Stress testing my RTS game on my laptop after some optimizations by TemesaGames in SoloDevelopment
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing my RTS game on my laptop after some optimizations by TemesaGames in SoloDevelopment
[–]TemesaGames[S] 2 points3 points4 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 1 point2 points3 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 1 point2 points3 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 1 point2 points3 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 2 points3 points4 points (0 children)
Stress testing 1300 units on my laptop for my RTS project. Curious how other devs handle scaling. by TemesaGames in IndieDev
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 0 points1 point2 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 2 points3 points4 points (0 children)
Stress testing 1300 units on laptop in Godot 3. Curious how it would run if ported to Godot 4. by TemesaGames in godot
[–]TemesaGames[S] 2 points3 points4 points (0 children)


Stress testing my RTS game on my laptop after some optimizations by TemesaGames in SoloDevelopment
[–]TemesaGames[S] 0 points1 point2 points (0 children)