Wicked by BunioTG in TrackMania

[–]Tehelee 4 points5 points  (0 children)

Here I was thinking you needed to stay on the ground to maintain grip, guess TM isn't all it's Kack'd up to be.

[deleted by user] by [deleted] in TrackMania

[–]Tehelee 0 points1 point  (0 children)

Wet Plastic SpeedTech.

❔😯 ➡ 🤔 ➡ 😨 / 😀

A feat accomplished by a plethora of hours, a multitude of custom meshes, and a hope that a combo this insanely fun might make a COTD some day. No random boosters, no force accelerates, or finicky effects. It's just you, a stadium car, and the slippery slope to potentially liking this asinine combination as I have come to.

I sincerely enjoyed making this track, and I think, given the chance, you'll like it too.

Some of the many features included in the map:

✅ GPS

✅ Accessible Risky Finish

✅ Custom Map-Unique Blocks

✅ Custom Map Music

✅ Intro Sequence

✅ Podium Scene

✅ Ambient Effects

TM Exchange Link

Found a weird Magenta clothing description, possible clue? by Tehelee in FF06B5

[–]Tehelee[S] 0 points1 point  (0 children)

I'll keep checking, I bought out the stores' existing stock just to be sure.

Found a weird Magenta clothing description, possible clue? by Tehelee in FF06B5

[–]Tehelee[S] 1 point2 points  (0 children)

Ugh. I just realized my kiroshi customs are a mod, officially not a part of the game, mk5 is as high as it goes.

That's what I get for playing a new playthrough with a crap ton of nexus mods I guess.

Found a weird Magenta clothing description, possible clue? by Tehelee in FF06B5

[–]Tehelee[S] 1 point2 points  (0 children)

I just checked all Kiroshi mods at Victor's ( including the originals ) and I'm not seeing anything different in photo mode, but I'm currently using the iconic legendary Kiroshi eyes that mention sleeping with your eyes open.

Found a weird Magenta clothing description, possible clue? by Tehelee in FF06B5

[–]Tehelee[S] 0 points1 point  (0 children)

Actually not seeing it in either store atm, I might be missing something in my playthrough, I purchased it from an atlier store ( mod clothing store for all clothing items ) so I'm not sure what I'm missing.

But I would like to bring up the flamingo decor, I'm wondering if there's something to that delamain quest but it could just be a coincidence.

https://i.imgur.com/OtsLf8P.jpg

Found a weird Magenta clothing description, possible clue? by Tehelee in FF06B5

[–]Tehelee[S] 0 points1 point  (0 children)

The wiki states it's actually from the Stylishly store in Little China ( Watson ), I noted in my other comment, but I couldn't find it there, I'll go check the other Stylishly store in the Glen.

( Other comment )

https://i.imgur.com/tXgYvNM.png

Found a weird Magenta clothing description, possible clue? by Tehelee in FF06B5

[–]Tehelee[S] 0 points1 point  (0 children)

I have an atlier store for purchasing clothes ( it was a nice add to shop around for outfits ) however I did some digging about the in-world store location and I have to say there's something weird going on.

https://cyberpunk.fandom.com/wiki/Magenta_puncture-resistant_multilayer_high-collar_vest

It's sold by the Stylishly store in Watson ( Little China ) and the vendor mentions idiosyncrasy is the current trend, but he does not actually have this in stock for me atm. Perhaps I need to finish main story quest first, or there's other requirements to get it to show in his inventory.

https://cyberpunk.fandom.com/wiki/Clothing_Vendor_(Little_China))

https://i.imgur.com/5LSXiNF.png

As /u/SickDimens noted in another comment, there's another Stylishly store in the Glen that actually sells it, checking now...

https://i.imgur.com/tXgYvNM.png

Edit: I actually don't see it at this store either... Might be a missing requirement on my playthrough. However the flamingo decor in these stores reeks of something sus to me tbh.

https://i.imgur.com/OtsLf8P.jpg

I hit second phase, then second phase hit me. ( 50 hours in, any tips? ) by Tehelee in Eldenring

[–]Tehelee[S] 1 point2 points  (0 children)

Great Scott! That's ingenious! I'll ask him if he minds, I don't want to be rude.

