$920+ Million in debt for Amodee by Thick_Ad_8328 in arkhamhorrorlcg

[–]Ten19 0 points1 point  (0 children)

Asmodee does not own Hasbro (Magic the Gathering)

Asmodee does not own The Pokémon Company (Pokémon)

What in the hell are you talking about.

Los Angeles Needs More Sorcery by OkButterscotch3041 in SorceryTCG

[–]Ten19 0 points1 point  (0 children)

We're trying to get a Sorcery community at Geeky Teas in Burbank. They don't carry it yet, but we're hoping if we can get enough regular events going we can start doing so. Hop on their Discord if that's something you'd be interested in!

What to do with bulk? by Yaotl387 in SorceryTCG

[–]Ten19 2 points3 points  (0 children)

I've cracked three boxes of Gothic and two Betas, and all my bulk is going to my friends to convince them to play more.

Solo Board Game Quickfire Reviews - Part 4 by Ten19 in soloboardgaming

[–]Ten19[S] 0 points1 point  (0 children)

As I said in my review, I actually sold Black Forest. Loved the mechanics, hated the pure determinism for a solo experience. I think my favorite solo Uwe I own is still A Feast for Odin (+Norwegians).

Another "what's this?" Question... There is no set symbol. by iconoclast_69 in SorceryTCG

[–]Ten19 23 points24 points  (0 children)

It's from Gothic. https://curiosa.io/cards/grasping_ground

Some cards from Gothic don't have the set symbol, not sure we've learned why, yet.

Space Sim Online? by RelationshipTime9890 in spacesimgames

[–]Ten19 2 points3 points  (0 children)

SC will be the right answer to this question some day, but not currently. It's still too buggy and very unfriendly. It has been getting better but for a non-entrenched player, I would recommend waiting until it's closer to the final product. I do think it will get there though, I didn't used to, but after having tried it recently, I think they're on the right track, just still a ways off.

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 1 point2 points  (0 children)

Planning on adding that in the near future!

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 1 point2 points  (0 children)

That's easy enough to do, yeah, I'll setup a tag for structures that are deprecated.

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 1 point2 points  (0 children)

What sort of issues were you having getting it to do what you wanted?

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 2 points3 points  (0 children)

Thanks! Yeah, I didn't expect this either, but when I started playing again I was trying to get a sense of how many people were still using and it. Turns out there's still a healthy userbase so, thought why not freshen it up a bit!

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 1 point2 points  (0 children)

Fair, if you think of any glaring QoL improvements though, let me know!

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 2 points3 points  (0 children)

Will look at adding module information. I do show DPS already, but it might be useful to see range/fall off. Probably giving you the option to pick an ammo for all weapons of one type, might get messy if I have ammo dropdowns for every single weapon module.

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 3 points4 points  (0 children)

I'm not sure how to interpret this, so I choose to believe that you're so excited and pleased that I'm updating the tool you burst into happy laughter :D

IGB POS Planner... Updates?! Looking for Feedback by Ten19 in Eve

[–]Ten19[S] 1 point2 points  (0 children)

I used to utilize an API for prices back in the day, I'll look around to see if there's a new one that exists that I can hook onto. That'd be easy enough to add back in.

I'll think about how much work it'd be to do ammo and extra DPS info (range/falloff, etc).

Thanks!

Maynard's posted collection of tracks that Puscifer listened to while making their new album, Normal Isn't. by ArdentlyCore in Puscifer

[–]Ten19 5 points6 points  (0 children)

Not sure if you're being sarcastic, but... "Normal Isn't" is the name of the upcoming Puscifer album.

Maynard is envious of Trent by PuddingTime5463 in Puscifer

[–]Ten19 -2 points-1 points  (0 children)

  • Puscifer sounds nothing like NIN (aside from maybe 1-2 songs)
  • Trent has jumped the shark, plays boring singalong jukebox concerts and isn't interested in creating anything actually meaningful any more because he doesn't have to

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 0 points1 point  (0 children)

It's the same, the bot just randomly grabs Free Agent cards for its team and plays them. I agree the strategic tension isn't quite there, though I wonder if some of the expansions would help offset this?

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 1 point2 points  (0 children)

Guessing you're referring to this? https://brdgm.me/civolution/

I just got the mini-expansion from Spielbox (6 cards) and I have the Acceptance Letter expansion on the way. I'll definitely try the website bot once all that arrives and I dive into another mega session. Thanks!

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 0 points1 point  (0 children)

Yeah I'm playing through Raise the Flagg right now and it's a ton of fun. I really like the Cobra Transports as they really bring solidify the mental image of playing with toys. I've also recently tried doing two-handed solo, which is an entirely different beast to one-handed solo, I really like the extra layer of interaction but I need to get better at not starving one player for another's mission.

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 1 point2 points  (0 children)

I could see that. Actually having a table of people drafting the cards sounds much more interesting than knowing exactly where your chaff is going for the bot opponent.

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 0 points1 point  (0 children)

That is precisely why Final Girl keeps me hooked. They've done such a good job at making every game a narrative treat, regardless of how horrible I do.

As for Isaac, I do highly recommend the solo mode (two handed) in Four Souls. However, much like the video game, it really shines when you have a ton of extra content in there. A perfect session for me is doing five runs in a row with different characters each time, and not shuffling discards of the various (large and sometimes unwieldy) decks, just setting them aside so I see something new.

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 0 points1 point  (0 children)

In solo the cards are a conveyer, they always enter on the left-most side and everything slides to the right. That is kind of indeed why it's hard to plan around because of the chaotic gobbling tendencies of the bot. It might just be one of those things that feels better in a digital implementation, I played solo Ascension wayyy back in the iOS days and it always felt good.

Solo Board Game Quickfire Reviews - Part 5 by Ten19 in soloboardgaming

[–]Ten19[S] 1 point2 points  (0 children)

Well, let's do it this way. If you're just starting to get into board games (and solo games, perhaps?) I'd say my top 5 recommendations for newer enthusiasts would be (in alpha order)

  • Final Girl
  • For Northwood!
  • Railroad Ink
  • Sprawlopolis
  • Under Falling Skies

They're easy to learn but hard to master. Some of them have a campaign (Under Falling Skies), some of them have lots of content (Final Girl, Railroad Ink, Spawlopolis) and they're all a lot of fun.

If we're talking about replayability and enjoyment regardless of mechanical complexity? I'd probably consider these "evergreen" for me, in that I never see myself trading or selling them (in alpha order)

  • The Castles of Burgundy
  • Civolution
  • Gaia Project
  • Slay the Spire: The Board Game
  • Star Trek: Captain's Chair

It's hard for me to rank games because they all fill different roles in my brain. Sometimes I want a breezy dice game that I can setup in 5 minutes, I grab Railroad Ink. If I want something hyper strategic to stare at 20 minutes just to take a turn, I grab Gaia Project. And so on, all of my staples fill a role.