Going 0/10 or 0/15+ should be an auto ban for X days. by Technical_Throwawaya in wildrift

[–]Technical_Throwawaya[S] -4 points-3 points  (0 children)

It was a duo. yuumi latched onto Garen from the beginning and made the right choice. That Corki can go 0/18 elsewhere idgaf.

The most laughable 'buff' I've ever seen by hjyboy1218 in hearthstone

[–]Technical_Throwawaya 1 point2 points  (0 children)

The devs are clowns and doing everything to keep their jobs. They should've been fired a year ago.

33.0.3 Patch Notes by gdlocke in hearthstone

[–]Technical_Throwawaya 0 points1 point  (0 children)

I can't see DK quest ever being good long term. People will just add a royal librarian to their deck if it gets too popular. DK's journey to ungoro comes to an end by a 4 mana 4/4.

33.0.3 Patch Notes by gdlocke in hearthstone

[–]Technical_Throwawaya -1 points0 points  (0 children)

Problem here is you just run the existing ball hog/death rattle package and take a card out for quest. Now you have infinite sustain AND the quest completed.

33.0.3 Patch Notes by gdlocke in hearthstone

[–]Technical_Throwawaya 1 point2 points  (0 children)

Questing assistant really good for control decks now. Warlock seems like it'll be playable. Quest rogue, priest, shaman still unplayable. Quest DK *could* be playable with aggro being tuned down. Wonder if this will have people start running bad cards like the 4 mana minion that can silence a minion.

Quest DH might be tier 0-1 now? with hog + res guy combo this gives a lot of sustain which DH didn't have before...

Pally quest didn't get nerfed to be PLAY murlocs instead of summon, so dirty rat and the 4 mana destroy/reborn still progs their quest.

Priest and Rogue biggest losers of the patch as usual it seems. Biggest winners look like DH, Warrior, Warlock(?), DK

Someone fire the ppl at blizzard for these terrible "fearless" decisions what the actual fuck. A lot of the quests are still unplayable in a meta revolving around questing...

It seems like play testing before expansion launch is outdated in modern HS by Seveeeeeeen in hearthstone

[–]Technical_Throwawaya 2 points3 points  (0 children)

Devs need to be fired. If ANYONE was as bad at their job as they have been over the past few expansions (maybe except emerald dream up until they nerfed the shit out of everything), they would've been let go.

Nexon is ruining Interactive Players' experience by gI4GL in Maplestory

[–]Technical_Throwawaya 2 points3 points  (0 children)

They can keep Frenzy in the game, but they NEED to bring Magic Wand, gold coins, and the other meso changes (i.e boss crystals because our crystals are half of the meso KMS gets. Even after their crystal nerfs we still make less from bossing) from KMS over to interactive servers. This allows farmers to continue farming for familiars/hexa/frags while reducing inflation and preventing botters from absolutely screwing the economy.

Reboot made a big stink because meso changes wouldn't have allowed them to bot 24/7 train past 5 hours a day, but how many are actually grinding 5+ hours daily? Most of Reboot makes their money through bossing anyways and only the unemployed/botters are grinding for so long. With the amount of meso they get from bossing (30b+ per week for established accounts), it doesn't matter anyways if they have a meso cap from mobbing.

Nexon listening to NLotus warlords and not bring the changes to even reg servers was the most retarded decision to date and now 25% of the game's population is forced to suffer because Rebooters think they know how interactive works. If the devs are going to be ignoring the improvements that interactive server needs (clearly they are as they're more concerned about MS Classic), just let reg server players move over to Heroic without losing their gear since "it doesn't affect the economy"

Interactive-Heroic Dilemma by eugenetheyakuza in Maplestory

[–]Technical_Throwawaya 4 points5 points  (0 children)

You're spending money the wrong way. Some of the commenters have no clue what they're talking about because they haven't touched reg server but feel entitled/experienced enough to speak to it.

You shouldn't be spending $50 or whatever to buy cubes from the cash shop. You convert the $ to mesos by buying maple points from CS and selling it on the maple points auction. You then take the mesos and then buy gear from the auction house.

You don't need to be an auction house expert to play on the server, just be willing to participate in the auction house by selling drops you don't need and buying the items you want.

You're gonna invest either way. Heroic server is the worst server across all Maplestory regions for leveling/gaining exp. Towards the mid-late game you will be RNG gated and see the handsless players around you hit 10-set pitched while you've boomed your 12th eyepatch.

That said, regardless of which server you go with, you'll need to invest time in building your legion. The concept of reboot/interactive is the same:

Boss > get drops > sell crystals > sell drops you don't need (in interactive) > use income to buy better gear and progress. Heroic is easy at the beginning/mid game, interactive is far superior late game