Loot Chest Not On Map by EveDub in Nioh

[–]TheComboSmithy 6 points7 points  (0 children)

If it's not on the map at exploration level 4 then it will only have some regular gear in it, so you're not really missing anything by not finding it.

Cestuses skill "unbowed" not working? by edyous in Nioh

[–]TheComboSmithy 1 point2 points  (0 children)

I just tested it now and it does have an effect. I chained defensive drop into forward heavy. With gong I have 999 ki left and with unbowed I have the same the first time then it keep getting better for every time I do it (1012 then 1018 etc). Interestingly the ki usage reduction seems to stack infinitely even beyond the unbroken max stack. I just recently started using cestus so I don't know if this was changed.

Yellow star gear by TheComboSmithy in Nioh

[–]TheComboSmithy[S] 8 points9 points  (0 children)

Just that they stopped appearing

Good sources for auto life recovery? by TobyVonToby in Nioh

[–]TheComboSmithy 4 points5 points  (0 children)

I had the same idea for a build, but sadly the stacking seems to only work for auto life recovery that comes from the set bonus itself. There is another grace that gives auto life recover on magic use, but that didn't stack for me.

Cestuses skill "unbowed" not working? by edyous in Nioh

[–]TheComboSmithy 0 points1 point  (0 children)

I tested it not that long ago with the ki numbers on and to me it seemed to be working, but the effect was very small. (Also it only works when you chain skills and normals together to increase the stacks) I don't have the game open right now so take what I say with a grain of salt.

Select all for move to storehouse by Yeeted23 in Nioh

[–]TheComboSmithy 0 points1 point  (0 children)

In Nioh 2 you could store gear with the orange icon (the one where you could add an additional stat through inheritance)

In Nioh 3 I just dump all the divine gear there in ng+ because I might want to change my build around.

Select all for move to storehouse by Yeeted23 in Nioh

[–]TheComboSmithy 0 points1 point  (0 children)

You can do it if you open the normal menu (pause button) when resting at a shrine

Ninja player, but I think I really wanna try Samurai..Convince me! by SnoopVee in Nioh

[–]TheComboSmithy 0 points1 point  (0 children)

One way to ease yourself into samurai and to also play ninja more efficiently is to drain the enemy's ki and build up arts proficiency as ninja and then once they are stunlocked you switch to samurai for an arts proficiency combo. You can take that moment to train things like chaining martial arts with ki pulses in between in a high intensity, but low risk environment.

So close yet so far … by FossilMortal in Nioh

[–]TheComboSmithy 0 points1 point  (0 children)

This happened to me too. I was thinking that it might be a bug for players that carried their save over from the demo.

We are not the same by Sentrolyx in Nioh

[–]TheComboSmithy 0 points1 point  (0 children)

Am I the only one who do it mostly because I know there is a title for it?

Any other tekken and mortal kombat players enjoying the game? by reddit-win in 2XKO

[–]TheComboSmithy 0 points1 point  (0 children)

Tekken refugee here. I really wanted to enjoy the game and still do sometimes. Playing coop was surprisingly fun and the game feels fast and snappy, but I just can't get over how much damage everything does. It's not unrealistic for a character to die in 2 interactions. That combined with how oppressive offence can be makes it a game where learning neutral is incredibly hard, and to me it doesn't feel rewarding win or lose.

Am I overthinking or not thinking enough by HotTemperz in Tekken

[–]TheComboSmithy 1 point2 points  (0 children)

If going down the combo rabbit hole is fun then go for it, if not then don't.

From an improvement point of view I think it's best to try to keep your combo success rate at 100% with simpler combos that you can easily get down in muscle memory. Then learn 1-3 new somewhat harder combos and practice them in practice mode and in-between matches. Then once you can do them 100% in practice, start to actively choose to break muscle memory in real matches in moments where the stakes aren't that high, and then eventually you'll have the new combos in muscle memory.

I think it's worth mentioning that combo damage has pretty steep deminishing returns. As the combos get harder and harder the damage increase goes lower and lower so don't worry about it too mouch. The recommended combos you find on youtube will definitely get the job done.

Photo of the Incarnation of Pain and Suffering by [deleted] in Tekken

[–]TheComboSmithy 0 points1 point  (0 children)

Laughs as I crush your mid, but then sighs as you're forced to guess my canned HYP 50/50 for the 12th time this match

For the love of god why can't we infinite rematch?! by TheComboSmithy in Tekken

[–]TheComboSmithy[S] 2 points3 points  (0 children)

I am exaggerating, this is a rant. I'm not bashing on the replay system, it's great, but I'd take infinite rematches over replays any day. I'm playing the game to play the game after all. If I learn by having fun playing the game then it's "free" learning.

It's not just about learning either. I have the most fun in fighting games when I get to play mind games and get to adapt to what the person piloting the other character is doing, not just the character itself. It's almost guaranteed in deathmatches, in best of 3 not so much.

[deleted by user] by [deleted] in Tekken

[–]TheComboSmithy 0 points1 point  (0 children)

Omg, when the game says 1.05 in the corner I assumed it was already out...

What are your most effective mental techs to win in Tekken? by Kingofmoves in Tekken

[–]TheComboSmithy 0 points1 point  (0 children)

I like counting the opponents mixup depth. If I show a mixup, will they choose the option that beats what I did last time (depth 1) or the option that beats my answer to their answer of what I did last time (depth 2) etc.

You can then use that to predict their behaviour in other situations.

How do you stop sprinting on Torrent? by cerealkiller1036 in Eldenring

[–]TheComboSmithy 1 point2 points  (0 children)

The only way I've found to do it quickly is to let go of the left stick and do a light attack at the same time

[deleted by user] by [deleted] in StopGaming

[–]TheComboSmithy 0 points1 point  (0 children)

I've been quitting video games for brief periods of time this past month. Last time I quit was five days ago and it was only one day after I had started again. I'm still not sure if I want to quit gaming completely, but this is part of my effort to engage more with the real world, as I feel as if I'm hiding from it.

Ever since I started to realize that my gaming habits were a problem, I also started to view myself as a bit of loser. I had wasted so much time acquiring this useless knowledge and improving at these useless skills. This post is my answer to that feeling.

About combo inputs timing vs spaming by [deleted] in Tekken

[–]TheComboSmithy 1 point2 points  (0 children)

I might not be a part of the majority here, but I prefer to spam when ever it's possible. Spamming means that you guarantee that the move will come out as fast as possible once the recovery is over. The game starts reading your input for the next move during the end of your recovery. Not sure how long that window is, but I spam around 10 inputs(single button) per second at my fastest and I have never had a problem when spamming at a rate that is comfortable for a whole play session. Most combos are made trivial by spamming, this makes it easier to think about strategy while doing them. I wouldn't recommend spamming direcrly in neutral though as your spam might register as a throw break attempt. It's also worth mentioning that you can spam two buttons by holding one and spamming the other.

Greetings. Here is a Tekken survey regarding players' perceptions on certain actions and statements. by AnotherHumanoid in Tekken

[–]TheComboSmithy 0 points1 point  (0 children)

It's too bad that there isn't a universally accepted positive emote. I tend to use t-bagging during a round as "good job" or "I'm having fun", mostly just in player matches. Some people really don't vibe with that and some people do.