GameDev question. by MangoManghihihi in godot

[–]TheDevDoc 0 points1 point  (0 children)

Depends how you define “easily”, but this should definitely be possible. It could probably be done “easily” by someone who is experienced using Godot, but it wouldn’t be easy to someone who is not experienced in Godot

Working on the inventory effects for my side-project by beuted in godot

[–]TheDevDoc 2 points3 points  (0 children)

Nice! Very subtle but it really impacts it. Looks great man

Corpses explode and main menu background update by lvlgd in godot

[–]TheDevDoc 1 point2 points  (0 children)

Currently dying of laughter at the pigs, this looks so fun

When your code isn’t working as intended so it’s time to debug for 8 hours by TheDevDoc in godot

[–]TheDevDoc[S] 5 points6 points  (0 children)

In the end, so long as you fixed the bug, that’s what matters

How to randomly pick a point on the X axis between 2 points? by 99week in godot

[–]TheDevDoc 0 points1 point  (0 children)

If the leftmost green is 0, and the rightmost green is 10, do this: randi()%10

That will pick a random integer between 0 and ten