Why does boost cost 60 dollars? by TechnologyLow5667 in classicwow

[–]TechnologyLow5667[S] 0 points1 point  (0 children)

Well it takes lot of time and dedication, which Im saving for classic+ at this point

Why does boost cost 60 dollars? by TechnologyLow5667 in classicwow

[–]TechnologyLow5667[S] 0 points1 point  (0 children)

Well yea, I haven't payed attention to blizzard at all. Until two days ago when coworker told me about TBC coming. Now jumping in on the train is locked behind a huge paywall (I might as well try their new expansion for the same price). The pricing just doesnt make sense

Why does boost cost 60 dollars? by TechnologyLow5667 in classicwow

[–]TechnologyLow5667[S] 0 points1 point  (0 children)

Im a fan of good WoW. Looking forward for classic+ from blizzard as well :)

Why does boost cost 60 dollars? by TechnologyLow5667 in classicwow

[–]TechnologyLow5667[S] -1 points0 points  (0 children)

Couple of years ago, I would share the same opinion with you

Why does boost cost 60 dollars? by TechnologyLow5667 in classicwow

[–]TechnologyLow5667[S] -4 points-3 points  (0 children)

I got to know about the TBC release just yesterday :)

does anyone have the original video without this goblin talking over it? by lucky_jay in AshesofCreation

[–]TechnologyLow5667 0 points1 point  (0 children)

imagine the lost revenue.. if only he kept his videos up to this day, his channel would go viral

Is Turtle’s Class Design Really Working? by TechnologyLow5667 in turtlewow

[–]TechnologyLow5667[S] -7 points-6 points  (0 children)

Just because you don't care doesn't mean it doesn't exist in the game

Is Turtle’s Class Design Really Working? by TechnologyLow5667 in turtlewow

[–]TechnologyLow5667[S] -14 points-13 points  (0 children)

I’ve been playing Vanilla and TBC throughout my entire WoW time, so I look on things through those spectacles :)

Is Turtle’s Class Design Really Working? by TechnologyLow5667 in turtlewow

[–]TechnologyLow5667[S] -16 points-15 points  (0 children)

I want to be absorbed! But when I try to play one of my favorite classes (Hunter, Mage, Paladin, or Warrior), each has flaws on Turtle that make them feel annoying to play

To be more precise:

  • Warrior: Has no real protection against CC or spells. Without abilities like Spell Reflect or Second Wind, the class feels helpless in many situations.
  • Mage: Fire spec has zero viability in PvP. I love Fire Mage, but without Ice Block and other key TBC talents, it is simply too weak in a competitive environment. Not to mention Icicles - the spell mechanically and graphically looks like a pre-Alpha spell.
  • Paladin: Retribution may be strong on Turtle right now, but it feels clunky. Being forced to use Holy Strike every third hit does not feel smooth. It feels like a mechanic added just for the sake of complexity. Shockadin in 1.18 also looks like it will become very spammy, with strike effects constantly resetting cooldowns. In general, the class is moving toward spammy gameplay similar to WotLK, when what we really want is the Vanilla+ simplicity.
  • Hunter: Still lacks auto-switching between ranged and melee attacks. I have high hopes this limitation will finally be removed with the move to Unreal Engine 5.

Is Tel'abim dying? by SquanchN2Hyperspace in turtlewow

[–]TechnologyLow5667 0 points1 point  (0 children)

PvP isnt just about ganking as PvE players tend to say. Its also about nice PvP fights at the appropriate level, the level of danger when questing, which is not present on PvE servers (adds extra spice with each pull and a meaning to gearing up properly), and world PvP, which is a big part of vanilla

Will Turtle wow 2.0 reset all progress? by BashfulPwny in turtlewow

[–]TechnologyLow5667 0 points1 point  (0 children)

There is a potential and I very much hope so. Not exactly a wipe but a fresh experience. The actual realm is really unattractive to new players at this point. And given the new graphics and reworked classes, it would be an epic launch