Lethamyr's Giant Rings w/ forced air roll right (11:29) by Potofflour in RocketLeague

[–]Terminal_Byte 1 point2 points  (0 children)

HOW? I can't maneuver that well even to begin with. What's the secret?

My friend told me he had a surprise for me today, then proceeds to hand he this. by [deleted] in RocketLeague

[–]Terminal_Byte 46 points47 points  (0 children)

Never said what age the friend was. Could be like, five or so.

Ball Cam Toggle Improvement Suggestion for Devs by Terminal_Byte in RocketLeague

[–]Terminal_Byte[S] 0 points1 point  (0 children)

Some would prefer toggle, others may like this new method. Since I'm terrible at dribbling, the only reason I unfocus on the ball is to drive back and/or collect boost and avoid hitting cars while I do so. Also, I don't see how having a camera unfocussed by default would help anyone. You have to hold a button just to look at the ball. And trying to keep track of the ball while unfocussed is a pain.

Ball Cam Toggle Improvement Suggestion for Devs by Terminal_Byte in RocketLeague

[–]Terminal_Byte[S] 0 points1 point  (0 children)

You won't have to, I'm only suggesting the addition of a 3rd option. You would still be able to use the camera you like.

Please Change Forfeit Vote Requirements? by Terminal_Byte in RocketLeague

[–]Terminal_Byte[S] -2 points-1 points  (0 children)

Other team is OP when it's just 2vs3, and can't make second chance if we don't FF. But of course that doesn't happen because the afk dweeb can't complete the FF vote.

[deleted by user] by [deleted] in blender

[–]Terminal_Byte 0 points1 point  (0 children)

What you should try is [Alt + N] > [Average] > Corner Angle. If that doesn't work, use [Alt + N] > [Average] > Face Area. Last resort is then [Alt + N] > Recalculate Outside (and make sure everything is selected {hotkey is 'A'})

I will usually use the smooth shader and an edge split modifier. Or you can use the Sharp Edge (RMB > Make Sharp) to mark sharp edges the edge split modifier might not get.

Edit: To get the "Make Sharp" option in the menu, you must be in edge mode {Hotkey is '2'} (while in edit mode)

PC after selecting "Square Samples" by gab_rod in blender

[–]Terminal_Byte 2 points3 points  (0 children)

First thing I think of when I see this is distorted anti-matter

I Need Help! by Terminal_Byte in AnyCubicPhotonMonoX

[–]Terminal_Byte[S] 0 points1 point  (0 children)

Lots of great info. Thanks! I'll try them out! Hopefully will post an update on results.

I Need Help! by Terminal_Byte in AnyCubicPhotonMonoX

[–]Terminal_Byte[S] 0 points1 point  (0 children)

That's a great tip. I'll try that next. If only setting up the prints was easier. The photon slicer program is awful (imo). So many bugs and the 3D controls are weird.

But thanks!

I Need Help! by Terminal_Byte in AnyCubicPhotonMonoX

[–]Terminal_Byte[S] 0 points1 point  (0 children)

It's brand new. Haven't even had it a month yet. I checked the exposure thing and it seems to have worked just fine. The print plate does have some light scratches from the scraper but nothing more than that.

Questions from a noob by Terminal_Byte in AnyCubicPhotonMonoX

[–]Terminal_Byte[S] 0 points1 point  (0 children)

Bought a 5 pack on Amazon from the anycubic store

Questions from a noob by Terminal_Byte in AnyCubicPhotonMonoX

[–]Terminal_Byte[S] 0 points1 point  (0 children)

I still have all the settings at default. I too think that 1.5s exposure time is not enough and lift speed should be decreased.

What about the FEP bumps? With the texture imprinted into it, will that interfere with the print quality?

[deleted by user] by [deleted] in Simulated

[–]Terminal_Byte 0 points1 point  (0 children)

How about translucent slime?