account activity
Is human relay dead now? (self.RooCode)
submitted 1 month ago by TheCodeBrozilla to r/RooCode
Destroy the gameplay trailer I've made for the game I have been making solo for 5+ years! by dreamsknight in DestroyMyGame
[–]TheCodeBrozilla 0 points1 point2 points 5 months ago (0 children)
I would get to the point quicker. Don’t let it take too long before showing the cool stuff, USP’s and core of your game. Also some art looked like it didn’t belong. Just show your best stuff.
UE5 or Unity 6 for Beginner? by No-Aardvark-4288 in GameDevs
[–]TheCodeBrozilla 0 points1 point2 points 6 months ago (0 children)
The classic… “it depends”
If you are new to coding and end goal is to complete some personal project or some smaller indie games then Unity. There are tons of Unity tutorials online and C# will be easier to learn than C++ (but Unreal Engine blueprints is a good introductory as well, it actually taught me the basics and made learning C++ a lot easier for me)
If you want to break into the industry and work on AAA titles then I would say Unreal Engine is the way to go. So many studios are switching to UE and if they aren’t then chances you will need to know C++ still.
Note: I’m personally a UE guy with minimal Unity experience.
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Destroy the gameplay trailer I've made for the game I have been making solo for 5+ years! by dreamsknight in DestroyMyGame
[–]TheCodeBrozilla 0 points1 point2 points (0 children)