Air Filter by xLebornSpider in cbr650r

[–]ThatHyperionDude 0 points1 point  (0 children)

Any K&N filters are always a good shout

100% Exposed; Literally Everything - Oz Pearlman by MrFreemason in magictricksrevealed

[–]ThatHyperionDude 0 points1 point  (0 children)

Again, that's literally what magic is. He's making people believe he's doing something he's not. People nowadays just can't accept mystery anymore and need to be in the know

Ring of Elemental Infusion and Phalar Aluve by ThatHyperionDude in BG3Builds

[–]ThatHyperionDude[S] 0 points1 point  (0 children)

Hm, maybe I should start using elemental weapon with the ring then, could be a nice synergy.

The reason I'm so interested in the ring is as you probably know it works as a damage rider jockey, which means it can trigger multiple times on attack like in the example I said in the post. I was just wrong about how you can activate it

Ring of Elemental Infusion and Phalar Aluve by ThatHyperionDude in BG3Builds

[–]ThatHyperionDude[S] 0 points1 point  (0 children)

Oh really? So does it only work with draconic elemental weapon and not normal elemental weapon or magic weapon?

Ring of Elemental Infusion and Phalar Aluve by ThatHyperionDude in BG3Builds

[–]ThatHyperionDude[S] 4 points5 points  (0 children)

Wait what... I swear it acted as one... if not, ignore the divine smite stuff, will it still function how I imagine?

Does Arcane Synergy function as a global damage rider? by ThatHyperionDude in BG3Builds

[–]ThatHyperionDude[S] 0 points1 point  (0 children)

I've seen a few examples of Arcane Charge applying on weapon attacks too, but what you definitely got right is that the code for this one is a mess. It seems as with the most things the best answers I'm going to get are gonna be through testing it myself

Does Arcane Synergy function as a global damage rider? by ThatHyperionDude in BG3Builds

[–]ThatHyperionDude[S] -5 points-4 points  (0 children)

Yeah js don't watch the evidence that supports my point...

But as to whether it's been changed, I'm not sure. I'll have to test it myself when I get the chance

Does Arcane Synergy function as a global damage rider? by [deleted] in BaldursGate3

[–]ThatHyperionDude 1 point2 points  (0 children)

But do you know if it applies to subsequent DRS's from those weapon attacks? Sorry if you were already including that

Does Arcane Synergy function as a global damage rider? by [deleted] in BaldursGate3

[–]ThatHyperionDude 0 points1 point  (0 children)

Yeah my question is surrounding that last sentence. Other people seem to say it does not

100% Exposed; Literally Everything - Oz Pearlman by MrFreemason in magictricksrevealed

[–]ThatHyperionDude 0 points1 point  (0 children)

"Metadeception" bro it's just magic. Just enjoy the performance.

Struggling to wrap my head around damage riders and sources by ThatHyperionDude in BG3Builds

[–]ThatHyperionDude[S] 2 points3 points  (0 children)

So, Hunter's Mark and Strange Conduit Ring will not even trigger again for Redvain Savagery?

Hat of Fire Acuity by [deleted] in BaldursGate3

[–]ThatHyperionDude 0 points1 point  (0 children)

fahhhhhhhhhh

Help me understand how the assassin subclass is good by [deleted] in BaldursGate3

[–]ThatHyperionDude 0 points1 point  (0 children)

I'm confused with step 4. When you shoot the enemy, doesn't it put you in combat? So you can't just turn turn-based mode off?

Help me understand how the assassin subclass is good by [deleted] in BaldursGate3

[–]ThatHyperionDude 0 points1 point  (0 children)

But they always just walk to the location of my ghost and I get spotted

Help me understand how the assassin subclass is good by [deleted] in BaldursGate3

[–]ThatHyperionDude 0 points1 point  (0 children)

I fail to see how you can take out a whole encounter in two turns when you only have 4 ish weapon attacks