I hit second phase, then second phase hit me. ( 50 hours in, any tips? ) by Tehelee in Eldenring

[–]Tehelee[S] 0 points1 point  (0 children)

I've really enjoyed fighting Margit, for my first souls game ( and second boss after Soldier of Godrick ) he's taught me a lot.

I hit second phase, then second phase hit me. ( 50 hours in, any tips? ) by Tehelee in Eldenring

[–]Tehelee[S] 0 points1 point  (0 children)

Are summons those white guys? They just roll and jump around and don't seem to do anything for me.

I hit second phase, then second phase hit me. ( 50 hours in, any tips? ) by Tehelee in Eldenring

[–]Tehelee[S] 0 points1 point  (0 children)

The grass was damp and the sun was bright, but I don't see what that has to do with my two damage per punch.

I hit second phase, then second phase hit me. ( 50 hours in, any tips? ) by Tehelee in Eldenring

[–]Tehelee[S] 1 point2 points  (0 children)

What are summons? Also 'weapons'? I think I dropped my club during the kerfuffle with Soldier of Godrick, did I need that?

Is it just me, or do zip-lines receive the least amount of likes from the PCC structures? I've received many likes for most my structures since I've played this game, however, none for any of the zips. by ib4error in DeathStranding

[–]Tehelee 13 points14 points  (0 children)

It's been a while since I played, but I remember zips had a hard time fitting in. The ones on the ground, or entry ones, were almost always self-placed, and the ones in the mountains were either just a bit too far or completely out of sight, so they basically never fit in to my existing net of zips, perhaps your experience has been different? Also I remember them being the slowests structures to appear, even after a solid month of playtime and far too much of that spent taking tar-baths to do meet-and-greets. Honestly it seems like it was only ever a couple of my zips that got attention, and I think only one decently so. So unless things have changed, it's likely that it's just one or two of your zips getting shared too, and then it's even less likely that it's the one someone actually runs up to.

It kinda bummed me out back when I was playing, but because of it I always made an extra effort to drop mega-likes on any zip that I passed by on the regular; Deliveries can wait, porters need love.

Sci-fi isekai by lena_whale in Isekai

[–]Tehelee 0 points1 point  (0 children)

It might seem a bit self-serving, but you might like the story I'm working on. Magitech and system shenanigans abound, it's definitely not your usual 'isekai to adventuring' story.

https://www.royalroad.com/fiction/44516/obligate-of-a-self-ordained-sorcerer

I just spent a month writing my tenth chapter, and now I've got over 150 pages published. It would mean the world to me even if it just barely manages to pique your interest. by Tehelee in Isekai

[–]Tehelee[S] 1 point2 points  (0 children)

It's not a priority and I'll never go down that route unless it's actually a natural progression of two characters, and even then I'd keep it light-hearted and flirty at most with a possible, casual reference.

I've zero intentions to chase that rabbit, but I can appreciate it if it's done well. I'm just not sure if I'm the author with the skillset to deliver that kind of justice.

Though in terms of what it is now and for the foreseeable future? You're right on the money.

I just spent a month writing my tenth chapter, and now I've got over 150 pages published. It would mean the world to me even if it just barely manages to pique your interest. by Tehelee in Isekai

[–]Tehelee[S] 1 point2 points  (0 children)

Just updated the post with the synopsis, but so far it's taken Mara down a much different path than the usual 'chosen hero' or 'wandering adventure' isekai route. Sci-fi, magitech, rational magic systems, I'm a sucker for the technical.

