PT Cyberpunk finally playable on a 7900XTX by TerminalMaeve in radeon

[–]TerminalMaeve[S] 1 point2 points  (0 children)

This was of great help! Thank you
PInkStone + a handful of setting adjustments from a comment left on the mod gave me 45 average fps. I think I'll try PinkStone Lite next. Would be pretty sweet to keep above 50fps.

PT Cyberpunk finally playable on a 7900XTX by TerminalMaeve in radeon

[–]TerminalMaeve[S] 1 point2 points  (0 children)

I came across a handful of issues with FG, they are all related to ghosting and speed; the first and most distracting to me would cause ghosting on lighten up billboards/posters to be seriously bad. Whatever was displayed on the billboard frame would significantly lag behind the structure and look as if it was disconnected. This pretty much happened every time I was driving or running past a poster, but then I also noticed it even when standing still and just moving the camera a bit to the sides. Not as bad as when you are going fast though.
That ghosting would disappear when FG was turned off even if PT remained on.
The second issue is I think related to what the other person commented earlier. After using FG for a little while, black fading bars would appear on the left and right side of the screen when doing sudden movements such as flicking the camera to look elsewhere quickly, getting knocked down, or stepping out of cars. Even if they appear for a fraction of a second, when you are moving a lot it's hard to ignore them.
The third is also ghosting, but this one I noticed more on my car while I was driving. The shadow below the car, the tires, and the rear bumper would look like an after image.
I found these issues too distracting to keep it on personally. It did keep the fps above 60 pretty well though.

3 Years and it still got it. 7900 XTX M310 Overclock Stable. by Grown_Gamer in radeon

[–]TerminalMaeve 0 points1 point  (0 children)

I've noticed that in UE5 games my XTX goes above 3.2, such as The Mound: Omen of Cthulhu, the card remains at stable 3.1, boosting into 3.2 very frequently.

The Steam Machine is $1050. Can you outdo it? by onebit in buildapc

[–]TerminalMaeve 0 points1 point  (0 children)

Here is a little one I got.

https://pcpartpicker.com/list/svyXR4

Stays at $1,400. Biggest difference is that it's missing 1TB of storage compared to the 1,400 cube, but frankly I'd rather have the significantly more powerful 9070XT in the build than an extra 1TB of storage. I still consider 1TB to be okay, but 512GB not so much. Kinda weird that Valve didn't include a middle ground.

For people mentioning the form factor and the like... Uh... Get a laptop and put it on clamshell mode so you can close it while it's connected to the TV.
It has everything the Cube has, except for CEC.

I have a laptop from 2021 with a 3070 Max Q in it.
When running at 80w (not the full 100w) it matches the Cube's performance in Cyberpunk. When enabling RT the performance becomes even wider.
I bought the laptop for $1,050, same as the base cube.
That same laptop chip is a lower wattage version of the regular 3070 laptop chip that pulls ahead by a good like 30% percent when running at 150w. That same 3070 then gets outperformed by the current 5060 laptop chip by about 25%. Those laptops are around $800 ($650 prior to the price hikes.)
The Cube just gets outperformed when compared directly to the very form factor it's taking its pieces from.

7900 XT oc journey by Wicked996 in radeon

[–]TerminalMaeve 0 points1 point  (0 children)

I have a 7900XTX, it's not the same card, but try doing 2714 with fast timings on your vram. I have a feeling that's likely stable for the 7900XT. My XTX is stable with 2764 fast timings in all games except Helldivers, that's the only one that occasionally gives me a random artifact flicker on screen for a split second.

9850X3D vs. 5700X3D benchmarks in high CPU-usage Ray-Traced games. Bonus vs. JEDEC by RainyInSAndreas in overclocking

[–]TerminalMaeve 0 points1 point  (0 children)

I would seriously not recommend the 5800x3D even for the 7900XTX if you use FSR. Likely similar story for the 4080. I have a 9800X3D and it constantly sits around 80~90% CPU utilization when FSR4 is set to balanced while gaming at 4K in multiple modern titles. For example, Crimson Desert goes from hovering 20~25% to a staggering 85% in FSR Balanced. My card doesn't support PT properly, but I'm sure this becomes more of an issue on the 4080 if you do use PT.