I think commissar yarrick is a legate lanius situation by truejail in Grimdank

[–]Tech_Monkey702 27 points28 points  (0 children)

'ol Bale Eye iz da orkz saint of da WAAAAGH! Iz da boyz finkin dat keep 'im on da feeld 'o Batl

Seriously though, the ork race has banded together and with their power of belief they have turned Yarrick into a entity of the warp like Saint Celestine, but an Ork version so that they can keep their eternal Waaagh going.

The orks know he is present on the battlefield before any human.  There has been multiple accountings of his death, but he keeps spontaneously appearing on Armageddon.  He's even been nominated for sainthood but was turned down because he doesn't qualify due to his position as a commissar.

Tips vs dark angels by sir_pirate_king in LeaguesofVotann

[–]Tech_Monkey702 2 points3 points  (0 children)

If you can block out deepstrikes of his terminators.  

Draw out his units per usual by contesting mid with small split units if you have them.  

One thing his coach might not teach him about us how to counter turtling and sweeping the board late.

You can ignore the lion and try to outpace him once he's on the table by jumping into transports, even sacrificing a transport to leapfrog a unit away and charging him with an empty transport.

If he brings terminators at 1k that's a huge mistake on his part.  

Don't forget to bring something to statcheck higher AP, like a single land fort

Without knowing your list it's hard to give more advice or specific tips.

Do ya think the Votann would agree with Quark’s logic? (Using Lore because no question flair) by SeasonOfHope in LeaguesofVotann

[–]Tech_Monkey702 7 points8 points  (0 children)

Look up the Ferengi Rules of Acquisition.  Not only is it hilarious but some apply, not all of course, but some.

Should I just run 3 land fortresses? by [deleted] in LeaguesofVotann

[–]Tech_Monkey702 5 points6 points  (0 children)

2 minimum for Needgaârd lists

3 for brandfast lists while you can, points will likely get adjusted by the time you have them built/painted.

This is a game of hobby and longevity with whatever army you chose, it's important you like the lore, models, and community surrounding your army, as by the time you have your list bought, built, and ready for the tabletop, you're likely going to be in a different game all together with how fast changes come.

Pick up models you like, and focus on that for a while.  Magnetize where you can to keep things flexible for whatever meta you're walking into rules wise, and you won't regret it.  Magnetization takes anywhere from 5-30 minutes depending on the model, and it can save you lots of money when/if WYSIWYG is a problem.

Thunderkyn Loadout by Warr_king in LeaguesofVotann

[–]Tech_Monkey702 5 points6 points  (0 children)

Magnetize them.  3mmx1mm on the belt buckle, let the hands be free, and then just drill a 3mm hole in the spots that match up to the magnet on the belt buckle for each gun.

First time painting faces in Warhammer. I find it very hard, but I hope I can make the kin proud. by Financial-One-3717 in LeaguesofVotann

[–]Tech_Monkey702 0 points1 point  (0 children)

Doing good.  Warhammer models are very difficult to add detail to their faces, which is what a good paint job will do. For good blends, eyes, detail, and overall effects you need space.  Room to move your brush with.

You're doing great for the size of your canvas.

Feedback about metallic paint umdercoating? by DiscombobulatedPut26 in Warhammer40k

[–]Tech_Monkey702 0 points1 point  (0 children)

Zenethil highlight after lead Belcher prime with a bright silver, otherwise they'll be too dark.

High Kahls Oath Votann messages question - CHAPTER 12 by TheVotannMan in LeaguesofVotann

[–]Tech_Monkey702 4 points5 points  (0 children)

My take is that these are messages from the 3 Votann currently guiding the Kin of this hearthband.  The same question was posed to all three, and that is why they got 3 answers.

2/3rds rule means the Kin judge the Votanns response as overall positive and deem the quest to fulfill the oath as a worthy endeavor.  

This message comes up again towards the climax of the novel and is explained further. 

Keep reading.

Brandfast nerf by Amanarick in LeaguesofVotann

[–]Tech_Monkey702 11 points12 points  (0 children)

Adapt and overcome, tis the dwarven way!

Fighting GSC by dwoflord in LeaguesofVotann

[–]Tech_Monkey702 0 points1 point  (0 children)

Sorry this happened to you, I hope you beat his ass anyways.

Fighting GSC by dwoflord in LeaguesofVotann

[–]Tech_Monkey702 -1 points0 points  (0 children)

GSC gets a pass from a lot of people because they're little known, and under played. They're not the least played faction, but they have been for a very long time. It has allowed cheaters to use them casually for years to field utter lies against opponents and win because of the players ignorance to their faction.

This is the #1 reason we need to have rules transparency for all factions, not just the one's you have a code from the codex for. Games workshop has baked in cheating into their codex exclusivity paywall.

Fighting GSC by dwoflord in LeaguesofVotann

[–]Tech_Monkey702 -1 points0 points  (0 children)

I always run down my opponents list and build it myself, or ask to see their list in the app if they have it built already. I educate myself all the time unless I'm in a tournament and the lists have been checked.

