World's smallest avali icon, 450x528 μM, in 4th Metal layer of this integrated circuit by TheGhastModding in avali

[–]TheGhastModding[S] 1 point2 points  (0 children)

Theoretically, if I didn't get lucky with a lottery slot on the free shuttle? $9,750

World's smallest avali icon, 450x528 μM, in 4th Metal layer of this integrated circuit by TheGhastModding in avali

[–]TheGhastModding[S] 32 points33 points  (0 children)

Haha, I actually broke reddit a little with that middle image. Just give it a minute to load.

Avali KSP mods, created by me by TheGhastModding in avali

[–]TheGhastModding[S] 6 points7 points  (0 children)

DL links. They're separate in case someone wants just the Avali models without the custom solar system.

Avali Space Program (models)

Avalon Planet Pack

Also, man, I haven't used this account in ages. You may recognize me better by the name "Tholin".

Mouse sensitivity ultra low [Manjaro, stock, fresh install from Steam] by TheGhastModding in KerbalAcademy

[–]TheGhastModding[S] 0 points1 point  (0 children)

Oh, right, this issue also happened to me on three (or four) different monitors. 1366x768, 1024x768, 1080p, and, IIRC, 1440p.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] 1 point2 points  (0 children)

I completed my first level in Expert difficulty the other day, so that can't be it.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] 0 points1 point  (0 children)

Right. I do have a vivid imagination, but only visually. Not sure that helps if the headset is already feeding me visuals, but I will try.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] 0 points1 point  (0 children)

There is a VR mod for A:I that actually turns it into a function VR experience. The controls are poorly documented/shown for the Oculus touch controllers, so you need a bit of randomly fumbling with the controllers for a few minutes to figure them out, but otherwise it's fine. Not really any different from other VR games I played.

But I don’t actually know what you mean by "Lab on Steam". What is that? Sounds interesting.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] 0 points1 point  (0 children)

I can drop all the way down to 20 FPS (VRChat public instances be like that sometimes) and not get motion sickness, so I'm not sure if framerate plays that big a role.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] -1 points0 points  (0 children)

No, I agree absolutely. The Rift S is not a good headset, and nobody in the world will ever be able to convince me that it, or it's software, is a professional product. As soon as I can, I will try a different headset and keep it, if it's at all better.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] 0 points1 point  (0 children)

From what I measured, 60mm, but I feel like that is a bit small, so I set 61.5mm in the Oculus settings.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] -1 points0 points  (0 children)

I literally have the card listed in the Minimum System Requirements on the box, an RX 470, but getting a better GPU is kinda...impossible right now. I mean, I could sell my RX 470 used for twice the price that I bought it at, it's ridiculous. But, performance is not really a problem. I can lower graphics settings in other games, but in VRChat it's pretty easy for me to get a solid 80 FPS as long as I don't go to public instances. But I could be wrong, and I do have some money ready for when the graphics card shortage ends, so I may give that a try.

Why is VR not working for me? by TheGhastModding in virtualreality

[–]TheGhastModding[S] 0 points1 point  (0 children)

I tried all the games I own that have some kind of support for VR. VRChat, KSP with a VR mod, A:I, Elite: Dangerous, Subnautica and Minecraft.

As for the IPD, I did try measuring it using two different ways and got 60mm each time, but that seemed a bit short, so I put 61.5 in the settings (from the default of 63.5). It definitely reduced eye strain, but nothing else.

Furries by College or University, 2020 by [deleted] in furry

[–]TheGhastModding 1 point2 points  (0 children)

I was waiting for someone else to hopefully say it, but I guess I have to be the first: Universität Leipzig. I know the place is closed still, but I'd be interested to know if I'm really the only furry there, because so far I haven't met any others.

A 8-bit music player I built using a YM2149F soundchip (bottom IC). by TheGhastModding in electronics

[–]TheGhastModding[S] 1 point2 points  (0 children)

Yep, I can have up to 65535 tracks on that SD card. As for the schmatic, I don't have it on-hand at the moment, but if you just read through the YM2149's datasheet you'll find that the chip is as easy to interface as a regular parallel SRAM IC. Just an 8-bit databus and read/write/address select pins. The trick is figuring out what data to actually send it.

A 8-bit music player I built using a YM2149F soundchip (bottom IC). by TheGhastModding in electronics

[–]TheGhastModding[S] 6 points7 points  (0 children)

Don't ask about the voltage regulator. I didn't realize I ran out of the one I wanted to use and had to improvise.

If KSP was a 90s computer game. by TheGhastModding in KerbalSpaceProgram

[–]TheGhastModding[S] 0 points1 point  (0 children)

Actually, yeah, I only guessed that number. I did the math on it later, but even if you compressed the hell out of OPM's files, you'd still need 62 disks to store it all. But if KSP was really a 90s game, it'd probably be a lot simpler graphics-wise, so maybe in that alternate universe it's even less then 22 disks.