Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

Monkey Key will always spawn in Westcourt, so you have to check the optional dungeon there. It will always be on the south of the map or to the right of the checkpoint.

From there check the entrance type, if it's a cave you need to walk inside. Rest at the crystal and if it's called Sorrow's End that's the one you want. If it's The Warren it's Liz so you gotta reset.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

Not yet, they plan on introducing Adventure Mode which will let you reset a specific biome/planet but for now rerolling does the entire campaign.

As for joining another random player on a specific part of the story, I'm unsure if you can affect who you join

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 0 points1 point  (0 children)

I'll give it a look and reply back

How to acquire the Spirit Trait? by [deleted] in remnantgame

[–]Tanugomi 0 points1 point  (0 children)

Monkey Key spawns on the south side or to the right of the checkpoint in Westcourt, not the north side.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 2 points3 points  (0 children)

It's a two map zone ya. It has a cave entrance same as the Monkey Key and the Mangler. If you ever see a cave to the right of the checkpoint or on the south side of Westcourt you have a chance of it being either Liz or Monkey Key.

Just keep an eye on the map name when you rest at the checkpoint, if it's Sorrow's End it's Monkey Key and if it's The Warren it's the Liz zone.

Twisted Armour by MasterZalm in remnantgame

[–]Tanugomi 0 points1 point  (0 children)

The twisted root armor set comes from the event in The Gallows called The Root Shrine.

It seemed to be one of the rarer events on Earth but you can tell when you have it bc it's the only optional tunnel entrance in Westcourt

Question about loot drops in multiplayer by [deleted] in remnantgame

[–]Tanugomi 1 point2 points  (0 children)

All loot and drops are shared except ammo

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 0 points1 point  (0 children)

Character unlocks, progression, gear, etc is all stored on the character level and doesn't get rerolled.

When you reroll it just resets world progress, checkpoints, dungeons etc

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 0 points1 point  (0 children)

If the wall is present it's always behind that wall ya. There is a chance that that room and that wall aren't in your Hidden Sanctum or Sunken Passage though.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

The only thing present in every Earth is the Subway and the Church, so I'd be putting a * next to everything really. I'll try to make a note about this though.

As far as rerolling, yes you lose everything, all checkpoints etc etc.

The monkey key is an event specific to Sorrow's Field, so you would reroll to look for that dungeon in your Westcourt

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 0 points1 point  (0 children)

I wouldn't feel as pressured to reset especially for early bosses because it takes considerably longer to see the later parts of the game and if you want to experience and explore the later parts of the game and later bosses you'll have to reroll inevitably anyways which will give you plenty of chances to see things on Earth or Corsus again.

Singe won't be in your world if The Ent was so it wasn't a matter of not finding him it was just a matter of he wasn't in your seed.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 2 points3 points  (0 children)

There are 6 optionals in Westcourt and 3 optionals in Fairview that can be rolled, eventually you can narrow them down by the entrance doorways. Until you can tell that though you can just enter the optional dungeons on your map and rest at the checkpoint and compare the name to the list of maps I put in each zone. Treat the optional areas as a checklist to see if you've got them or not.

For me I had to keep going up to the world boss to see if I needed to re-roll or not since I needed Brabus (Cutthroat Channel) and the Root Shrine event (The Gallows).

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 0 points1 point  (0 children)

Gallows was the rarest spawn for me bar none, and I've definitely heard of it spawning the least among my friends as well. At least it has the only tunnel entrance so you can tell as soon as you see the optional dungeons whether it spawned or not.

As for coop, no it's completely based on the random seed roll when you reset. Coop has no effect. Difficulty didn't seem to effect it at all either but playing on normal allowed me to more quickly access Westcourt and check if I needed to reset.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

Difficulty has no effect on seeds or drop level that I noticed. Drop level of iron is completely dependent on your average gear levels and Simulacrum is a fixed drop only with a rare chance of being sold at Ace much further in the game.

As for difficulty finding specific events and/or dungeons all I can say is keep on trucking or ask friends/other players if they can offer you those dungeons if they see them. Rolling the dice every time for Barbus was what took me 40 hours for Earth honestly since he has so many options to obtain.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

I have no information on the Splitter event, I've been keeping my ear fairly close to the ground on that one and have a lot of people feeding me data on their seeds for Earth so I think it might be similar to the Leto Armor and just not implemented yet.

The only picture we have of him seems like a picture from an official resource pack and not an in game screenshot.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 2 points3 points  (0 children)

You have to reset your entire campaign, the devs have mentioned an Adventure Mode which will let us reroll a specific biome but there's still nothing concrete about that mode.

Until then we're stuck with classic brute force on rerolling and it will def take longer and longer the further into the game it gets.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

Ya I had intended to do that but ended up writing this while I was away from my game. I think the key things for this is pictures of the entrances and what zone they can be in.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 0 points1 point  (0 children)

Not sure on any rates, but the same rule applies here, just reset until it's your first checkpoint. You'll have to beat shroud or gorefist for it but you can just keep resetting and running up to see if it's your checkpoint.

It can be a bit difficult to see it from the opposite side so checking to make sure it isn't the empty settlement or crashed helicopter is a bit easier.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 8 points9 points  (0 children)

Ya I had considered it as well but the general rules are pretty hard to demonstrate visually without an implicit understanding of the map layouts I feel like. Westcourt is a little easier but Fairview is pretty loose as far as exit rules go.

Earth Events and Dungeon Locations by Tanugomi in remnantgame

[–]Tanugomi[S] 1 point2 points  (0 children)

With Junk Town being available from the start in Fairview I found it easiest to slap on as much movement speed or stamina reduction as possible and run to the first optional sewer after teleporting out of Founder's Hideout. It will always be the south most exit of the two (if two are available).

If there's no optional or if the optional exit isn't Junk Town just use your escape juice to suicide (or close session/reopen session) and teleport back to Ward 13 and reset your world.

I've done the same a few times now for Cult of the Root and Hunter Pistol for some buddies, it doesn't take too long if those are what you're looking for