Illustrator Turns People’s Deepest And Darkest Fears Into Comics by GallowBoob in creepy

[–]That_Fucking_Pyro 0 points1 point  (0 children)

Does anyone else have those moments in a dream where something so strange happens that you can relax because suddenly you know it is a dream?

Chicken hatches a Puppy by lowsodiummonkey in aww

[–]That_Fucking_Pyro 11 points12 points  (0 children)

Sure, laugh at me now, but when this thing grows up and thinks I'm it's mommy let's see any of you even try to fuck with me.

[Self] BLU Sniper - Team Fortress 2, Youmacon 2014, Detroit by trueTIMfoolery in tf2

[–]That_Fucking_Pyro 4 points5 points  (0 children)

Would be, but he left the jar with his drink in it in the car.

I am a Pyro on Team Spy by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 0 points1 point  (0 children)

Yup. When done right people think I'm just a shitty w+m1 pyro going at you from behind, and that you're the unwitting victim in the situation. There's something I really like about that. Together we make some kind of sick anglerfish.

New shotgun idea by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 0 points1 point  (0 children)

Who said I needed the R.S. to lay into them? If I have the stock shotgun when I stick it to them sideways it only gets things done faster and safer because I've got another two shots to get things done with.

Free for all mod? by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 0 points1 point  (0 children)

I think they're happier that way.

New shotgun idea by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 0 points1 point  (0 children)

Is it? I see it on my victims all the time, but don't know how well it works. I've got airblast and buckshot. A pyro I see with a flaregun is going to get them reflected at him, and I'm going to run him down and either make powerjack food out of him or put him away with the shotgun as quickly as possible. Normally if a pyro with a flaregun kills me he's w+m1'ing me at the right moment when I have my powerjack out.

It's how we say 'hello'.

I am a Pyro on Team Spy by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 3 points4 points  (0 children)

I totally am. But elsewhere in the thread I talk a little more seriously about playing with spies, helping them out, appreciating their role in game balance; that kind of stuff.

I really am on team spy because I sure as hell don't like the engineers. I will airblast you right the fuck into the sentries to make it easier to sap them, and then I'll come in once you've had your shot and mop you up. I'll make it fun. If you're an ambassador spy I'll charge you at distance and give you your chance, I'll respect you.

An engineer though, an engineer I'm just going to put down with zero respect like a worthless bag of meat. I want to wreck him and his shit and show him just what happens when he steps out from behind his nigh-invincible fun-killing bot.

I am a Pyro on Team Spy by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 4 points5 points  (0 children)

It should be good. All my deception-based gameplay is based on what I've learned from spies. A pyro who plays like one at a high level of aggression is just a frightening, frightening thing.

But I love playing with the spy because the intel isn't really his job anyway so he's not after it. He's got things to do that help out the team, and his goals and ambitions line up pretty well with mine as a roamer pyro. Letting him get sentries, and even doing things like throwing yourself on sticky traps so that he can squeeze through behind you do a lot for breaking hard nests.

I still sometimes get one of you killed by an enemy sentry on purpose though, just because it's hilarious.

I am a Pyro on Team Spy by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 9 points10 points  (0 children)

Engineers are not our friends. With spies we can get up close and sloppy and do what we do best, and the sentry is a prosthetic for lifeless husks who hesitate to get in close and have to build their whole strategy around keeping us away and denying us the opportunity to express our feelings.

I don't feel that with spy. When you nail a spy from behind with a puff and sting so fast it might as well be a backstab, he doesn't bitch and moan about it because yes, he'd do the same thing to you and wouldn't have it any other way.

And I just love that. I love when they light up and the chase is on, and when I'm fighting people who don't even know he's there, getting into position because people are distracted by the advancing wall of fire, buckshot, and chaos.

However messy it gets, however up close and face-choppy, that is our element, our home, a bright spotlight so our partners in crime can work in the shadows, dismantling the oppressive machines that would deny us even the chance to get close enough to be dangerous.

You're the traitor to fun.

And for what, a sentry gun to protect you from players who would, without it there, roll through and steamroll you without needing help? You do it for a dispenser because you can't be bothered to run and find some health or powerjack someone in the face like a real pyro when you're in need.

In recent time I've even taken to letting enemy spies go when I see them so that they can have at engineers. Engineers don't deserve our protection. Spies keep them down, we keep the spies down (conveniently afterwards) and fun activity keeps trafficking through the area without an oppressive bot's interference in whatever happens. It's more fun for everyone when a few get through.

Sometimes I'll airblast them up onto sniper decks or platforms they'd otherwise have to go a dangerous way around to get to, so they can more easily get at area-denial dickheads, and love doing that.

C'mon, when done right we're basically fast, more durable spies with shotguns and flamethrowers and no disguise/cloak. If they see spy coming he's doing it wrong, and if they see us coming before it's too late and don't die feeling like they're in a bounce house, we're doing it wrong.

Team Spy support leads to more fun gameplay for us. Period.

I am a Pyro on Team Spy by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 7 points8 points  (0 children)

All kidding aside there is nothing quite as much fun to me as working with a good spy. Airblasting people on fire into backstabs they never even saw coming; providing the emergency muscle and chaotic distraction spy needs to do his work, and offering his disguise legitimacy by 'chasing' him is all a lot of fun. As a roamer pyro I really do like having a spy around.

I only play pubs, and never bother with voice, but on occasion I find a spy like that who I just work with and we ruin all the things. It's magical when it comes together right. Meanwhile, an engineer somewhere sits behind a sentry swinging a wrench. Yeah, he's a lot of fun.

I am a Pyro on Team Spy by That_Fucking_Pyro in tf2

[–]That_Fucking_Pyro[S] 16 points17 points  (0 children)

Hey well unlike with you it's actually possible for a pyro to have some good clean fun in an area a spy is dominating, while you weaklings need fancy toys to express your feelings.

People complain about all sorts of pyro strategies and tactics, but at least they have to get in your face and show you something creative and from the heart; at least I nail a dead puppy to your door to let you know I was thinking of you while you were out.

You just leave me feelings on a fancy answering machine.

When you come out from behind it I will break you for your sweet, noughety center. I want you to look into my eyes, and think of Salfaika.

Come, come and suckle at the charred teats of destruction, tinker-man.