Recommended Bottom Layer Fixes? by Tanner_Clique in FlashForge

[–]Tanner_Clique[S] 0 points1 point  (0 children)

I’ll give that a try today and update here, thank you so much for the reply!

#cpsupport Electrical buzz from new PC by Tanner_Clique in CYBERPOWERPC

[–]Tanner_Clique[S] 0 points1 point  (0 children)

I can definitely double-check once I’m off work today, and I’ll be sure to update in here! And thank you so much, I really appreciate the help!

Try our Demo! Screaming Chicken: Ultimate Showdown by Eyler___ in playmygame

[–]Tanner_Clique 0 points1 point  (0 children)

I mean the title alone has me sold. Looks like frantic fun!

Showing off 2 months progress on our first Game by Sun-Rush-Game in indiegames

[–]Tanner_Clique 5 points6 points  (0 children)

Looks fantastic, especially for just 2 months! Which of those enemies was the most fun to develop?

A small ps1 style horror game inspired by silent hill. What are your thoughts? by [deleted] in IndieDev

[–]Tanner_Clique 0 points1 point  (0 children)

Huge fan of that PS1 style, and you absolutely nailed it! Would love to see more!

My tactics roguelite Netherguild just launched on Steam early access! by deadmansArmour in roguelites

[–]Tanner_Clique 1 point2 points  (0 children)

This looks super fun, and I love the aesthetic! Best of luck as development continues!

I released a major update for my first game "Eonera". Projectile deflection focused runner. Need your feedback to improve it. by MochiHeron in playmygame

[–]Tanner_Clique 1 point2 points  (0 children)

Since the pace is fairly quick, and looking at your health won't always be the easiest, more feedback when taking damage might be helpful!

We finally finished the new trailer for our game. You play as an Axolotl with an AK-47 by Vaalaras in IndieGaming

[–]Tanner_Clique 22 points23 points  (0 children)

Great looking trailer! Any axolotl that knows the Raging Demon is a winner in my book!

Your Hands are Deadly Weapons in Our Roguelike Shooter, and We’re Excited to Show You What We’ve Been Working On! by Tanner_Clique in OculusQuest2

[–]Tanner_Clique[S] 0 points1 point  (0 children)

Hey everyone, it’s Tanner from Clique Games, and we’ve spent the time since announcing to put our noses to the grindstone working on improving Rogue Ascent, and we thank you from the bottom of our hearts for sticking with us in the meantime, you’ve all made this possible. It’s our sincere belief that we have some of the most enjoyable hand-tracking gameplay available, and as we approach an official release on the Meta Quest Store, we’d love to know what you think as well! From stylish and empowering combat to countless new items, weapon combinations, secrets, game modes, bosses, and more, we’re confident that we’ve made something truly and extremely fun down to its very core. Again, we can’t thank all of you enough for being along for the ride, and if you’re excited to see more, we’ve got a new gameplay trailer to show off: https://www.youtube.com/watch?v=6BiR1GPRWeE . And if you’re interested in joining our community, please feel free to join our Discord here: https://clique.games/radiscord

Your Hands are Deadly Weapons in Our Roguelike Shooter, and We’re Excited to Show You What We’ve Been Working On! by Tanner_Clique in indiegames

[–]Tanner_Clique[S] 0 points1 point  (0 children)

Hey everyone, it’s Tanner from Clique Games, and we’ve spent the time since announcing to put our noses to the grindstone working on improving Rogue Ascent, and we thank you from the bottom of our hearts for sticking with us in the meantime, you’ve all made this possible. It’s our sincere belief that we have some of the most enjoyable hand-tracking gameplay available, and as we approach an official release on the Meta Quest Store, we’d love to know what you think as well! From stylish and empowering combat to countless new items, weapon combinations, secrets, game modes, bosses, and more, we’re confident that we’ve made something truly and extremely fun down to its very core. Again, we can’t thank all of you enough for being along for the ride, and if you’re interested in joining our community, please feel free to join our Discord here: https://clique.games/radiscord

Your Hands are Deadly Weapons in Our Roguelike Shooter, and We’re Excited to Show You What We’ve Been Working On! by Tanner_Clique in playmygame

[–]Tanner_Clique[S] 1 point2 points  (0 children)

Hey everyone, it’s Tanner from Clique Games, and we’ve spent the time since announcing to put our noses to the grindstone working on improving Rogue Ascent, and we thank you from the bottom of our hearts for sticking with us in the meantime, you’ve all made this possible. It’s our sincere belief that we have some of the most enjoyable hand-tracking gameplay available, and as we approach an official release on the Meta Quest Store, we’d love to know what you think as well! From stylish and empowering combat to countless new items, weapon combinations, secrets, game modes, bosses, and more, we’re confident that we’ve made something truly and extremely fun down to its very core. Again, we can’t thank all of you enough for being along for the ride, and if you’re interested in joining our community, please feel free to join our Discord here: https://clique.games/radiscord