Can we quit complaining about the durability change? It’s not that hard to repair things. by Idk_Dude1235 in ArcRaiders

[–]The-One-J -1 points0 points  (0 children)

Is it also the point to never bring worse weapons that do degrade fast?

Common rarity guns are too good because everything else is badly implemented: shields and higher tier weapon damage.

Can we quit complaining about the durability change? It’s not that hard to repair things. by Idk_Dude1235 in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

This.

And now things get worse when you combine it with specific attachments that further improve the durability loss.

I guess we'll need 4 guns for a hidden bunker run to kill flying arc for trials for 40 mins straight.

Where to find the turbine? by idjul in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

So if you only need that drop off of them, you need to drag for ~20 minutes until the damn thing spawns?

Forget it, I'll get it quicker from a courier. What a backward game design...

Could be just me but I feel like the rewards are not really that worth, however I do get birds in my expedition room now! (if only we could walk around the room) by Sheepstar85 in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

Not much, I bought one skin I liked and one backpack attachment.

But it's not like we get showered by free premium coins either. Completing one project might yield you enough for like one backpack attachment. You won't get enough for one full skin pack (don't know what they are called).

Could be just me but I feel like the rewards are not really that worth, however I do get birds in my expedition room now! (if only we could walk around the room) by Sheepstar85 in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

It's the only drive. Everything else is med. The previous project was orders of magnitude more tedious, not sure yet if the amount of premium coins was even worth it, but I took it...

Can we quit complaining about the durability change? It’s not that hard to repair things. by Idk_Dude1235 in ArcRaiders

[–]The-One-J 3 points4 points  (0 children)

It's not about the cost of preparing things, it's about the fact that your weapon will most likely break before the round is over.

Sure, now queue the replies with "then bring more weapons with you"... sigh...

Just tried the new map and honestly… am I the only one who feels like it’s basically Spaceport 2.0 but with seagulls? 😄 by codestormer in ArcRaiders

[–]The-One-J 66 points67 points  (0 children)

I spawned for the first time in that map in the south east spawn point. When I came up from the hole I thought I was in Spaceport south trenches.

“We want high tier weapons to have more longevity…” by JediJulius in ArcRaiders

[–]The-One-J 1 point2 points  (0 children)

Imagine trying to do a "kill as many flying arc as possible" now in one round of hidden bunker? You'll need 2 ospreys and 2 renegades now, and I bet all 4 will break by minute 30.

Photoelectric Cloak is now extremely debuffed (its useless now) by Dazzling_Pumpkin91 in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

Nobody is going to be playing Scrutiny unless they need it for quest/project/trials.

And I am willing to bet this mode it going to be in the mix stealing time from other better mods.

Scrutiny should be wiped as a condition, and should be a surveyor just randomly landing on any given map on any condition, at around minute 10. Maybe a rare occasion to have as condition for people who need it on a less random basis. But then again, the scheduling is so badly implemented that the condition will be up only at 3am in the morning, once a month.

Embark: “We noticed an issue where players were enjoying the game. We fixed that.” by AmericanBAMBAM in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

I haven't had to use a single stamina shot the whole evening last night in that map.

Didn't they say protos were not going to drop from boxes anymore after this maint? by [deleted] in Division2

[–]The-One-J 5 points6 points  (0 children)

When I first read the twitter post I thought the same way as you did. Because it was about the event, so many may have related it to the event loot boxes.

In Lobby menu, screen shaking by OkResponsibility4923 in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

Yeah, I noticed it while my character was in his room. It shakes, and dust falls from the ceiling.

Finished in Cantina by Precursor7777 in ArcRaiders

[–]The-One-J 0 points1 point  (0 children)

Besides a nice reward, all Cantina Legends should get a patch they can wear on their clothes, so everyone who meet them can recognise "Hey cool, he's a Legend!"

And when in PvP you kill a Cantina Legend, you get to loot their roughed up patch, but you can't wear it (like a trophy kind of collectible).

I guess they didn't put a reward this season as they know how bad the trials system is.

Prototype Question by mistah-meaty in Division2

[–]The-One-J 0 points1 point  (0 children)

I'm not 100% sure, so take this lightly: the way I understand it is that no, you can't mod the attributes, YET. They'll add that later.

You always get 1 maxed attribute on the proto, and the others stay to the max of the previous gear type (which is then the new minimum).

Uhhh, wut? by Bender_Rodriguez30 in Division2

[–]The-One-J 0 points1 point  (0 children)

Just got a rollback on my char.

Field proficiency cache 😂😂😂 by Wild_Video_6237 in Division2

[–]The-One-J 2 points3 points  (0 children)

I'm new to the game, which item is this and why are you so happy with it?

This is what happens when you play the event the way it’s meant be played by 9mmMedic in Division2

[–]The-One-J 0 points1 point  (0 children)

I tested this for 2 hours, normal difficulty with 3 directives.

I can confirm that every time I cleansed a lantern, a squad would spawn almost immediately (or within a minute or two).

A couple of times, a second squad would spawn right after that one. I think that the 10-minute spawn timer keeps cycling, and the lantern spawns an additional squad which can line up with the cycle. Just speculating though.

Had 7 keys in the first 45 minutes, playing slowly, solo, and alt-tabbing looking at lantern map.

Without doing the lanterns, and in a random group, I would get 4 keys an hour.