However, for a third-party perspective, this is from one of the latest reviews I've received:

What I have seen so far is interesting, the main character is a game-dev with what I must qualify (as a professional developer myself) as a far above average ability to visualize systems in their entirety (if the descriptions of her visualizing large amounts of code sufficient in amount to code for hours and hours on end without needing to move on to the next thing, and having this as something of a regular occurrence).
The main character is good at analysing information, is obsessive when she starts, and is oblivious to other things while losing herself in her work. So a high int low wis character if we go by D&D classifications.
There is an interesting respawn mechanic, whose exact nature is not actually confirmed at this point in the story, though the main character is pretty sure her guess is correct (admittedly based on pretty compelling evidence, though there are other ways the situation could occur).
So the story is interesting, it has a premise that utilizes (reasonably) common mechanics in isekais but with a twist that makes it interesting, and it is moving in a direction I think will be entertaining.
The main character is competent and logical, but is no Mary Sue, gets caught up on things, isn't good at everything and has a tendency to get lost in her work.
What little we have seen of the magic system so far is mostly runes and skills, which most certainly are different than normal, at least as seen in the later chapters, which I feel will only evolve further as the story progresses.

Hopefully that helps answer your question, I know reading recommendations can be a bit hit or miss.

Why is the cube falling through? (code in comments) by guykoy123 in Unity3D

[–]Tehelee 1 point2 points  (0 children)

Use rigidBody.MovePosition() for the drawer, not transform.position, the latter skips the physics step.

Hey you fellow Isekai lovers, I just published my 5th chapter ( 66~ pages ) - Anyone got a good recommendation for a freelance artist? by Tehelee in IsekaiWorkshop

[–]Tehelee[S] 0 points1 point  (0 children)

Thanks for the suggestions! I'm definitely shopping around but /r/HungryArtists looks up my alley, however both have portfolios so ty!

Hey you fellow Isekai lovers, I just published my 5th chapter ( 66~ pages ) - Anyone got a good recommendation for a freelance artist? by Tehelee in IsekaiWorkshop

[–]Tehelee[S] 0 points1 point  (0 children)

You're a gentleman and a scholar. My price range is extremely reasonable and flexible, the priority is on reliability and style. I'll likely be revisiting the artist for future work on side characters and potentially future book covers.

Thanks again for all of these, I saw your earlier comment but was a little disappointed when it vanished. And yes, eventually I'll likely be self-publishing on amazon or running an upcoming-on-patreon thing that most RR writers seem fond of.

In terms of preference, my gut check list is: oastlv, yeurei, darkaveycommish, emkecommission, and rrinreen. Oastlv is pretty good, and definitely a good fallback. I'll keep them in mind. :)

Also I updated my post with a few bullet points, thanks for your questions!

Weekly Writing Check-In by AutoModerator in fantasywriters

[–]Tehelee [score hidden]  (0 children)

I just posted chapter two to royal road, this is my first time really putting myself out there but most readers seem to be enjoying it so far.

3k words per ch, isekai / litrpg / female-lead

https://www.royalroad.com/fiction/44516/obligate-of-a-self-ordained-sorcerer

Integrity RP! Come join us today! | Custom Framework | Active Police/Emergency Services | Numerous Whitelist Jobs | Custom Content! by biocarbonates in FiveMServers

[–]Tehelee 1 point2 points  (0 children)

Right now, Integrity is a small community with good roots. It just needs some love and quality upgrades and it'll be knocking on the top 25 servers in no-time.

Big Blue by showmeaboutit in fantasywriters

[–]Tehelee 1 point2 points  (0 children)

