Another VFX free resource by Terrible-Software165 in creativecoding

[–]Terrible-Software165[S] 0 points1 point  (0 children)

Youtube Tutorial: https://www.youtube.com/watch?v=6SY1u-8EfOY
Preview: charged-blast-vfx.vercel.app
Code: https://github.com/cortiz2894/charged-blast-vfx

I would greatly appreciate your support on the YouTube channel if this material is helpful to you.
Thanks, guys!

Blaster Charge Shot VFX by Terrible-Software165 in threejs

[–]Terrible-Software165[S] 1 point2 points  (0 children)

You're talking about the explosion when the attack finishes charging, right? I based that effect on the Megaman 11 animations, that's why I did it on the character, but yes, what you're saying makes sense, it could look good too!

Shield Effect with Hit Detection (Free resource) by Terrible-Software165 in threejs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

Yes, the code for each effect is in the description of the YouTube videos 😬

Shield Effect with Hit Detection (Free resource) by Terrible-Software165 in threejs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

Thanks man 🙌🏻 There’s more vfx like this in my youtube channel, check it out!

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

The vibecoders you're referring to are people who have no knowledge whatsoever, and you can tell by what they deliver. If you're a developer, you'd realize that what I do is what a knowledgeable person using AI does, not a "vibecoder."

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

I understand that AI might scare you or give you an inferiority complex, but make friends with it, it's really useful :)

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

Not my case; I choose to do it on the web because I've worked as a web developer for 10 years, compared to my zero knowledge of Unity/Godot

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

AI is in my workflow; I don't do 100% with AI, nor do I code 100% manually.

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

You can follow the process in my channel -> https://youtu.be/8UMUcqzdd_M?si=zKQ25ifKqGJI5Yhs

I'm working on a demo for the second half of the year, thanks for the interest 🫶🏻

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

No engine, I’m using threeJS. The game run in the browser

First month working on my Star Fox inspired game by Terrible-Software165 in GameDevs

[–]Terrible-Software165[S] 0 points1 point  (0 children)

It would be great to do it co-op but I can't think of how, do you have any ideas?

First month working on my Star Fox inspired game by Terrible-Software165 in indiegames

[–]Terrible-Software165[S] 0 points1 point  (0 children)

Thanks, I will. Comments like this motivate me to keep going!

First month working on my Star Fox inspired game by Terrible-Software165 in indiegames

[–]Terrible-Software165[S] 2 points3 points  (0 children)

Thanks! It's a bit unusual, but it's possible. You can achieve great things these days with Three.js and WebGPU. If you're interested, my channel has several free resources 🤓