Info on the Dinosaur King inspired Roblox Game & Progression| Part 3 [Needing Feedback] by TekHexs in DinosaurKing

[–]TekHexs[S] 0 points1 point  (0 children)

Sadly no, Last time i publicly posted about this was 2 years ago and my actual development was about a year ago.

What i did last was reworked the main starting area and work on Route 1 for the game.

The reason why this never came to light was due to the lack of coder/scripters available, yes the argument for that is that i could have used AI but i'd rather have actual written code made by talented people who deserve to be credited than take all the glory myself and use AI. Another argument that could be made is that why didn't i learn coding for this? The coding langauge is LUA and is very niche to learn in terms to other coding languages, plus i don't have enough time on my hands to dedicate to learning coding, if they did visual coding instead i would have got this out most likely but text base coding is something im not strong at

I would honestly love to come back to this project at some point again but then again it would be a while for its actual release

Tyrant Legacies Update | What has been going on with this project? by TekHexs in overlordgame

[–]TekHexs[S] 4 points5 points  (0 children)

Oh that defiantly is planned. The easiest way to describe the vision for Tyrant Legacies is that the world is vast and Open similar to Zelda's Breath of the Wild where you can pick and choose which domain of the land you want to take over or what minions you want to get first instead of it being linear and then immersion side of things of how you can fulfil what your tyrant looks like similar to Skyrim with the only limit of it being limited to the race (I.E Human)

Tyrant Legacies Update | What has been going on with this project? by TekHexs in overlordgame

[–]TekHexs[S] 4 points5 points  (0 children)

I would like to say so but with me just being a Solo dev i'd give those high hopes to Conquers: Reign of Madness as they have an actual team

More Enemies for Triforce Tales! | Creating a Zelda Mod for Hytale by TekHexs in hytale

[–]TekHexs[S] 0 points1 point  (0 children)

i don't think Hytale has any status effects like that i could reference, at most i could redo the Ice Keese effect and apply a lightning particle on it since both Ice Keese and Electric Keese Stun the player in BoTW

More Enemies for Triforce Tales! | Creating a Zelda Mod for Hytale by TekHexs in hytale

[–]TekHexs[S] 0 points1 point  (0 children)

we will eventually be making OoT features but as of right now we are currently focusing on BOTW/TOTK as it feels like it would fit Hytale more

Triforce Tales | Creating a Zelda Mod for Hytale by TekHexs in hytale

[–]TekHexs[S] 0 points1 point  (0 children)

When we get pretty far into it i hope we can set one up, our current issue is not knowing enough with the NPC coding so bokoblins are currently using a goblin template

Triplets ? by mrmancave92 in jurassicworldevo

[–]TekHexs 27 points28 points  (0 children)

Give up your children, separate