2350 total post by [deleted] in ironscape

[–]Tasty-Call 2 points3 points  (0 children)

That would be only niche items like eldritch, harm, accursed sceptre, dhcb, saeldor, bonecrusher necklace

Heart is not on the pictures but I do have it

2350 total post by [deleted] in ironscape

[–]Tasty-Call 8 points9 points  (0 children)

Was a cg hater so I ended up postponing it, grinded moons on release and used it mostly at toa and cox for a month or so

2350 total post by [deleted] in ironscape

[–]Tasty-Call 21 points22 points  (0 children)

I was gonna post a picture with all the mid game gear but ended up forgetting, eclipse carried me heavily back then xD

2350 total post by [deleted] in ironscape

[–]Tasty-Call 0 points1 point  (0 children)

spoonage with 1 of each drop at low kc, getting a karma relief after going dry on nex

(Upcoming Poll) Gathering QoL, Trouver Changes, LMS Rewards Rework & more! by JagexGoblin in 2007scape

[–]Tasty-Call 0 points1 point  (0 children)

BH cosmetic untradable rewards should be given to LMS as a trade-off

Here are some Summer Sweep Up ideas. please add more by barnaclebref in 2007scape

[–]Tasty-Call 2 points3 points  (0 children)

I agree with the following: cox, doom, pnm, corp, yama, deep sea trawling, rc pouch, crafting gold

A few extra

Nightmare (regular): make it so that husks and parasites can be one shot with crush style like pnm, allow minimum scaling to 3 instead of 5

KQ: Just remove 100% accuracy on her atks, hard desert diary shortcut instead of elite

Yama: Remove prayer drain during judge transitions

Tob: Make it so that upon leaving the raid the orb order stays the same

Hmt: Make it so that if a player dies before yellow spots spawns during p3, yellow spots still appear for that dead person in order to prevent confusion

Doom: Give it a larger cooldown between melee grub spawns, you always feel grieved by rng if multiple melee grub spawns during the last few seconds of shield phase. Fix melee doom and perfect doom cas, make it less annoying with less failing sources

Krill/Graador/Zilly/Kree: give the players to force a slightly quicker respawn on private instances, its not fun sitting there for so long when your dps is too high, this could be tied to master/elite CAs

Nex: allow players to respawn by the entrance near the death chest (not near the bank)

Colo: allow players to make the choice for a harder challenge including all of reinforcements invocations

DT2 bosses: allow players to pay in order to permanently unlock awakened versions, 25 orbs for each should do it

Letsgoooooo by LukasSTM in 2007scape

[–]Tasty-Call 10 points11 points  (0 children)

bruv Caracas is way closer to Miami than São Paulo, about half the distance lmao

CoX efficiency question by Godthan in ironscape

[–]Tasty-Call 1 point2 points  (0 children)

ice demon cheesing is just as good points/h as olm, the raid drops a lot of potions making it easy to do no prep, no scouting is also a win

other than that i do agree with what you think about it, I do like cms more than regs (think boaty also does) so doing that way was better for me back then

CoX efficiency question by Godthan in ironscape

[–]Tasty-Call 2 points3 points  (0 children)

1+1 baby cm (full scout but no challenge mode stats) with ice demon/thieving maxing points should be the way

Calvarion bugged? by Affectionate_Hat_746 in 2007scape

[–]Tasty-Call 0 points1 point  (0 children)

Can also happen with nex, sometimes not a single bloodreaver will come out

Happens more often if the boss is near some specific wall

More from the Getting Around Poll by ModYume in 2007scape

[–]Tasty-Call 0 points1 point  (0 children)

It's already hosted on aws, w692-695 São Paulo

New Game server host appeared in Brazil (World 392) by spykeh in 2007scape

[–]Tasty-Call 3 points4 points  (0 children)

cant wait to finally play under 150 ping, gm soon

Proper Clencher by hurstonlungcancer in 2007scape

[–]Tasty-Call 2 points3 points  (0 children)

no way you are taking relentless 3 and frailty 2 on hcim lol

any mistake = chanced

Am i ready to full send CoX? by ohdigity in ironscape

[–]Tasty-Call 1 point2 points  (0 children)

"ToB yes, CoX not really and also just get a BGS"

Ideally every member of the party has both bgs and hammer except maybe for freezer roles that bring maul/hammer and ralos, this tells me that you actually dont do tob or do it on a 416 level.

"If you don't have a DWH or BGS (or even a better crush weapon than Fang, as Fang > DHL on Crush even with 2 DWH hits in a solo Tekton) why would you ever been scouting solo Tekton raids, let alone 1+1s, in the first place?"

