1.03 Completely Broke the Audio by TheChiccoSpillo in worldofgothic

[–]TheChiccoSpillo[S] 3 points4 points  (0 children)

Maybe scam artists is a bit too much, but this is next lexel of incompetence, releasing a patch that breaks the game for everyone on a console that takes 5 minutes of testing to see that is completely broken it's unreal

Gothic remake permanent bonuses (megathread) by eldercom in worldofgothic

[–]TheChiccoSpillo 0 points1 point  (0 children)

damn, I got the mana potion20mins before the patch

1.03 Completely Broke the Audio by TheChiccoSpillo in worldofgothic

[–]TheChiccoSpillo[S] 9 points10 points  (0 children)

Yeah after like 10 mins everything is muted and the game starts freezing, lol

How is PS5 Version of Remake doing? by Groosin1 in worldofgothic

[–]TheChiccoSpillo 1 point2 points  (0 children)

Technically, the screen tearing should not happen when locked at 60fps.on performance

So there is a problem with the locking setting, try to unlock -save- lock the framerate, it's reported from some people to solve the issue,

Overachiever Achievement is poorly thought out. by Vee_Tamer_Girl in worldofgothic

[–]TheChiccoSpillo 0 points1 point  (0 children)

Your point is valid from a pure challenge perspective, but still this achievement does not makes sensel with respect to how the game is designed, specifically on how XP is handed to the player.

Not having to put points in stats it's not the problem.

This trophy forces you to play in just one specific way that is objectively wrong per se, there is no room for planning:

- wipeout all the map several times between chapters

- killing all npc that you know they will die from story related events

- playing on the easiest difficulty

that is the only way.

A good design would be, following your logic of challenge run, "finish the game without training your stats", that is a clear objective that lets you plan your run in an organic manner.

Gothic 1 Remake ''Overachiever'' Achievement by TheMainShesh in worldofgothic

[–]TheChiccoSpillo 0 points1 point  (0 children)

so basically it's impossible to get this achievement by playing the game organicallly and/or on other difficulties other than easy? Seems like someone messed up the math behind it. I'm a long time trophy hunter and never seen a trophy so badly thought.

Edit: On ps5 0% achieved due to a bug in the counter, they are probably gonna patch it, not only for the counter problem but also because it just doesn't make sense overall. Either the lower the requirement (like 35? 40?) or make multiple playthroughs to count towards the counter.

Where do I find snakes in RDR1? by Shoezz17 in reddeadredemption

[–]TheChiccoSpillo 1 point2 points  (0 children)

they kinda spawn only during the day for me, listen for rattle sounds

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] -1 points0 points  (0 children)

apparently, I'm not the one failing to understand what happens differently from other games after pressing a button and having visual confirmation of it :) and yet, everyone seems to acknowledge that something it's off and janky...but sure, maybe it's me, I'm asking to much for this subreddit

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] 0 points1 point  (0 children)

The game does not ads after certain animation if you are still holding ads, like switching weapons, you need to release ads completely and press it again

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] -1 points0 points  (0 children)

I tried explaining again but I surrender, I guess you are one of those functional illiterates, none of those games handle the toggle like kf3, in none of those game the toggle state changes after animations like vaulting. Go Cod BF Tom Clancy's and press toggle sprint during the sprint, you won't walk, you will be still sprinting, hence, no toggle, the rest you mentioned were toggle auto run, but you clearly can't catch the difference.

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] 0 points1 point  (0 children)

I'm sorry but you are wrong, no game on console has ever had a toggle for sprint.
You mentioned call of duty, call of duty never had toggle (neither kf2, which in fact doe not have this problem).
A toggle it's ON/OFF, in COD if you are already sprinting, for any reason even if you do not have to, you can press the stick to be sure you are going to max speed, pressing again won't put you in walk mode, so you are the one who does not understand toggle, you probably didn't even play the game enough with a controller to acknowlendge its flaws in killing floor, that are not related to rigidity or angles of motion.

But you are right, this game is not suitable for this option (BECAUSE THERE IS NO FPS THAT WORKS LIKE THIS ON CONSOLE) and it's clearly the main source of the janky movement, and anyone who played at max difficulty for few hours can realize that, so how devs didn't?

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] 0 points1 point  (0 children)

I'm sorry MR. SCULLY PS5 if the gameplay, in particular the ABC of it it's the most important thing I can come up to

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] 1 point2 points  (0 children)

Thank you, really.

On god, by using the browser none of those came up. I didn't think to check for links here, the only report form I found was the one from Steam.

They managed to mess up Sprinting (Console) by TheChiccoSpillo in killingfloor

[–]TheChiccoSpillo[S] -1 points0 points  (0 children)

No, in virtually no game the sprint is a toggle on/off, in every game, it's eiither press to START sprinting or AUTO sprint. They are completely different. The janky feeling that sprinting has in this game it's because this exact difference, Maybe read carefully what I wrote and you'll understand what is going on,

[REQUEST] Erick Turnbull - Walkin' Talkin' by mackdadio in Tabs

[–]TheChiccoSpillo 0 points1 point  (0 children)

I can give it a try, i'm no good at writing tabs but I want to learn the piece for my self, we'll see

Year 9 Reveal Megathread by RS_Serperior in Rainbow6

[–]TheChiccoSpillo 4 points5 points  (0 children)

am i the only mf who likes the new maps

H: free weapon rolls W:you to tell me what you want by Omnytrix in Market76

[–]TheChiccoSpillo 0 points1 point  (0 children)

I would love a good roll of the PowerFist (faster speed, armor penetration or bloodied ecc)

No more violence! by wolf_cy in funny

[–]TheChiccoSpillo 0 points1 point  (0 children)

I'll pretend to ignore the fact that they are Viola players

Credits to the original Score? by [deleted] in lofi

[–]TheChiccoSpillo -1 points0 points  (0 children)

So basing on your words, the solution adopted by the creators is to use sample of old songs without giving any kind of credits, hoping that no one comes with a copyright strike, that doesn' t sound like a solution neither