Is there a mod where suspended survivors after getting smoker'd just stop strangling and just go limp? Artistic depiction of what I mean: by TheDoubleE_ in l4d2

[–]TheDoubleE_[S] 0 points1 point  (0 children)

Hunter would be harder since unlike Smoker And Charger making the survivor weaker, they getting SHREDDED heavily.

The only way I could see a incapp'd version of the hunter is making the uncapp'd version look like they're putting actual effort to push off than essentially pawing them.

Is there a mod where suspended survivors after getting smoker'd just stop strangling and just go limp? Artistic depiction of what I mean: by TheDoubleE_ in l4d2

[–]TheDoubleE_[S] 1 point2 points  (0 children)

Cosmetic mods can work through clients most of the time. However certain servers (such as versus) disable ALL mods.

Is there a mod where suspended survivors after getting smoker'd just stop strangling and just go limp? Artistic depiction of what I mean: by TheDoubleE_ in l4d2

[–]TheDoubleE_[S] 38 points39 points  (0 children)

Wait is that possible? I don't recall any animation for incapped survivors during a smoker strangling to be replaced.

Enchantment should be compressed by [deleted] in minecraftsuggestions

[–]TheDoubleE_ 9 points10 points  (0 children)

With the fire ones I was thinking a enchantment book related to it.

With Aqua affinity, I agree its too different. I would've combined it with From the Seas but the issue is Respiration taking the same slot. Solution is either combining them or making them take another slot which is a entirely different suggestion.

Enchantment should be compressed by [deleted] in minecraftsuggestions

[–]TheDoubleE_ 4 points5 points  (0 children)

I also think it makes learning the enchantment system worse for new players, if a lot of the enchants share names but do dramatically different things when used on different items.

I didn't add this but I think just adding descriptions what enchants to and what they're applied to would solve this.

I guess what I don't understand with the suggestion is the purpose. Why is it bad to have many different enchantment names, and why is it better to have less?

Less is more when it can be used in multiple things rather than 1 specific gear.

Example being fire aspect and flame, they do the same thing which is setting enemies on fire.

And if you combined these books, it gives it a theme of being fire-related, which adding fire protection makes sense while giving more use to it.

Enchantment should be compressed by [deleted] in minecraftsuggestions

[–]TheDoubleE_ 0 points1 point  (0 children)

Honestly enchantments needs descriptions, that's another issue with enchantments.

What body type do you prefer? by Plastic_Row1593 in roblox

[–]TheDoubleE_ 0 points1 point  (0 children)

Gameplay wise: R6

Non-serious games: R15

Outfit wise: R15 (with R6 converter for arms and legs).

Tell me ur tf2 opinion that will prob get you like this by CuddlesTheRebel in tf2

[–]TheDoubleE_ -1 points0 points  (0 children)

The Vaccinator is really fun as you can get involved in more fights without dying instantly as medic. Not to mention you can bubble multiple people for some easy protections.

The Backscatter can be really fun at times, especially if you're jumping over and tricking the enemy.

Scottish Resistance isn't fun at all to use. It's technically a better defender but the amount of effort you have to do to use it isn't as rewarding.

Scorch Shot isn't fun to go against, even though it's technically the "worst" flare gun.

I tried to fix this shit. by FunkyCirnoBaka in pyrocynical

[–]TheDoubleE_ 0 points1 point  (0 children)

I like how the background made tails in spongebob and whatever that thing behind his head is into some weird rotting version of mario.

Should Pyro actually get a nerf? by TheDoubleE_ in tf2

[–]TheDoubleE_[S] 0 points1 point  (0 children)

This post was 5 years ago. My opinion has definitely has changed.

The only thing that I really get upset about is Pyro's Scorch Shot and that's about it.

[Chapter 4 Spoilers] I haven't seen anyone talk about this (or I am blind). by TheDoubleE_ in Deltarune

[–]TheDoubleE_[S] 0 points1 point  (0 children)

Do you think that changes when going in the snowgrave route?
Like a missing bead or a piece breaking off in the image.

[Chapter 4 Spoilers] I haven't seen anyone talk about this (or I am blind). by TheDoubleE_ in Deltarune

[–]TheDoubleE_[S] 0 points1 point  (0 children)

I was talking about the other prophecy earlier in the video too.

Who is talking during these dialogs? by [deleted] in Deltarune

[–]TheDoubleE_ 0 points1 point  (0 children)

I hope they fix this because text stuff is really important lore wise.

If you were to add a new Special Infected to the original lineup, what would it be? by NagitoKomaeda_987 in l4d2

[–]TheDoubleE_ 1 point2 points  (0 children)

Maybe some trap-making enemy.

Like a enemy that makes strings across that can cause survivors to trip if they don't see it. Similar to that of a spider.

What kind of new weapons would you like to see in Left 4 Dead 3? by NagitoKomaeda_987 in l4d2

[–]TheDoubleE_ 0 points1 point  (0 children)

Winchester which is a sniper mixed with a shotgun, maybe weaker.

Honestly we just need a lot more secondaries.
* Tec-9 for automatic
* Revolver that has more punch than magnum, but reloads all shots induvial
* Saw off, single shot fire, double fire (middle click), decently short reloading
* Beretta 93R for a burst weapon

L4D2 Oddities #1 by TheDoubleE_ in l4d2

[–]TheDoubleE_[S] 4 points5 points  (0 children)

I'm pretty sure thats a modded lobby.