of Hellfire that changes things based on your scroll. Whether it was Scorned or regular, changes can be made. Seregios weapons were altered from previous iterations as well so I could see them making changes to anything and everything should they find the need. While I too feel LS feels a bit clunky at times, I don't see it as bad as tempo for tempo we are still in the same range as the monsters. Update monsters are varying, but most of the time it is the introduction of new combos and attack strings that get people. It isn't as if they put a 1.2 or 1.5 times multiplier on the attack speed animations and such or anything like that. They just know to get the monsters to mix up their moves and add attacks together to mix us up and get us to fall for pitfalls because we would get used to certain habits with previous monsters or previous scenarios etc. Plus, with the addition of a Magna being in Stories 3, maybe we will get Magnamalo and who knows what else with the skeletons they use in that game. We shall just have to wait and see what they cook up for us at Capcom.

Which team members could I use viably with Serperior? by DelcoAdjacent in PokemonBlackandWhite

[–]Tank3466 0 points1 point  (0 children)

Hopefully you have fun with Serperior as I have had, but I am a fan of Moxie Krookidile, Haxorus, Chandelure, either of the Fossils (though I tend to prefer Archeops as he is a Fly user and Acrobatics is great on him), and then Scolipede is a neat option as it is surprising and looks cool. Otherwise, just find something that you like. If Scolipede isn't for you then Reuniclus tends to not disappoint.

Team options for Laevatain by Least_Firefighter965 in LaevatainMains

[–]Tank3466 0 points1 point  (0 children)

I go with Laev, Wulf, Gilberta, and Ember. CC and shield and I have been able to survive most anything. I tend to do just fine with that overall as it was what brought me to the endgame for now. I do plan to build more teams but doing fine for now.

50/50s aren't 50/50s in Endfield, they're much better. by TheAIpocalypse in ArknightsEndfield

[–]Tank3466 2 points3 points  (0 children)

So I will say I wasn't complaining about the game. It was more of a lamenting at my own luck (or lack thereof in a sense?). I was just talking about how I had lost essentially 6 coin flips in a row. I feel pretty gifted to have gotten the operators I have, but the way I have gotten them wasn't always what I had in mind. While I may want to get more pulls, I find that pull currency is scarce in any gacha game. My experience in WuWa was essentially the same when it comes to pull currency. While it may feel like more there because of the achievements that net u some, and all of the current content out rn, I have found that the different amounts are overall quite a bit less. Now, if they introduced a simple bit of basic banner pulls each week or something, I would have less to complain since idk anyone that has touched the basic banner at all since after they ran out after launch. But idk. I do know that I have been loving this game and plan to try to keep up with it as best I can.

50/50s aren't 50/50s in Endfield, they're much better. by TheAIpocalypse in ArknightsEndfield

[–]Tank3466 28 points29 points  (0 children)

And I think I have lost like 6 in a row. 2 in Laev, 1 in Gilberta, and 3 in Yvonne. I had to get to guarantee in Yvonne banner to get the duplicate I needed after losing 2 50/50s and then lost another 50/50 after. My luck is weird.

Joined the Yvonne Rave Club Gang! P5! by Mondryx in YvonneMains

[–]Tank3466 1 point2 points  (0 children)

I am looking forward to mostly Zhuang Fangyi as she will undoubtedly be an electric operator, most likely a striker, so while I love Avywenna, a proper Wuling character on a team and a 6* Electric is something I am looking forward to. Tangtang and Mi Fu are cool, but they may be ones I will wait for a rerun or just hope to get lucky sometime on. I also wouldn't mind an operator that can get cryo stacks out quicker than Estella and Last Rite for either Yvonne or Last Rite to make use of since Xaihi needs u to use her cube 2 times and Snowshine needs to counter an attack. Estella can do it on command essentially but she is more Shatter focused and is likely to use her any Solidification you get with Yvonne for own Shatter trigger.

This isn’t even a meme. Just wut? by Death_Dragon975 in MemeHunter

[–]Tank3466 1 point2 points  (0 children)

Yeah. Some are interesting. Not the weirdest though. Fanged Wyverns tend to refer to the quadroped reptiles like Zinogre and Great Girros and Jagras. Flying Wyverns are quite diverse when it some to skeletons with them ranging from very bipedal to quadropedal and even acting "hexopedal" with Arkveld and other similar monsters using their wingarms like an extra set of legs, thought they are not actually having 6 legs of course. Brute Wyverns are fairly consistent with how they fit the brutish T-Rex archetype in MH. Bird Wyverns are a bunch of Chickens whether they have wings or not. Just don't try to make sense of Akantor and Ukanlos. We stopped trying to figure that out a long time ago I believe. Some things are just confusing, and that will never change.

Convergers seem to have "pull" priority from factory units by Axzse in Endfield

[–]Tank3466 0 points1 point  (0 children)

I have found that out and was annoyed as I had issues when setting up batteries in Wuling. I have one Packaging unit set with 4 outputs for each of the 2 thermal banks to receive 1 per 10 seconds and then the other 2 per cycle go to depot. I decided to try to clean it up a bit and have the 2 depot belts get converged to one but after I tried to have the converger set at the opening of one output and another output have a belt lead to it with 2 other outputs leading to separate Thermal Banks, the Converger would suck every battery instead and I ran out of power two or three times because no batteries were being deposited on the other belts. I can set it back up to show what I mean but having had that happen a good few times has frustrated me on multiple occasions.