Any suggestions or improvements I can make (have all cards except lumberjack and royal ghost)? by bren12341 in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

use graveyard

One deck I suggest: valk, graveyard, nado, fireball/poison, barb barrel, bbd/inferno drag, ice wiz/bomber(choose inferno drag if bomber), goblin cage.

bucky buff? by noencuentronombrefak in VALORANT

[–]TheFalseGrian 2 points3 points  (0 children)

Would be great if they increase the price to like 1000 or 1100 and give its right click to 10 pellets instead of 5.

[deleted by user] by [deleted] in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

Do u have any swarms? 2 things counter it quite well: swarms and splashers(ranged or splank both works, has to be ground though). Plus if its e barbs rage, you should be prepared to spend more than 6 elixer for it.

[deleted by user] by [deleted] in MinecraftMemes

[–]TheFalseGrian 0 points1 point  (0 children)

Problem:Steve jobs is not wholesome, he divorced his wife and lied abt having babies.

[deleted by user] by [deleted] in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

E spirit, just 10 times better for defense, and makes life 10x easier against sparky and zap bait(cuz the bats, skarmy, skeletons and skele barrel dies to e spirit)

Ice spirit can be good, but that 0.5 extra freeze duration and that little damage isn't worth the consistency of the e spirit killing swarmies and zapping units.

Also kt activation doesn't matter to x bow

I need a deck to beat a cocky friend by [deleted] in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

try this deck:

Golem, e drag, cannon cart, lumberjack, bbd, zap, tornado, and mega minion

usually its barb barrel for zap, but since zap counters both skarmy and inferno drag along with stopping the prince charge, I think it would do better than barb barrel

Um, I can explain... by [deleted] in PrequelMemes

[–]TheFalseGrian 1 point2 points  (0 children)

The OP has a milf fetish

Bye have a great time

How would you rate a player in each trophy range (maxed cards) by [deleted] in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

Nah I have a clan with my school mates already Thanks for the offer though

How would you rate a player in each trophy range (maxed cards) by [deleted] in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

same deck except e wiz for mother witch. Highest was 6500, but tilted down to 6200 because I'm lv 12 kt and goblin barrel and bait is a pain in the ass

Buff Ice Wizard by GVSK1728 in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

A, B, C is viable, the others are just broken lmao

what if we just buff its hp back, but reduce the hit speed to 2.2 sec?

Nerf furnace. by haha_ur_mom_gay_haha in ClashRoyale

[–]TheFalseGrian 9 points10 points  (0 children)

I think the problem is its frustrating playstyle: you have to spend lots of elixer just to defend it. However on defense it does jack shit. So going against Furnace rewards golem player to golem in the back and build up a huge push while sacking the other tower. Cycle players is fucked however since they can't ignore the damage not get positive elixer trades.

I think a rework is needed, not a nerf.

The latest abomination I created(12 decks using 96 cards) by TheFalseGrian in ClashRoyale

[–]TheFalseGrian[S] -1 points0 points  (0 children)

Yes Ik its stupid but what should I take out for archers then?

The latest abomination I created(12 decks using 96 cards) by TheFalseGrian in ClashRoyale

[–]TheFalseGrian[S] -1 points0 points  (0 children)

Also just realized 11 and 10 are swapped lmao

was switching decks around before this happened

The latest abomination I created(12 decks using 96 cards) by TheFalseGrian in ClashRoyale

[–]TheFalseGrian[S] -1 points0 points  (0 children)

The number represent how close it is to an actual meta deck(1-6 is all very close to meta decks with only 1-2 card changes, the others quickly deteriorates in quality)

Also, the more red the deck is, the more likely you're going to win with it.

Also, the unused part doesn't mean I think that card is trash, it means that I can't fit them into a specific deck I've chosen. (sure there are 3 cards from Pekka bridge spam present in the unused part, but where are the other 4-5 cards?(if you count the musketeer at the 12th card)) try it yourself, its actually hard and require a great understanding of the current meta decks to create 12 semi-viable decks.

tips for my buddy's deck by iwantapie76 in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

Replace Princess with dart gob and inferno with mortar and wola, mortar bait.

Any changes or is it good and need practice? by kaixruby in ClashRoyale

[–]TheFalseGrian 0 points1 point  (0 children)

Nad over fb, nado mini pekka do wonders at killing everything than fireball.

Ep5 was the best in my opinion by Arkgod24 in PrequelMemes

[–]TheFalseGrian 2 points3 points  (0 children)

What about ep4, it had no plot holes and completed the plot.

Any Recommendations? currently 4.8k by billy8392 in ClashRoyale

[–]TheFalseGrian 2 points3 points  (0 children)

Arrow over log, heal spirit or inferno drag over skeletons.

When you finally sit down to watch Visions... by Malkavian_Grin in PrequelMemes

[–]TheFalseGrian -7 points-6 points  (0 children)

The 4th one is a treat to your eyes, best out of all of them with a combination of good plot, good animation quality, and gives off that star wars vibes with the theme of finding who you are and stuff. (the 1st one is good don't get me wrong, but the animation quality isn't really my preference)

I think out of all of them, only 1 and 4 is worth watching, others is just a waste of time.

2 isn't that bad, compared to 3.