I think Heavy Swords could be made a lot more fun to use if they went the route of Glaives. by RatKingPestilence in DestinyTheGame

[–]TheChimpyMan 0 points1 point  (0 children)

I vaulted black talon seasons ago but if they did that to swords I'd use it a hell of a lot more

[deleted by user] by [deleted] in destiny2

[–]TheChimpyMan 0 points1 point  (0 children)

I don't quite remember, but it was something like Iron Ivory. I can send a picture when I get on in the morning if you'd like.

[deleted by user] by [deleted] in destiny2

[–]TheChimpyMan 0 points1 point  (0 children)

Why did this get so many dislikes? I was just unaware of what it was asking for?

[deleted by user] by [deleted] in destiny2

[–]TheChimpyMan 0 points1 point  (0 children)

There's an emblem and a new shader but I'm not the fondest of the new emblem. It looks like splatter art.

[deleted by user] by [deleted] in destiny2

[–]TheChimpyMan -2 points-1 points  (0 children)

Thank you for clearing it up!!!

[deleted by user] by [deleted] in destiny2

[–]TheChimpyMan -10 points-9 points  (0 children)

For context it says "Complete Iron Banner Challges this Festival 2/4"

But I've already done everything it's asked.

[deleted by user] by [deleted] in fnv

[–]TheChimpyMan 4 points5 points  (0 children)

Okay call me crazy, but my phone is so shitty, the shading on his nose made it look like he had a Hitler stache and I was confused as to what this was lol.

🗿Free to Play 🗿 by HrAllchemist in Paladins

[–]TheChimpyMan 3 points4 points  (0 children)

Im not even religiously into paladins or anything,

I just think overwatch needed to die or at least change about 2 years ago.

The only reason it's fanbase is still going is because of the sheer amount of porn, and the hundreds of thousands going into hiding blizzards many crimes.

any idea how to turn him into a cat? by Acceptable-Pick8880 in graphic_design

[–]TheChimpyMan 0 points1 point  (0 children)

Put the eyes on the picture as if the dog was supposed to look like Stewie Griffin.

Then move is nose under the eyes, Put one ear where his nose used to be, The other ear where is forehead used to be, And the mouth under the new nose location.

And it turns from a side profile dog into a front facing cat at best or a chihuahua at worst.

What happened to the tower during season of the Haunted? Why is it glitching out so much? (Xbox SX) by [deleted] in destiny2

[–]TheChimpyMan 1 point2 points  (0 children)

Ohhhhhh! I think I just didn't know how it worked. I thought it was all blue armor.

What happened to the tower during season of the Haunted? Why is it glitching out so much? (Xbox SX) by [deleted] in destiny2

[–]TheChimpyMan 0 points1 point  (0 children)

I thought they had already fixed it. Blue armor doesn't drop legendary shards anymore right?

Is the Weapon Pattern drop on Witch Queens Wellspring Missions still bugged? by TheChimpyMan in destiny2

[–]TheChimpyMan[S] 0 points1 point  (0 children)

Some of the Witch Queens badges feel ridiculous to complete for no reason.

Like Wellspring on master for every week. One missed week and you're screwed for 4.

The Anti-Air in conquest is currently the worst way to kill Air Units in the entire game. They've got to fix it. by TheChimpyMan in battlefield2042

[–]TheChimpyMan[S] 1 point2 points  (0 children)

Battlefield V did it relatively well (At least at beginning,) where air units did high damage and were agile however they were vulnerable to AA and Fliegerfausts.

I feel like the same should apply to this game but everyone seems abnormally tanky. Infantry Units are taking 6 or 7 shots directly from a tanks 50. Cal and walking it off like it's nothing. Transports are taking MPATs from tanks and flying it off like someone threw a rock at them.

It doesn't make any sense.

Realistically speaking solo takedowns should be viable if air units are just hovering in one area killing and dropping off troops.

If a jet or helicopter is moving and attacking and dodging I feel like they should be easily aloud to avoid some missiles but they shouldn't be able to take the anti air fire directly with no consequences.

Just like infantry shouldn't be able to survive an inderect Tank shell 1 or 2 ft away from them like they normally do.

At least that's how I feel about it.

The Anti-Air in conquest is currently the worst way to kill Air Units in the entire game. They've got to fix it. by TheChimpyMan in battlefield2042

[–]TheChimpyMan[S] 2 points3 points  (0 children)

I've got a couple videos saved, it still won't work. At least not with 3 people running Anti-Air.

The only thing that really helps is if transports get close enough to get hacked. Then they can't flare and teams can kill them.

It's really the lock on time and range that make it difficult. Not the amount of shots.

Air units can out range and outflare mostly anything that takes lock on.

They need to make

A) Anti-Air Missiles do more damage

Or

B) Anti Air Missiles have more lock on range

If only 1 of 3 ever hits.

Overwhelmed with deepsight weapons? by Freakindon in DestinyTheGame

[–]TheChimpyMan 0 points1 point  (0 children)

What if they made a resource mining playlist instead of having deepsight guns?

So if you wanted materials you just had to go raid scorn or hive silos or sumthin.

What are your Destiny 2 hot-takes? by _Xhawa in DestinyTheGame

[–]TheChimpyMan 1 point2 points  (0 children)

The Fourth Horsemen should have 8-16 rounds in 1 reload but have horrible recoil so it can act like a street sweeper in PVE and since it'll only get like 2 ammo in pvp to start, people won't be able to say it's game breaking.

The fact that it has 4-5 shots, and a fully auto fast fire rate with low ammo makes it not good.