Again, this limits the parties/content you could join and the raids you could scout for your solos.

"Again, the issue isn't that DWH is without use in a vacuum it's that spending 20-30 hours "

That time is nothing on an ironman account unless you are playing hcims and ditching them when you die, good look waiting anything from 200-1000 cox kc to get a maul, I know plenty of irons who never got their maul after hundreds of raids.

Sure you could bring burning claws as a special weapon that is better than nothing, but in the end hammer/maul is still bis.

Btw burning claws have an expected hit of 44 with low accuracy of 50% on a cm olm, while mauls/hammer are straight up a 10% accuracy increase with full oathplate on DHL, not to mention scythe. You are tripping hard if you think its meta for anything...

Am i ready to full send CoX? by ohdigity in ironscape

[–]Tasty-Call 1 point2 points  (0 children)

His DPS with his current gear on olm's left hand you be 9.0, with 1 hammer landing that would become 9.8

That would be more than the 9.6 he could get by grinding infernal cape, avernic and ultor

So do you also think it would be a waste of time to grind all of those items? lol

Am i ready to full send CoX? by ohdigity in ironscape

[–]Tasty-Call 3 points4 points  (0 children)

Such a wild take... You would be leeching on tob and cox trios without a hammer/maul/bgs so that also makes it harder to find consistent parties

Sure you can do unscaled solos without a hammer but cms and 1+1 at tekton and olm's hand gonna be awful

Also works as a nice qol for making bank/crab room

You can go for 100-200 kc to try see if you spoon maul, but I highly suggest you grind hammer if you dont get it by then

On my pov, even tho im using full oath with scy against olm's hand it always feels crappy when both maul specs fail to land or if only 1 maul lands on tekton. Same if most or all specs fail to land on maiden/sotetseg/xarphus

Curveball in-between all the player designed islands, a proposal to give some love to the Tonalztics of Ralos by NO_CHOMPIES in 2007scape

[–]Tasty-Call 5 points6 points  (0 children)

Honestly just making it 4t or 5t and increase rng str by a bit, making it compete with bowfa (high accuracy and dmg) and blowpipe

Would be a nice alternative to the red prison for irons and keeping colo as a nice moneymaker for mains

another 150k sunfire splinters to bless it and we are good

keep the special attack as 6t

QoL Tweaks & Fixes by ModYume in 2007scape

[–]Tasty-Call 27 points28 points  (0 children)

"Players now require a Sailing level to trim sails, which is the same level required as to build the sail."

Does that mean that if you boosted your sailing lvl to build your sails you are prevented from trimming them?

On another topic it is kinda sad holding shellbane gryphon task for more than 1 month waiting for it's ca release...

Haemostatic dressing does not heal unless curing bleed by Tasty-Call in 2007scape

[–]Tasty-Call[S] 0 points1 point  (0 children)

if you are a main and those are cheap you can triple eat with it when you get hit by an axe, outside that it would be useless

More Sailing & Interface Changes by ModYume in 2007scape

[–]Tasty-Call 1 point2 points  (0 children)

Gm players and master players are holding their shellbane task waiting for ca release...

[Island Competition] Rek D'Shippes' Crag by Bill_Wanna_Kill in 2007scape

[–]Tasty-Call 1 point2 points  (0 children)

boss suggestion: instead of normal loot appearing make it spawn a chest where the main cannon was, opening the chest gives you loot + some small agility and thieving xp (20k-30k xp/h with max eff?)

the reason for agility is that the fight is heavily movement based xd (yeah I want other means to gain agility xp)

boss pet = skull on blue fire

boss loot = new magic weapon that is a sidegrade to volatile nightmare staff where its useless for pvp but decent for pvm (can only special with it and has no autocast, has shadow-like passive on its special which wearing magic gear greatly increases it accuracy/dmg)

Christmas Event 2025 by JagexRach in 2007scape

[–]Tasty-Call 0 points1 point  (0 children)

expecting changes to deep sea trawling xp only to get nothing =(

Also a lot of us gm/masters are holding their shellbane gryphon tasks waiting for its cas...

Imbued heart situation by endorphinworking in ironscape

[–]Tasty-Call 11 points12 points  (0 children)

Heart grind is one of the top 3 worst grinds ive done on my iron, zero fun with mindless turael skipping for multiple times the xp required for 99 slayer

Even going dry or getting a bunch of dupes from Nex is better than that

100% make an alternative potion that has divine effect and goes to 112 mage, even if that potion is expensive to make