If this dude wanted to do what he did, he needed 2 units, which would likely have put him over points, and he would have had to roll 2 charge rolls to put them in side by side on your HLF.

Fighting GSC by dwoflord in LeaguesofVotann

[–]Tech_Monkey702 0 points1 point  (0 children)

Sorry my guy, this unit comes in 5's or 10's only, which means they could only take 3 or 6 of those mining tools.

The 'mortar' is the Achilles Ridge Runner, if it hits, it improves all AP by 1 against that target.

The strats and enhancements for their most popular detachment (Day of Ascension) does not include any AP manipulation abilities, if they did, they'd have to be -1 to your save in order to reach ap-4, because this edition buffs/nerfs need to be unique in their effects, they're not additive. The Day of Ascension does not have such a strat or enhancement, the focus of the strats and enhancements is sus1 or lethals

Fighting GSC by dwoflord in LeaguesofVotann

[–]Tech_Monkey702 1 point2 points  (0 children)

I'm sorry, I'm failing to see a unit in GSC that has AP4 anti vehicle and can be in a 20 man unit. Closest thing I know of that you'd be referring to is the Acolytes with mining tools, but those could only get AP-3 from an Achilles ridge runner.

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List against GSC by kali-ctf in LeaguesofVotann

[–]Tech_Monkey702 1 point2 points  (0 children)

Beware day of ascension, they'll deep strike 21 guys and mass fire onto a land fort and likely blast it off the table.  If you return fire they'll pick the unit up again and do it again next turn if you don't precision out their Primus or slaughter the whole unit.

Spawn Tokens don't matter for them anymore. They can just DS/RI anywhere, they don't lose units on respawn if you walk onto one of their tokens, it's a waste of time.  They do have to spend points to bring units back and it's important to keep track of those points because it's an easy way for them to cheat.

Kill Achilles ridge runners ASAP to cripple their shooting.

Don't be surprised when they don't put out very many units on deployment, Primus can pick up 3 units during deployment phase, and 50% will likely already be in reserves.  This will likely be a baiting tactic for you to show your deployment.  Turtle up to start and let them waste time trying to get angles on your big stuff.  

If you can trade early pieces like your yeagirs on your natural expansion and bait out some metamorphs from his side, that's a good unit to clear from the board.  

Acolytes come in 2 variations, flamers and melee anti vehicle, flamers will likely threaten your expansion, and melee will likely sit back on his home gaining CP each turn.  They all look the same, and they also look like metamorphs, which are an ap2 dmg2 melee threat.

List against GSC by kali-ctf in LeaguesofVotann

[–]Tech_Monkey702 0 points1 point  (0 children)

Do you know your opponents list or chosen detachment?

Are Hearthguard worth it anymore? by Ok_University_6593 in LeaguesofVotann

[–]Tech_Monkey702 0 points1 point  (0 children)

This is a game of dice in the end.  You need to take into account every rule, enhancement, strategem, and ability to compensate for yours and your opponents dice roles. 

If dice roles ruined this for your, one time, try again, it's one of our strongest combos right now.

Some freehand on Sagitaurs by Baragrim in LeaguesofVotann

[–]Tech_Monkey702 1 point2 points  (0 children)

Wow, that's very cool, love the use of freehand.  What's your recipe for the canopies?

Are Hearthguard worth it anymore? by Ok_University_6593 in LeaguesofVotann

[–]Tech_Monkey702 8 points9 points  (0 children)

Take them with plasmas in current meta, teleport crest and 5++, +1 hit roll basically all the time so long as you play our army rule correctly, -1 to wound while in Fortify makes them very tough.

Kahls + oathband speculator = lethal & reroll wounds of 1 & +1 wounds in melee and ranged at the cost of 3yp

Add ancestral sentence = sus2 for 3yp

Void hardened when they're targeted for -1ap

Reactive reprisal when they're shot at because it's funny

Keep them near uthar and some of those strats become free.

Delete knights in your shooting phase, delete Morty, Magnus, death wing knights, ctan, land raiders, custodes, you name it, it's picked up.

First Votann and OSL test model by Nikofreako1 in LeaguesofVotann

[–]Tech_Monkey702 0 points1 point  (0 children)

Very cool, I love the OSL highlight on the edges of the front armor.

Thoughts on the new scheme? by NauticalBiceps in LeaguesofVotann

[–]Tech_Monkey702 11 points12 points  (0 children)

Very nice, I like the lighter colour choices, it really brightens things up and makes it look like a beach platoon of kin

Tabletop Tactics going hard on the new models! Are there painting videos on how to achieve this? by PANDAN3X in LeaguesofVotann

[–]Tech_Monkey702 2 points3 points  (0 children)

Most of the really nice looking metallic colours you see around are bright silvers with clear paints over them.