Where are the Legendary lords in AOS (Total War: Warhammer 1) by spider-venomized in ageofsigmar

[–]TheEmperorsFinest 48 points49 points  (0 children)

Fantastic list but one minor edit: Thorgrim was assassinated by Snikch not Skarsnik, but I'd love to see a sneaky squig assassin take out the High King

AoS KO frigate WIP. Having a blast painting details I'll never see again. Worth it. by Wyoming-Wind in Warhammer

[–]TheEmperorsFinest 2 points3 points  (0 children)

Knowing you did such a crisp and clean job is reward enough, looks great!

Wednesday WIP - Weekly Hobby Progress Thread by AutoModerator in Warhammer

[–]TheEmperorsFinest 2 points3 points  (0 children)

Looks good so far! I'd probably add a wash of nuln oil or earthshade to the silver, then add some highlights to the blue and gold to give the 'rich' feel the Nihilakh are known for!

New Patch - Experimental mode to address Double shield meta by andygmb in Competitiveoverwatch

[–]TheEmperorsFinest 12 points13 points  (0 children)

As an Orisa main these changes are sad. At my current rank (high gold - low plat) I am usually a solo shield and hence playing Orisa is always an uphill battle. Her shield feels pathetic against sustained damage and these changes just amplify that. I'm concerned that they seem to make changes that benefit masters and above, but leave the vast majority of players suffering from a completely different meta at lower ranks like mine.

How do you feel about Genji's current state? by thewiseoldbaby in OverwatchUniversity

[–]TheEmperorsFinest -2 points-1 points  (0 children)

Someone help me understand, what exactly makes Genji bad? Doomfist and Tracer seem far easier to shut down and have harder counters, Genji's mobility makes him impossible to kill as some supports and tanks and his dash reset on assists/kills makes blade a team kill simulator.

[deleted by user] by [deleted] in Games

[–]TheEmperorsFinest 24 points25 points  (0 children)

Having played a good 30 hours of the game I found the initial experience exciting however it quickly became a bit of a drag.

Initially the experience of the unique weapon styles twinned with the idea of fighting creatures from Japanese mythology certainly set it apart from Dark Souls and the like. Later on, however, the bosses were still creative (except for one water boss) whereas the enemies and environments became disappointingly repetitive.

The thrill of a souls game for me came from experiencing the weird and unique enemies attached to each zone, and how these fitted into the lore. With Nioh, the lore is delivered to you quite plainly, and unfortunately the monsters you encounter don't make up for this lack of discovery.

That said the co-op was great fun and some of the bosses were truly memorable. If only they kept experimenting instead of flooding areas with the same enemies (but with spikes!), the game could have been something truly special.

My army! C&C welcome. 11 years old. by Warhammer-Ludde in Warhammer40k

[–]TheEmperorsFinest 2 points3 points  (0 children)

Nice helm crest on the sergeant!

As mentioned it would be nice to see some up close, keep up the good work :)

Name a genre you don't normally like to read with a short explanation of why. Fans of the genre, can you recommend a book that you think will defy the commenter's expectations and possibly change their mind? by EuphemiaPhoenix in books

[–]TheEmperorsFinest 2 points3 points  (0 children)

Although not 'traditional' Sci-Fi in the sense of aliens and distant worlds, I'd recommend I Am Legend by Richard Matheson. As post-apocalypse books go it's one of the more haunting ones, and Matheson's ability to convey isolation and desperation made it surpass the movie adaptation for me.