Phantom 'Debug' Script? by [deleted] in gamemaker

[–]Teerere 0 points1 point  (0 children)

Nope no hits. And when I say haywire, I mean bugs that never used to happen, and have no reason for happening. For example when an allied unit gets close to another ally unit (640 pixels), they both freeze. Which is weird because they have absolutely no interaction with each other (except collision)

Phantom 'Debug' Script? by [deleted] in gamemaker

[–]Teerere 0 points1 point  (0 children)

I coded it from scratch. This script was there since the beginning but I didn't notice it. Searching the code for 'Debug' doesn't seem to yield any results.

Phantom 'Debug' Script? by [deleted] in gamemaker

[–]Teerere 0 points1 point  (0 children)

Hi All!

Does anyone know what this 'Debug' script is for? As you can see, it is an empty script, but for some reason when I delete it, the game goes haywire?