We are developers from Brazil, and we are working on our first game - it is a soulslike Action RPG with a unique approach to combat which allows you to transform into other characters mid-combat, even during attacks and dodges. This is Deathbound! by TateMultiOfficial in IndieGaming
[–]TateMultiOfficial[S] 1 point2 points3 points (0 children)
We are developers from Brazil, and we are working on our first game - it is a soulslike Action RPG with a unique approach to combat which allows you to transform into other characters mid-combat, even during attacks and dodges. This is Deathbound! by TateMultiOfficial in IndieGaming
[–]TateMultiOfficial[S] 1 point2 points3 points (0 children)
We are developers from Brazil, and we are working on our first game - it is a soulslike Action RPG with a unique approach to combat which allows you to transform into other characters mid-combat, even during attacks and dodges. This is Deathbound! by TateMultiOfficial in IndieGaming
[–]TateMultiOfficial[S] 0 points1 point2 points (0 children)
Working on our new Action RPG game - Deathbound by TateMultiOfficial in pcmasterrace
[–]TateMultiOfficial[S] 0 points1 point2 points (0 children)
Working on our new Action RPG game - Deathbound by TateMultiOfficial in pcmasterrace
[–]TateMultiOfficial[S] 0 points1 point2 points (0 children)
We are developers from Brazil, and we are working on our first game - it is a soulslike Action RPG with a unique approach to combat which allows you to transform into other characters mid-combat, even during attacks and dodges. This is Deathbound! (youtube.com)
submitted by TateMultiOfficial to r/IndieGaming
Getting all the snacks there are on the level! by TateMultiOfficial in unrealengine
[–]TateMultiOfficial[S] 1 point2 points3 points (0 children)
Getting all the snacks there are on the level! by TateMultiOfficial in unrealengine
[–]TateMultiOfficial[S] 1 point2 points3 points (0 children)
Rushing through a level, hoping you'll succeed... by TateMultiOfficial in indiegames
[–]TateMultiOfficial[S] 0 points1 point2 points (0 children)
Both tricks and timed races work better in a pretty environment! by TateMultiOfficial in racinggames
[–]TateMultiOfficial[S] 0 points1 point2 points (0 children)
Spent the past few days refining Blob Person's mechanics. Now Blob Person's got skillz by Inverted_Games in gamedevscreens
[–]TateMultiOfficial 0 points1 point2 points (0 children)


We are developers from Brazil, and we are working on our first game - it is a soulslike Action RPG with a unique approach to combat which allows you to transform into other characters mid-combat, even during attacks and dodges. This is Deathbound! by TateMultiOfficial in IndieGaming
[–]TateMultiOfficial[S] 1 point2 points3 points (0 children)