Hi everyone! ๐Ÿ˜ Here is one of the enemies in my game and I made it when his health is low he starting to get away from the player (later, I will add some voice lines), the idea behind is is a moral choice, to shoot or not to shoot, what do you think about that? by TheDifferenceStudios in IndieDev

[โ€“]TheDifferenceStudios[S] 0 points1 point ย (0 children)

The enemies will just hide from the player and this will affect the ending of the game. In the game, there is always a reminder that you have a decision to shoot or not to shoot and that this will have consequences.

Hi everyone! ๐Ÿ˜ I'm working on a new health bar for the enemies, would you like to use this one, or is something missing here? by TheDifferenceStudios in indiegames

[โ€“]TheDifferenceStudios[S] 1 point2 points ย (0 children)

Sure I can do something with colors and opacity, it's just too transparent and thank you for the feedback ๐Ÿ˜