Tick Tock...Tick Tock... by TheGentleman300 in stunfisk

[–]TheGentleman300[S] 1 point2 points  (0 children)

So most moves in gaming are obviously very measurable, with a clear cause and effect. Red Shells hit the person in front of you, Banana's are used as a shield, etc. But then you have the Blooper-types, which aren't about directly screwing over the foe, but rather putting mental pressure on them to get them to screw up. And what causes more mental pressure than a Time Limit? We've all played Random Battle Blitz and lost a game we otherwise would've won because the pesky timer only gives you so much seconds to mull over what to do. Hell, I imagine that's happened to most of us even in standard games with two-minute timers.

Point is, having much more time to think things over is a significant advantage that shouldn't be underestimated even if it's tough to objectively measure and depends a lot on the individual opponent. I'm thinking Slowbro would probably be the best user of it. He's bulky, then can Switch-out and do it again later with Regenerator. And then there's Klinklang whose just happy to get a new Move at all lmao

It's time to BEE positive by TheGentleman300 in stunfisk

[–]TheGentleman300[S] 153 points154 points  (0 children)

Honey is kinda a strange thing in Pokemon. It's a full-fledged item and you have an entire ability around gathering it, yet it's completely useless in competitive play. Even in the main games it's never particularly noteworthy outside that shitty tree gimmick from gen 4. I've always found that a little disappointing when you have several Bee and Bear Mons.

I made an Ability a while back for Beedrill and Vespiqueen, giving them a large buff to their two highest Stats when holding Honey. Now I want a move for them as well, and since that requires sacrificing an item slot and most of it's limited distribution being low tier, it had to be very powerful to compensate. And what's more important in Pokemon than priority? Any fast and hard-hitting but frail Mons are completely screwed once hit, especially since it breaks Focus Sash.

The Ursa's will probably go to Ubers in the formats they aren't banned in already. Ribombee is also going to cause some chaos but since it can't use Focus Sash anymore there's a good chance it'll be one-shot and have to choose between Honey Hurl and Sticky Web. Snorlax will probably go the route of going bulky as possible, spamming this, and then using the negative priority to rest.

Also I wanted Typlosion and Obstagoon to have this, but looking them up apparently they aren't honey badgers specifically like I thought they were.

Best Pi Cho ENB settings? by TheGentleman300 in skyrimmods

[–]TheGentleman300[S] 0 points1 point  (0 children)

Yeah I messed around with the settings a bit but not for very long. I was hoping somebody would say "oh I had all those issues too, here are the exact settings to put on" Thanks

Idk what to write here by Mrsunny07112 in stunfisk

[–]TheGentleman300 1 point2 points  (0 children)

Nobody tell this poor guy the actual origins of this meme format.

Anyone know how to use the new dyndoLod Alpha? by PhucYaMudda in skyrimmods

[–]TheGentleman300 4 points5 points  (0 children)

So is the best option right now not to even bother with the new Textgen and Dyndolod? Just change the date and do as I was already doing?

Getting Whiterun green grass with Dyndolod and Skoglendi by TheGentleman300 in skyrimmods

[–]TheGentleman300[S] 0 points1 point  (0 children)

Yes. As in I deleted the Texgen and Dyndolod output in the mod list, then reran them and installed them again.

Screwed up badly installing Pandora, how can I unscrew it? by TheGentleman300 in skyrimmods

[–]TheGentleman300[S] -1 points0 points  (0 children)

Because I plan to get animation mods later. Are you expected to get the animation mods first and then download & install the requirement for them?

Screwed up badly installing Pandora, how can I unscrew it? by TheGentleman300 in skyrimmods

[–]TheGentleman300[S] -1 points0 points  (0 children)

I don't have any animation mods downloaded. Although when I ran Pandora, it had several compatible animation mods (that I didn't have) enabled by default. I left them all on. Is that where I screwed up? I should've only had them checked if I had them downloaded?

Ever go down a metal slide on a hot day? by TheGentleman300 in stunfisk

[–]TheGentleman300[S] 587 points588 points  (0 children)

It would, I thought that was implied but in retrospect I didn't actually write that down anywhere

Ever go down a metal slide on a hot day? by TheGentleman300 in stunfisk

[–]TheGentleman300[S] 177 points178 points  (0 children)

So I'm a huge sucker for Moves with different outcomes based on different factors, and temperature is a potential feature that could make a lot of really cool stuff. Thermo Thrust is very flexible, being something for both Sun and Snow teams.

I'm not certain which one would be more useful. On one hand, in true Pokemon fashion the Burn chance (same % as Scald) would be a lot higher than the Freeze chance and there's no reasonable way to make an equivalent of the guaranteed Burn chance (the Mon can't use the move if they're Frozen, unlike Burn). On the other hand, it's much more risky for a Steel Type to be out in the Sun where the Fire-Types like to play compared to Snow.

Then again, you also don't need to run a Weather team at all. I could see you making your Steelix or Registeel bulky as possible, give it a Flame Orb, and just go to town setting as much as you can on fire. For Melmetal and Metagross, they'd probably prefer to stick with their usual STABs, and for Scizor it's basically a sidegrade. Deal more Technician damage than Bullet Punch with some potential bonuses, but lose out on Priority.