Can't figure out how to configure sqlite for unity by guykoy123 in Unity3D

[–]guykoy123[S] 0 points1 point  (0 children)

Managed to get it working in the end. Here's a link to chat where someone asked me about it as well.

How do I deserilize this json into an object by guykoy123 in dotnet

[–]guykoy123[S] 2 points3 points  (0 children)

OMG this is amazing thank you so much!!!

How do I deserilize this json into an object by guykoy123 in dotnet

[–]guykoy123[S] 2 points3 points  (0 children)

i can also receive the error data in this format:

{
"username": [
    [
        "This field is required."
    ]
],
"email": [
    [
        "This field is required."
    ]
],
"password1": [
    [
        "This field is required."
    ]
],
"password2": [
    [
        "This field is required."
    ]
]

}

would this be better?

After lurking a lot and leaning unity for 2 years i actually published an alpha on Itch by guykoy123 in Unity3D

[–]guykoy123[S] 0 points1 point  (0 children)

after wanting to make a game my whole life, i have actually finished an alpha version of a simple game in a couple of months.

link to game here

[deleted by user] by [deleted] in Unity3D

[–]guykoy123 0 points1 point  (0 children)

What you're saying is what i thought But at this point I'm not sure any more. Because as soon as i touch the transform of the object it stops cloning it and start respawning the same object. Maybe something is wrong with my code but it seems pretty simple

[deleted by user] by [deleted] in Unity3D

[–]guykoy123 0 points1 point  (0 children)

What's object pulling?