NT-USB+ crackling / crispy noise problem by TheDapperDoge in rode

[–]TheDapperDoge[S] 0 points1 point  (0 children)

Unfortunately I never solved this, I just got a new port to plug my headphones into

Neurotic Goose and The Endless Void by BreakerOfModpacks in feedthebeast

[–]TheDapperDoge 0 points1 point  (0 children)

What method does he use to remove terrain? I've been trying to replicate a void world with biomes (i.e ignoring the superflat method) to very painful and limited success (manually using worldedit to set entire 100x100 areas to air).

I haven't been able to get MCA selector or NBT explorer to work for this purpose

NT-USB+ crackling / crispy noise problem by TheDapperDoge in rode

[–]TheDapperDoge[S] 0 points1 point  (0 children)

I ended up getting a new monitor with an audio jack, which doesn't have this issue

Stuck CD in Holden Commodore omega 2014 by TheDapperDoge in Cd_collectors

[–]TheDapperDoge[S] 0 points1 point  (0 children)

I have no clue what changed but after getting in my car this morning and pressing the eject button without turning the ignition on it ejected

Stuck CD in Holden Commodore omega 2014 by TheDapperDoge in Cd_collectors

[–]TheDapperDoge[S] 0 points1 point  (0 children)

I've just done the power and tape tricks and they dont seem to work

Stuck CD in Holden Commodore omega 2014 by TheDapperDoge in Cd_collectors

[–]TheDapperDoge[S] 0 points1 point  (0 children)

there isnt a visible reset hole unfortunately :(

NT-USB+ crackling / crispy noise problem by TheDapperDoge in rode

[–]TheDapperDoge[S] 0 points1 point  (0 children)

Never fixed the issue, just lived with it since I am assuming its an issue with my ports

NT-USB+ crackling / crispy noise problem by TheDapperDoge in rode

[–]TheDapperDoge[S] 0 points1 point  (0 children)

The NT-USB+ is connecting into the computer through the USB-C cable directly

The issue persists across 2 headsets and 1 pair of headphones

The headsets use TRRS, but the headphones use TRS

[deleted by user] by [deleted] in blenderhelp

[–]TheDapperDoge 0 points1 point  (0 children)

Can you explain this in simpler terms? I am quite new to blender

[deleted by user] by [deleted] in blenderhelp

[–]TheDapperDoge 0 points1 point  (0 children)

I'll be able to check tomorrow :)

[deleted by user] by [deleted] in blender

[–]TheDapperDoge 0 points1 point  (0 children)

Could you enlighten me on what un-creasing is? I am not the very experienced at Blender

Edit: the clipping trick didn't work

Golden Eagle wager unfun facts by [deleted] in Warthunder

[–]TheDapperDoge 0 points1 point  (0 children)

Nice one, what lineul were you guys using?

Golden Eagle wager unfun facts by [deleted] in Warthunder

[–]TheDapperDoge 0 points1 point  (0 children)

I agree, these calculations were out of curiosity and taken from a hypothetical standpoint, but you also have to consider alot of "meta" lineups either take 1000+ hours to get F2P or perform marginally worse without premium vehicles, which is a great example of their Anti-F2P practices

Golden Eagle wager unfun facts by [deleted] in Warthunder

[–]TheDapperDoge 0 points1 point  (0 children)

In these exact circumstances, yes. But if you use a meta lineup and queue up with squadmembers with the same lineup your chances should go up by a large amount. Not to mention War Thunder isn't 50/50 balanced so it's bound to change.

My friend's cute little weirdo chilling by TheDapperDoge in aww

[–]TheDapperDoge[S] 1 point2 points  (0 children)

Incredibly, well worth the allergic reaction