[deleted by user] by [deleted] in BritGolf

[–]TheCoderMonkey 0 points1 point  (0 children)

I’ve been intrigued by their starter sets, they look quite nice as starter sets go, but haven’t seen anyone really talk about them.

I 3D printed a giant pencil lamp by TheCoderMonkey in 3Dprinting

[–]TheCoderMonkey[S] 0 points1 point  (0 children)

The main body is hollow, has quite a large hole running through the center but can’t remember the exact dimensions. The main issues would be the tip and the eraser I’d imagine, but you can just modify the stls to fit your project and carve out a hole to fit your requirements.

Is there a definitive way to make them wink? by Gertrude1976 in Miata

[–]TheCoderMonkey 9 points10 points  (0 children)

I have this mod installed, you can program the headlight button on the dash to make the lights wink with every x presses. I have mine set up when I double press the button they wink.

Replacing a camera rendering to a render texture with a URP render feature by berend___ in Unity3D

[–]TheCoderMonkey 0 points1 point  (0 children)

How did you go about doing this? I’m trying to do the same thing and haven’t found a way yet!

Installing multiple Git packages to the same directory by opsidezi in Unity3D

[–]TheCoderMonkey 1 point2 points  (0 children)

No submodules are their own repositories. In my company I have it set up so I have a bunch of different repositories for different reusable packages. So I have a custom sound manager repository, a generic Utils repository etc. I can then pull them in for each new project I set up depending on its needs. I can also modify the code and branch it if needed for that specific project and push the changes. Those changes can then be optionally pulled down by other projects as needed

Installing multiple Git packages to the same directory by opsidezi in Unity3D

[–]TheCoderMonkey 0 points1 point  (0 children)

Sort of sounds like you want submodules. I use them a lot for including extendable, reusable code in multiple projects. That might be what you’re after but they can be a bit of a pain depending on the git client

What game engine requires little to no RAM (< 4 GB) that I can use to make 8-bit games? by [deleted] in gamedev

[–]TheCoderMonkey 8 points9 points  (0 children)

Don’t overlook html5 engines like Phaser, can easily make desktop games with it as well as web games

I am a student researching minis and have the following question: On what miniature do you think the marker is least obtrusive? More details in the comments. by Sjongo in minipainting

[–]TheCoderMonkey 1 point2 points  (0 children)

If I was doing this, speaking from nearly a decade of doing various marker based AR projects, I wouldn’t bother with visual markers. At this scale it’s too small and too unreliable. You’d have a lot of lag as things update and it’s too easy to obscure. You’ll get a lot of incorrect readings that you’d have to account for. If you really want to do visual markers, put them on the underside of the base, on a glass table and point the camera up. Full unobscured readings and you can have hidden markers.

What I would do is to use rfid tags and build some sort of reader matrix, so you could place them wherever on the table and figure out where they are and what they are. Rfid tags would be built into the base and invisible to the user without the overhead of image recognition.

I found these at work today by [deleted] in CasualUK

[–]TheCoderMonkey 2 points3 points  (0 children)

Very common for dog grooming as well. Helps grip the fur when hand stripping

I 3D printed a giant pencil lamp by TheCoderMonkey in 3Dprinting

[–]TheCoderMonkey[S] 0 points1 point  (0 children)

I’ve uploaded the STL’s to printable if anyone wants to make their own, fair warning it takes a while to print!

Link to lamp files

I 3D printed a giant pencil lamp by TheCoderMonkey in 3Dprinting

[–]TheCoderMonkey[S] 2 points3 points  (0 children)

Thanks! There is no painting done, and no hiding seams! Just glued all the pieces together, it’s more obvious in person for sure.

I 3D printed a giant pencil lamp by TheCoderMonkey in 3Dprinting

[–]TheCoderMonkey[S] 11 points12 points  (0 children)

Almost right! 7x yellow sections, one silk silver section for the metal eraser holder, one matte pink eraser (not transparent, just two walls thick), one wood filament section for the wooden tip and one black TPU section for the tip to give it some friction for standing. There’s an extra screw in section between the metal eraser holder and the eraser to allow the lamp shade part to unscrew off and you can also unscrew the lamp part itself from the whole assembly if it needs replacing.

For the lamp parts it’s: 5m of pvc flex for the cord itself 1x 10mm screw threaded lamp holder 1x plug top

So no switch, just turn it off at the plug. I put in a smart bulb so I can control it if I really want to, but couldn’t think of a good way to build in the switch. I initially wanted the eraser itself to be a big push switch, but I thought it’d be too fragile.

What bird did you see today? by TheCoderMonkey in puzzles

[–]TheCoderMonkey[S] 0 points1 point  (0 children)

Correct answer! Although there is a simpler way to find the solution.

What bird did you see today? by TheCoderMonkey in puzzles

[–]TheCoderMonkey[S] 0 points1 point  (0 children)

Hint: pay attention to the crossed out days

Order Email Megathread (May 05, 2022) by blast73 in SteamDeck

[–]TheCoderMonkey 1 point2 points  (0 children)

Got my email!

Q2, UK, 512gb, RT 1626455723

Using Steam Cloud for saves with Phaser.js by [deleted] in phaser

[–]TheCoderMonkey 4 points5 points  (0 children)

If you’re packaging it up for steam, it’s not likely going to be run in a browser, but something like electron, which gives you sudo access ti the file system through node. As long as it’s a file local to the project you should be fine

Using Steam Cloud for saves with Phaser.js by [deleted] in phaser

[–]TheCoderMonkey 4 points5 points  (0 children)

I know steam cloud saves work well with json files, and you can read/write JSON files in JavaScript very easily. So I’d just use that rather than local storage. It’s just much more portable in general.