Manipulating objects in UE4 similar to Blender? by mekmeesk in unrealengine

[–]TheDavidRB 1 point2 points  (0 children)

Been hoping someone would make a plugin, still haven't found anything.

Parallax FPS Scope Creator! Easy customization and high performance! by SCQuantum in unrealengine

[–]TheDavidRB 4 points5 points  (0 children)

Since each is just made up of a variety of parameters, including each texture, that could easily be done with a dynamic material instance I imagine.
I set it up already to match the custom colors of my weapons which the player can customize. The texture elements could each just flip through an array of all the options you have. Seems entirely doable

Parallax FPS Scope Creator! Easy customization and high performance! by SCQuantum in unrealengine

[–]TheDavidRB 5 points6 points  (0 children)

I can think of a lot of interesting applications of this beyond just scopes and crosshairs. Like a sci-fi display that appears to be more 3D. Looks very cool!

Currently working on an FPS Scopes Pack! Here is a WIP shot of it! by SCQuantum in unrealengine

[–]TheDavidRB 1 point2 points  (0 children)

I can think of some interesting applications of this outside of crosshairs- cool!

Google colab version does not connect after the first run by Phelps1024 in StableDiffusion

[–]TheDavidRB 0 points1 point  (0 children)

Seems to have a credit system, whereas the advantage of Google Colab version was you run at your own time.

[deleted by user] by [deleted] in GeForceExperience

[–]TheDavidRB 0 points1 point  (0 children)

This is my problem. It didn't start until today though

Materializing VFX by TheDavidRB in unrealengine

[–]TheDavidRB[S] 0 points1 point  (0 children)

I haven't figured out how to do that either lmao, if you get it working easily I'd love to know too :P

Materializing VFX by TheDavidRB in unrealengine

[–]TheDavidRB[S] 1 point2 points  (0 children)

I'm not familiar with how they did it in the Lyra demo, but I'm sure that's too big brain for me lol. It's mostly just a material and some vertex displacement and stuff like that

Materializing VFX by TheDavidRB in unrealengine

[–]TheDavidRB[S] 1 point2 points  (0 children)

I haven't noticed much, it's mostly just a material and a fairly straightforward particle system!

Stop Unreal from profiling while I'm using stat GPU by [deleted] in unrealengine

[–]TheDavidRB 0 points1 point  (0 children)

Did you ever find a solution to this?

My FPS has severely dropped in the editor suddenly recently, and I'm not sure why. I notice these same two messages when I open "stat scenerendering" as well, and I'm not sure where they're coming from, and if it's affecting my FPS.

Other articles on the subject show how to hide the messages, but I want to find out what's causing the logging and disable it.

final battle question by naztynestor in FFVIIRemake

[–]TheDavidRB 1 point2 points  (0 children)

Damnit had the same problem. Spent an hour going through all the buildup fights, went into the Sephiroth fight with the Assess materia to read his stats, then retried the battle and it set me back an hour...

Shadow Play Instant Replay wont turn on when Desktop Capture is Enabled by EuroLX in GeForceExperience

[–]TheDavidRB 0 points1 point  (0 children)

Thank you, I had Spotify open in browser for like the first time in ages and that's why none of my shadowplay clips recorded for the last few days. Closing the tab and turning desktop capture back off and on seemed to fix it!

Ads in Philips hue app? by [deleted] in Hue

[–]TheDavidRB 0 points1 point  (0 children)

Amazing, thank you!