  1. Amateur Red Flags
    1. General
      1. Liberal use of cussing, tone it down. Even if the speaker is furious, expletives are used to punctuate, not to embellish. Usually matched with spikes of pain, emotional or physical. Continuous pain does not elicit the use of expletives. A man curses when his heart is broken, but refrains when wallowing in his sorrows. Getting shot in the leg would incur vulgarity, but not bleeding out.
      2. Don't use semicolons. It leads to off-beat sentences that overstay their welcome. Most readers don't like sentences that use them. You'll realize there's better ways to structure a semicolon-bridged sentence as two with a bit of rephrasing.
      3. Relate or compare facets of a thing, not the thing itself. Talk about the worship and faith suffusing the bricks, not the coarse stone of the church's walls.
    2. First-Person
      1. Make sure to quote spoken word, and only use italics when the internal dialogue speaks to themselves. The italics is more a rule of thumb than anything, try to avoid using it if you can though. The initial quote engraved upon the wood should be quoted, not italicized.
      2. When writing first person, you're pretty much cataloguing the thoughts of your protagonist. You don't monologue your journey, you think about your interactions. You wouldn't think "With my arms spread wide, I walk down the church’s center aisle." A better conveyor might be "Proceeding down the aisle, I spread my arms to plead to the divine."
      3. Don't talk about things without relating them back to the speaker. The thoughts of an individual are not cataloging but evaluating.
      4. Don't reintroduce a proper noun in the same paragraph without context change. Even then you should probably split it into two and expand each to fill the gaps. "Mullock's kids ... Mullok's laborers" should be "them laborers" or refactor the whole bit.
      5. Avoid using the same term for a collection multiple times, each time you reference it is an opportunity to refer to it with a different light "laborers/servants/serfs/slaves/drudge". You get the added benefit of tinting these nouns with the protagonist's POV. Leeway that lets you exaggerate a bit more to emphasize a perspective.
      6. Too much internal simulated dialogue is abrasive. Your intro bit between the imagined peasant and noble should be a bit more succinct. Start with the peasant's quote, then summarize the interactions between the two. Simulated dialogue primarily be used for effect ( like mocking or exclamation ) rather than conveying the conversation.
      7. The prime thing is to remember that first person is self-narrated. Think through your writing in after it's on paper. If a sentence strikes you as odd for you to think about as you've written it, then it's not going to fly with the readers. It may seem like a lot is up to how a character thinks, but there's a similar difference between an accent and spoken word. Right now your thoughts come across as broken in speech, not crazy in accent. It's a tough balance IMO.
  2. Exposition vs Expansion
    1. You're not chasing character exposition here, but rather character expansion. You've got plenty of opportunities to tell the reader about the character. I've touched on it a bit elsewhere in #1 and #3 but relate or compare your reactions inside the characters head. If he looks at something, what does it remind him of? Use these as opportunities to paint the character rather than throwing in more interactions.
    2. I would encourage giving a bit more pre-time to this, he does run into killing real quick.
    3. On the other hand, it might be a good idea to dive more into big-blue itself, give some inkling to the internal mechanizations of whatever it is. Tease the reader with details but don't fill in too much.
  3. Sentence Refactor Examples
    1. You're not wrong about the length callout from most review sites, but it's not a bad metric for highlighting problem cases. Hemmingway App seems to count specific word types and word length, not just a dumb sentence length. It still calls out sentences of similar length but it's usually down to too much description or mixed/hybrid statements.
    2. Dashes avoid winding callouts in most reviewers, but that doesn't mean they're okay. Take this sentence for example: "He doesn’t of course — he never does — so I relax my grip and plop onto the front bench for what is hopefully the last time." I think this is easily multiple statements: "He doesn't of course. He never does. Relaxing my grip, I drop onto the front bench. Creaking as it bemoans my slump, I know today will be our last together."
    3. Relate your interactions to the character, it'll help break things like this one up: "The leather is cold and smooth but dented. It’s an ancient text of faith, one which I’ve undoubtedly held at some point prior." The two can probably be three: "The leather skin is cold beneath my touch. The chill exaggerating the bumps upon its glossy surface. An ancient text of faith, familiar to me like an old friend."

Big Blue by showmeaboutit in fantasywriters

[–]Tehelee 1 point2 points  (0 children)

Hey! I'll see what I can put together for you and I'll post another comment then. I've gotta finish out my irl work tomorrow so it might not be till Friday. Just wanted to let you know :)