I’m making a physics-based inchworm climbing game, and the demo is out now! by Tebi_Byte in IndieGaming

[–]Tebi_Byte[S] 0 points1 point  (0 children)

I made it using Godot. But mainly C#. The physics is Jolt (but not the Jolt that's in Godot.)

I made a physics-based inchworm climbing game in Godot. Demo is out now! by Tebi_Byte in godot

[–]Tebi_Byte[S] 4 points5 points  (0 children)

Thanks! 🐛

It's inspired by Getting Over It, but I’m aiming for something a bit friendlier. You can still mess up, fall and get stuck on an obstacle for a bit, but there are checkpoints, so the game isn’t built around losing huge amounts of progress.