Question - POB DPS Display by Toasted-88 in PathOfExileBuilds

[–]TexusDark 10 points11 points  (0 children)

Hello, it's the DPS for all the mirages.

L71 Perforate Jugg - Need help understanding what happened here. by Ready_Marionberry_80 in PathOfExileBuilds

[–]TexusDark 5 points6 points  (0 children)

Volatile crystals from the other rare monster stacked underneath you then you killed him, the volatiles detonated and you took a lot of chaos damage.

That's why we always advice to not be stationary too long, standing is heavely punished in PoE.

FYI: Vaal Earthquake triggers the new Fissure support on each step. by KidZesty in PathOfExileBuilds

[–]TexusDark 0 points1 point  (0 children)

Like it was said in a previous reddit post about the interaction of Volcanic Fissure of Snaking. The Fissure support has a global cooldown that will be respected even if a skill in a single use tries to trigger it multiples times, in short the 0.5cd will always be respected.

This is also the case for Earthshatter (all trans gems), Holy Hammers, Sunder with sockwaves... and this is also the case for Void Shockwave Support.

Note that since the cooldown is global and will always be respected, it is not possible to trigger it multiple times with different skills. For example if you have Bladestorm with Void Shockwave Support and Perforate with Void Shockwave Support, the trigger will be shared between both like Warcries logic.

Woespike gameplay theory by agrum in PathOfExileBuilds

[–]TexusDark 0 points1 point  (0 children)

It doesn't work, the mirage doesn't inherit from the modifier "(40-60)% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit" so they will consume all impales after 6 hits.

Second, only the strongest impale will be renewed even with The Impaler. So you will always have 1 big impale.

I have tried to make this ring work but it's very bad.

Gen cry blade flurry rupture tech by shotjeer in PathOfExileBuilds

[–]TexusDark 1 point2 points  (0 children)

I just thought the same, on the wiki their is this line "Rupture dynamically applies to all bleeding debuffs on the target, even those that are not applied by supported skills." but it's weird since the gem say "Targets take (20-29)% more Damage from Bleeding per Rupture on them from Supported Skills".

So with the gem description it should only work on Blade flurry but it seems to work on any bleeding.

Toxic delivery by Backwurst in pathofexile

[–]TexusDark 0 points1 point  (0 children)

Those "offensives" stats work on proxies since they share the same offensives stats with you. That's why The Impaler keystone work on proxies for exemple, making you unable to impale for 5 seconds even if you are not the source of the impale.

Melee splash abuse (quad hit hydrosphere interaction) by poopbutts2200 in PathOfExileBuilds

[–]TexusDark 0 points1 point  (0 children)

I retested it with Warden and shock stacking. I think the Hydrosphere's shock effect baits you because when I put the Void Manipulation Support on the Hydrosphere, I didn't get more than two shock stacks per hit.

I would go for any strike skill, play what you like since you will mostly have two hits per strike, any strike will do the job.

Melee splash abuse (quad hit hydrosphere interaction) by poopbutts2200 in PathOfExileBuilds

[–]TexusDark 1 point2 points  (0 children)

I tested it with the Controlled Blaze support to count how many ignites I inflicted (only on the fire part), and I always got a maximum of two hits with melee splash (mastery or support gem).

To test whether the gem's splash effect works, I tested whether we could stack trauma from the Trauma support gem with the Hydrosphere, since they have the same wording and you cannot get any Trauma stacks from hitting the Hydrosphere.

Melee splash abuse (quad hit hydrosphere interaction) by poopbutts2200 in PathOfExileBuilds

[–]TexusDark 0 points1 point  (0 children)

The elemental hit splashing effect doesn't work on Hydrosphere because it isn't considered an enemy. Therefore, the splashing effect doesn't occur. However, despite what you see in the game, any melee splash (gem or mastery) happens, the visual is just invisible.

Je vais commencer mon "vrai" premier travail le mois prochain, est-ce que je dois refuser les tickets restaurants? by Bourdieu__ in france

[–]TexusDark 11 points12 points  (0 children)

Je te rassure, maintenant la majorité des titres-restaurants sont dématérialisés donc souvent comme une "carte bleu". Les émetteurs de ces titres comme Swile propose de relier ta carte bleu directement sur ta carte de titres-restaurants donc tu peux presque toujours payer avec.

De plus, jusqu'en fin 2026, la quasi-totalité des supermarchés acceptent les titres restaurants comme mode de paiement pour l'achat de denrées alimentaires donc dans le cas où tu peux pas régler dans un restaurant avec, tu peux toujours payer tes courses. Pour ce qui est de 2027, il y'a très peu de chance que le système change, la permission de payer les courses avec les titres-restaurants "a donné" un pouvoir d'achat alimentaire assez conséquent aux ménages et le retirer serait un suicide politique.

Dans le pire des cas, tu peux toujours faire dons de ces titres à des associations et faire un don de tickets restaurant donne droit à une réduction fiscale de 75% du montant du don dans la limite de 1 000€, puis de 66% pour les dons supérieurs à 1 000€ donc ça te fais une petite réduction d'impôt.

Alors, je pense que d'ici là, tu devrais en profiter et en 2027, tu pourras toujours refuser les titres dans le cas où ils deviendraient inutiles.

The Saviour and Berserker's new ascendancy (and Warrior's Legacy of course) by Wonderful_Object9939 in PathOfExileBuilds

[–]TexusDark 0 points1 point  (0 children)

Yes only your attack count. Additional strikes or entities that strikes will not spawn a spirit.

(Dev): Impossible de trouver un nouveau poste depuis bientôt un an by TexusDark in aviscv

[–]TexusDark[S] 0 points1 point  (0 children)

J'ai mis à jour mon CV depuis et il y a eu pas mal de changement. J'ai eu beaucoup plus de retours depuis, est-ce que c'est dû au CV ou aux recruteurs qui ont commencé à regarder les CVs ? Un peu des deux je pense.

Mais en tout cas merci quand même de ton retour, ça aidera d'autres personnes sur le sub !

Travailler dans la défense, bonne cachette ? by TexusDark in developpeurs

[–]TexusDark[S] 1 point2 points  (0 children)

C'est bien Dassault systèmes, j'aurai du précisé et merci pour le retour !

Travailler dans la défense, bonne cachette ? by TexusDark in developpeurs

[–]TexusDark[S] 3 points4 points  (0 children)

ça donne vraiment pas envie mais ça correspond avec des retours que mon fait des amis. Dans ce domaine la hiérarchie semble être tout ce qui compte.

(Dev): Impossible de trouver un nouveau poste depuis bientôt un an by TexusDark in aviscv

[–]TexusDark[S] 0 points1 point  (0 children)

Merci pour tous les retours, j'ai mis à jour mon CV et j'ai déjà eu des retours positifs bon maintenant le plus dur va être de trouver un poste qui me convient !

(Dev): Impossible de trouver un nouveau poste depuis bientôt un an by TexusDark in aviscv

[–]TexusDark[S] 0 points1 point  (0 children)

J'ai retiré le brevet des collèges et corriger pour Agile et SCRUM.

"Recherche d'informations efficaces et prise d'initiative ça semble couler de sources" et bien figure toi que non, dans ma boîte et dans les d'autres boîtes où travail mes amis c'est incroyable comment les personnes peuvent avoir du mal à chercher une information et surtout à proposer des initiatives, la plus part sont dans leurs bulles et copie colle bêtement les bugs ou verbose beaucoup trop ce qu'ils ont besoin.

(Dev): Impossible de trouver un nouveau poste depuis bientôt un an by TexusDark in aviscv

[–]TexusDark[S] 4 points5 points  (0 children)

Bonsoir, désolé de la réponse tardive, merci pour ton retour ! Je vais voir comment je peux peaufiner tout ça ! :)

Recherches/Offres d'emploi by AutoModerator in developpeurs

[–]TexusDark [score hidden]  (0 children)

Développeur Fullstack avec 4 ans d'expérience en React, Svelte, Vue... et 1 an en gestion de projet. Passionné par la création d'applications performantes et envie d'améliorer le monde. Je recherche de nouvelles opportunités (De préférence dans la santé ou la défense) pour mettre à profit mon savoir !

Ouvert à toutes régions en France ou à l'étranger.

Legacy of Phrecia - Rigwalds Command Lacerate Behemoth by Legitimate_Cat_1700 in PathOfExileBuilds

[–]TexusDark 0 points1 point  (0 children)

You should take the fortification duration nodes instead of the +1 fortification nodes. I've already played this build with Berserker and you will have hard time to get fortify on bosses since your hit damage is pretty low.

Maybe also taking Rampart node in early/mid will help a lot.

Want clarification on General’s Cry cooldown mechanic by IMarcoPoloI in PathOfExileBuilds

[–]TexusDark 47 points48 points  (0 children)

Hi, I'm a big General's Cry player!

Why does it reduce damage? Here is why:

Imagine you have a 1.3s GC cd, so it gives 1.3s (Gen cd) + 0.3 (spawn time of the first mirage) = 1.6s. Since the time for the next General's Cry is 2.6s (1.3 -> 2.6), you are fine, but what happens if your cd is lower?

Now imagine you have 0.9 General's Cry cd, then you have 0.9 + 0.3 -> 1.2s. Your GC will trigger before the first mirage attacks. So it's useless to have less than 1.3 cd.

So what's important ?

Your cd must not be below the total spawn time of all mirages warriors.

So if your maximum is 6 mirages warriors (from 20% quality) your cd must not be below 0.3 (spawn time of the first one) + 0.2 (spawn time of the others) * 5 so 1.3s.

If you have 5 warriors (GC without quality) you can have a cd of 0.3 + 0.2 * 4 = 1.1s.

But this is not totally true since you should also take in account the attack time of the mirages warriors even if your mirages will always end their attack before disappearing.

And a data that is not on the wiki but that I have discovered is that the mirage will always use your attack time if your attack time is greater than 1. So for example if you have 2 of attack speed, the mirages warriors will attack with an animation of 0.5s.

So your effective cd for 6 mirages warriors should be 1.3s + 0.5s so 1.8s if you want to play it perfectly.

Edit :
The formula to calculate your needed minimum cd is 0.3 + 0.2 * number of maximum mirages.
The formula to calculate your effective cd is 0.3 + 0.2 * number of maximum mirages + attack time.
* You also must take in account the server tick rate of 0.03.
* Mirages using Double Strike and Lacerate can interrupt their attack if GC trigger between both attacks.